# Copyright 2016 The SwiftShader Authors. All Rights Reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import("../../../swiftshader.gni") # Need a separate config to ensure the warnings are added to the end. config("swiftshader_opengl_preprocessor_private_config") { if (is_win) { cflags = [ "/wd4005", # macro redefinition (in autogenerated code) "/wd4267", # conversion from size_t to int/unsigned int (in autogenerated code) "/wd4702", # unreachable code (in autogenerated code) ] } } swiftshader_source_set("swiftshader_opengl_preprocessor") { sources = [ "DiagnosticsBase.cpp", "DirectiveHandlerBase.cpp", "DirectiveParser.cpp", "ExpressionParser.cpp", "Input.cpp", "Lexer.cpp", "Macro.cpp", "MacroExpander.cpp", "Preprocessor.cpp", "Token.cpp", "Tokenizer.cpp", ] configs = [ ":swiftshader_opengl_preprocessor_private_config" ] }