Lines Matching refs:programObject
2311 Program *programObject = context->getActiveLinkedProgram(); in ValidateUniform() local
2312 return ValidateUniformCommonBase(context, programObject, location, count, &uniform) && in ValidateUniform()
2322 Program *programObject = context->getActiveLinkedProgram(); in ValidateUniform1iv() local
2323 return ValidateUniformCommonBase(context, programObject, location, count, &uniform) && in ValidateUniform1iv()
2340 Program *programObject = context->getActiveLinkedProgram(); in ValidateUniformMatrix() local
2341 return ValidateUniformCommonBase(context, programObject, location, count, &uniform) && in ValidateUniformMatrix()
3301 Program *programObject = GetValidProgram(context, program); in ValidateGetUniformBase() local
3302 if (!programObject) in ValidateGetUniformBase()
3307 if (!programObject || !programObject->isLinked()) in ValidateGetUniformBase()
3313 if (!programObject->isValidUniformLocation(location)) in ValidateGetUniformBase()
3344 Program *programObject = context->getProgramResolveLink(program); in ValidateSizedGetUniform() local
3345 ASSERT(programObject); in ValidateSizedGetUniform()
3348 const LinkedUniform &uniform = programObject->getUniformByLocation(location); in ValidateSizedGetUniform()
3732 Program *programObject = GetValidProgram(context, program); in ValidateProgramBinaryBase() local
3733 if (programObject == nullptr) in ValidateProgramBinaryBase()
3763 Program *programObject = GetValidProgram(context, program); in ValidateGetProgramBinaryBase() local
3764 if (programObject == nullptr) in ValidateGetProgramBinaryBase()
3769 if (!programObject->isLinked()) in ValidateGetProgramBinaryBase()
4480 Program *programObject = (pname == GL_COMPLETION_STATUS_KHR) in ValidateGetProgramivBase() local
4483 if (!programObject) in ValidateGetProgramivBase()
4543 if (!programObject->isLinked()) in ValidateGetProgramivBase()
4548 if (!programObject->getExecutable().hasLinkedShaderStage(ShaderType::Compute)) in ValidateGetProgramivBase()
4570 if (!programObject->isLinked()) in ValidateGetProgramivBase()
4575 if (!programObject->getExecutable().hasLinkedShaderStage(ShaderType::Geometry)) in ValidateGetProgramivBase()
6292 Program *programObject = GetValidProgram(context, program); in ValidateGetActiveUniformBlockivBase() local
6293 if (!programObject) in ValidateGetActiveUniformBlockivBase()
6298 if (uniformBlockIndex >= programObject->getActiveUniformBlockCount()) in ValidateGetActiveUniformBlockivBase()
6325 programObject->getUniformBlockByIndex(uniformBlockIndex); in ValidateGetActiveUniformBlockivBase()