Lines Matching defs:target
546 bool GLClientState::tryBind(GLenum target, GLuint id) { in tryBind()
613 bool GLClientState::isBoundTargetValid(GLenum target) { in isBoundTargetValid()
629 bool GLClientState::isQueryBound(GLenum target) { in isQueryBound()
655 void GLClientState::setLastQueryTarget(GLenum target, GLuint id) { in setLastQueryTarget()
784 int GLClientState::bindBuffer(GLenum target, GLuint id) in bindBuffer()
830 void GLClientState::bindIndexedBuffer(GLenum target, GLuint index, GLuint buffer, GLintptr offset, … in bindIndexedBuffer()
882 bool GLClientState::isNonIndexedBindNoOp(GLenum target, GLuint buffer) { in isNonIndexedBindNoOp()
893 bool GLClientState::isIndexedBindNoOp(GLenum target, GLuint index, GLuint buffer, GLintptr offset, … in isIndexedBindNoOp()
960 bool GLClientState::shouldSkipHostMapBuffer(GLenum target) { in shouldSkipHostMapBuffer()
965 void GLClientState::onHostMappedBuffer(GLenum target) { in onHostMappedBuffer()
970 int GLClientState::getBuffer(GLenum target) { in getBuffer()
1015 GLuint GLClientState::getLastEncodedBufferBind(GLenum target) { in getLastEncodedBufferBind()
1035 void GLClientState::setLastEncodedBufferBind(GLenum target, GLuint id) in setLastEncodedBufferBind()
1372 void GLClientState::enableTextureTarget(GLenum target) in enableTextureTarget()
1384 void GLClientState::disableTextureTarget(GLenum target) in disableTextureTarget()
1440 GLenum GLClientState::bindTexture(GLenum target, GLuint texture, in bindTexture()
1484 void GLClientState::setBoundEGLImage(GLenum target, GLeglImageOES image, int width, int height) { in setBoundEGLImage()
1506 TextureRec* GLClientState::addTextureRec(GLuint id, GLenum target) in addTextureRec()
1537 void GLClientState::setBoundTextureInternalFormat(GLenum target, GLint internalformat) { in setBoundTextureInternalFormat()
1544 void GLClientState::setBoundTextureFormat(GLenum target, GLenum format) { in setBoundTextureFormat()
1551 void GLClientState::setBoundTextureType(GLenum target, GLenum type) { in setBoundTextureType()
1576 void GLClientState::setBoundTextureDims(GLenum target, GLenum cubetarget, GLsizei level, GLsizei wi… in setBoundTextureDims()
1634 void GLClientState::setBoundTextureSamples(GLenum target, GLsizei samples) { in setBoundTextureSamples()
1670 void GLClientState::setBoundTextureImmutableFormat(GLenum target) { in setBoundTextureImmutableFormat()
1760 GLenum GLClientState::checkFramebufferCompleteness(GLenum target) { in checkFramebufferCompleteness()
1851 GLenum GLClientState::checkFramebufferAttachmentCompleteness(GLenum target, GLenum attachment, int*… in checkFramebufferAttachmentCompleteness()
1979 (GLenum target, GLint level, GLenum internalformat) { in writeCopyTexImageState()
1990 static GLenum identifyPositiveCubeMapComponent(GLenum target) { in identifyPositiveCubeMapComponent()
2004 (GLenum target, GLint level, GLenum internalformat) { in copyTexImageNeededTarget()
2024 (GLenum target, GLint level, GLenum internalformat) { in copyTexImageLuminanceCubeMapAMDWorkaround()
2116 void GLClientState::bindRenderbuffer(GLenum target, GLuint name) { in bindRenderbuffer()
2260 GLenum target, in getBoundFramebufferFormat()
2386 FboAttachmentType GLClientState::getBoundFramebufferAttachmentType(GLenum target, GLenum attachment… in getBoundFramebufferAttachmentType()
2505 FboProps& GLClientState::boundFboProps(GLenum target) { in boundFboProps()
2529 void GLClientState::bindFramebuffer(GLenum target, GLuint name) { in bindFramebuffer()
2549 void GLClientState::setCheckFramebufferStatus(GLenum target, GLenum status) { in setCheckFramebufferStatus()
2563 void GLClientState::setFramebufferParameter(GLenum target, GLenum pname, GLint param) { in setFramebufferParameter()
2595 GLenum target, in attachTextureObject()
2640 GLuint GLClientState::getFboAttachmentTextureId(GLenum target, GLenum attachment) const { in getFboAttachmentTextureId()
2682 void GLClientState::detachRboFromFbo(GLenum target, GLenum attachment, GLuint renderbuffer) { in detachRboFromFbo()
2731 void GLClientState::attachRbo(GLenum target, GLenum attachment, GLuint renderbuffer) { in attachRbo()
2765 GLuint GLClientState::getFboAttachmentRboId(GLenum target, GLenum attachment) const { in getFboAttachmentRboId()
2863 bool GLClientState::attachmentHasObject(GLenum target, GLenum attachment) const { in attachmentHasObject()
2891 GLuint GLClientState::objectOfAttachment(GLenum target, GLenum attachment) const { in objectOfAttachment()