• Home
  • Raw
  • Download

Lines Matching refs:FramebufferData

75 FramebufferData::FramebufferData(GLuint name, GLuint globalName) : ObjectData(FRAMEBUFFER_DATA)  in FramebufferData()  function in FramebufferData
79 FramebufferData::FramebufferData(android::base::Stream* stream) : in FramebufferData() function in FramebufferData
99 FramebufferData::~FramebufferData() { in ~FramebufferData()
105 void FramebufferData::onSave(android::base::Stream* stream, unsigned int globalName) const { in onSave()
128 void FramebufferData::postLoad(const getObjDataPtr_t& getObjDataPtr) { in postLoad()
144 void FramebufferData::restore(ObjectLocalName localName, in restore()
204 void FramebufferData::makeTextureDirty(const getObjDataPtr_t& getObjDataPtr) { in makeTextureDirty()
220 void FramebufferData::setAttachment( in setAttachment()
266 GLuint FramebufferData::getAttachment(GLenum attachment, in getAttachment()
275 GLint FramebufferData::getAttachmentSamples(GLEScontext* ctx, GLenum attachment) { in getAttachmentSamples()
295 void FramebufferData::getAttachmentDimensions(GLEScontext* ctx, GLenum attachment, GLint* width, GL… in getAttachmentDimensions()
321 GLint FramebufferData::getAttachmentInternalFormat(GLEScontext* ctx, GLenum attachment) { in getAttachmentInternalFormat()
341 void FramebufferData::separateDepthStencilWorkaround(GLEScontext* ctx) { in separateDepthStencilWorkaround()
383 int FramebufferData::attachmentPointIndex(GLenum attachment) in attachmentPointIndex()
422 void FramebufferData::detachObject(int idx) { in detachObject()
452 void FramebufferData::refreshSeparateDepthStencilAttachmentState() { in refreshSeparateDepthStencilAttachmentState()
514 void FramebufferData::validate(GLEScontext* ctx) in validate()
604 void FramebufferData::setDrawBuffers(GLsizei n, const GLenum * bufs) { in setDrawBuffers()
610 void FramebufferData::setReadBuffers(GLenum src) { in setReadBuffers()