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Lines Matching defs:context

39 bool IsPartialBlit(const Context *context,  in IsPartialBlit()
147 bool IsValidCopyTextureDestinationFormatType(const Context *context, in IsValidCopyTextureDestinationFormatType()
173 bool IsValidCopyTextureDestinationTargetEnum(const Context *context, TextureTarget target) in IsValidCopyTextureDestinationTargetEnum()
194 bool IsValidCopyTextureDestinationTarget(const Context *context, in IsValidCopyTextureDestinationTarget()
201 bool IsValidCopyTextureSourceTarget(const Context *context, TextureType type) in IsValidCopyTextureSourceTarget()
218 bool IsValidCopyTextureSourceLevel(const Context *context, TextureType type, GLint level) in IsValidCopyTextureSourceLevel()
233 bool IsValidCopyTextureDestinationLevel(const Context *context, in IsValidCopyTextureDestinationLevel()
321 bool ValidateES2CopyTexImageParameters(const Context *context, in ValidateES2CopyTexImageParameters()
625 bool ValidCap(const Context *context, GLenum cap, bool queryOnly) in ValidCap()
896 bool ValidateWebGLNamePrefix(const Context *context, const GLchar *name) in ValidateWebGLNamePrefix()
911 bool ValidateWebGLNameLength(const Context *context, size_t length) in ValidateWebGLNameLength()
935 bool ValidBlendFunc(const Context *context, GLenum val) in ValidBlendFunc()
971 bool ValidSrcBlendFunc(const Context *context, GLenum val) in ValidSrcBlendFunc()
982 bool ValidDstBlendFunc(const Context *context, GLenum val) in ValidDstBlendFunc()
1017 bool ValidateES2TexImageParameters(const Context *context, in ValidateES2TexImageParameters()
1044 bool IsValidMemoryObjectParamater(const Context *context, GLenum pname) in IsValidMemoryObjectParamater()
1058 bool ValidateES2TexImageParametersBase(const Context *context, in ValidateES2TexImageParametersBase()
1769 bool ValidateES2TexStorageParameters(const Context *context, in ValidateES2TexStorageParameters()
2058 bool ValidateDiscardFramebufferEXT(const Context *context, in ValidateDiscardFramebufferEXT()
2086 bool ValidateBindVertexArrayOES(const Context *context, VertexArrayID array) in ValidateBindVertexArrayOES()
2097 bool ValidateDeleteVertexArraysOES(const Context *context, GLsizei n, const VertexArrayID *arrays) in ValidateDeleteVertexArraysOES()
2108 bool ValidateGenVertexArraysOES(const Context *context, GLsizei n, const VertexArrayID *arrays) in ValidateGenVertexArraysOES()
2119 bool ValidateIsVertexArrayOES(const Context *context, VertexArrayID array) in ValidateIsVertexArrayOES()
2130 bool ValidateProgramBinaryOES(const Context *context, in ValidateProgramBinaryOES()
2145 bool ValidateGetProgramBinaryOES(const Context *context, in ValidateGetProgramBinaryOES()
2216 bool ValidateDebugMessageControlKHR(const Context *context, in ValidateDebugMessageControlKHR()
2266 bool ValidateDebugMessageInsertKHR(const Context *context, in ValidateDebugMessageInsertKHR()
2315 bool ValidateDebugMessageCallbackKHR(const Context *context, in ValidateDebugMessageCallbackKHR()
2328 bool ValidateGetDebugMessageLogKHR(const Context *context, in ValidateGetDebugMessageLogKHR()
2353 bool ValidatePushDebugGroupKHR(const Context *context, in ValidatePushDebugGroupKHR()
2388 bool ValidatePopDebugGroupKHR(const Context *context) in ValidatePopDebugGroupKHR()
2406 static bool ValidateObjectIdentifierAndName(const Context *context, GLenum identifier, GLuint name) in ValidateObjectIdentifierAndName()
2504 static bool ValidateLabelLength(const Context *context, GLsizei length, const GLchar *label) in ValidateLabelLength()
2529 bool ValidateObjectLabelKHR(const Context *context, in ValidateObjectLabelKHR()
2554 bool ValidateGetObjectLabelKHR(const Context *context, in ValidateGetObjectLabelKHR()
2581 static bool ValidateObjectPtrName(const Context *context, const void *ptr) in ValidateObjectPtrName()
2592 bool ValidateObjectPtrLabelKHR(const Context *context, in ValidateObjectPtrLabelKHR()
2616 bool ValidateGetObjectPtrLabelKHR(const Context *context, in ValidateGetObjectPtrLabelKHR()
2642 bool ValidateGetPointervKHR(const Context *context, GLenum pname, void *const *params) in ValidateGetPointervKHR()
2665 bool ValidateGetPointervRobustANGLERobustANGLE(const Context *context, in ValidateGetPointervRobustANGLERobustANGLE()
2675 bool ValidateBlitFramebufferANGLE(const Context *context, in ValidateBlitFramebufferANGLE()
2808 bool ValidateClear(const Context *context, GLbitfield mask) in ValidateClear()
2854 bool ValidateDrawBuffersEXT(const Context *context, GLsizei n, const GLenum *bufs) in ValidateDrawBuffersEXT()
2865 bool ValidateTexImage2D(const Context *context, in ValidateTexImage2D()
2888 bool ValidateTexImage2DRobustANGLE(const Context *context, in ValidateTexImage2DRobustANGLE()
2918 bool ValidateTexSubImage2D(const Context *context, in ValidateTexSubImage2D()
2942 bool ValidateTexSubImage2DRobustANGLE(const Context *context, in ValidateTexSubImage2DRobustANGLE()
2972 bool ValidateTexSubImage3DOES(const Context *context, in ValidateTexSubImage3DOES()
2989 bool ValidateCompressedTexImage2D(const Context *context, in ValidateCompressedTexImage2D()
3042 bool ValidateCompressedTexImage2DRobustANGLE(const Context *context, in ValidateCompressedTexImage2DRobustANGLE()
3062 bool ValidateCompressedTexImage3DOES(const Context *context, in ValidateCompressedTexImage3DOES()
3077 bool ValidateCompressedTexSubImage2DRobustANGLE(const Context *context, in ValidateCompressedTexSubImage2DRobustANGLE()
3098 bool ValidateCompressedTexSubImage2D(const Context *context, in ValidateCompressedTexSubImage2D()
3145 bool ValidateCompressedTexSubImage3DOES(const Context *context, in ValidateCompressedTexSubImage3DOES()
3162 bool ValidateGetBufferPointervOES(const Context *context, in ValidateGetBufferPointervOES()
3176 bool ValidateMapBufferOES(const Context *context, BufferBinding target, GLenum access) in ValidateMapBufferOES()
3213 bool ValidateUnmapBufferOES(const Context *context, BufferBinding target) in ValidateUnmapBufferOES()
3224 bool ValidateMapBufferRangeEXT(const Context *context, in ValidateMapBufferRangeEXT()
3239 bool ValidateBufferStorageMemEXT(const Context *context, in ValidateBufferStorageMemEXT()
3255 bool ValidateCreateMemoryObjectsEXT(const Context *context, in ValidateCreateMemoryObjectsEXT()
3268 bool ValidateDeleteMemoryObjectsEXT(const Context *context, in ValidateDeleteMemoryObjectsEXT()
3281 bool ValidateGetMemoryObjectParameterivEXT(const Context *context, in ValidateGetMemoryObjectParameterivEXT()
3307 bool ValidateGetUnsignedBytevEXT(const Context *context, GLenum pname, const GLubyte *data) in ValidateGetUnsignedBytevEXT()
3319 bool ValidateGetUnsignedBytei_vEXT(const Context *context, in ValidateGetUnsignedBytei_vEXT()
3334 bool ValidateIsMemoryObjectEXT(const Context *context, MemoryObjectID memoryObject) in ValidateIsMemoryObjectEXT()
3345 bool ValidateMemoryObjectParameterivEXT(const Context *context, in ValidateMemoryObjectParameterivEXT()
3378 bool ValidateTexStorageMem2DEXT(const Context *context, in ValidateTexStorageMem2DEXT()
3404 bool ValidateTexStorageMem3DEXT(const Context *context, in ValidateTexStorageMem3DEXT()
3424 bool ValidateImportMemoryFdEXT(const Context *context, in ValidateImportMemoryFdEXT()
3448 bool ValidateImportMemoryZirconHandleANGLE(const Context *context, in ValidateImportMemoryZirconHandleANGLE()
3472 bool ValidateDeleteSemaphoresEXT(const Context *context, GLsizei n, const SemaphoreID *semaphores) in ValidateDeleteSemaphoresEXT()
3483 bool ValidateGenSemaphoresEXT(const Context *context, GLsizei n, const SemaphoreID *semaphores) in ValidateGenSemaphoresEXT()
3494 bool ValidateGetSemaphoreParameterui64vEXT(const Context *context, in ValidateGetSemaphoreParameterui64vEXT()
3509 bool ValidateIsSemaphoreEXT(const Context *context, SemaphoreID semaphore) in ValidateIsSemaphoreEXT()
3520 bool ValidateSemaphoreParameterui64vEXT(const Context *context, in ValidateSemaphoreParameterui64vEXT()
3535 bool ValidateSignalSemaphoreEXT(const Context *context, in ValidateSignalSemaphoreEXT()
3561 bool ValidateWaitSemaphoreEXT(const Context *context, in ValidateWaitSemaphoreEXT()
3587 bool ValidateImportSemaphoreFdEXT(const Context *context, in ValidateImportSemaphoreFdEXT()
3610 bool ValidateImportSemaphoreZirconHandleANGLE(const Context *context, in ValidateImportSemaphoreZirconHandleANGLE()
3633 bool ValidateMapBufferBase(const Context *context, BufferBinding target) in ValidateMapBufferBase()
3663 bool ValidateFlushMappedBufferRangeEXT(const Context *context, in ValidateFlushMappedBufferRangeEXT()
3677 bool ValidateBindUniformLocationCHROMIUM(const Context *context, in ValidateBindUniformLocationCHROMIUM()
3725 bool ValidateCoverageModulationCHROMIUM(const Context *context, GLenum components) in ValidateCoverageModulationCHROMIUM()
3747 bool ValidateCopyTextureCHROMIUM(const Context *context, in ValidateCopyTextureCHROMIUM()
3849 bool ValidateCopySubTextureCHROMIUM(const Context *context, in ValidateCopySubTextureCHROMIUM()
3982 bool ValidateCompressedCopyTextureCHROMIUM(const Context *context, in ValidateCompressedCopyTextureCHROMIUM()
4041 bool ValidateCreateShader(const Context *context, ShaderType type) in ValidateCreateShader()
4072 bool ValidateBufferData(const Context *context, in ValidateBufferData()
4133 bool ValidateBufferSubData(const Context *context, in ValidateBufferSubData()
4196 bool ValidateRequestExtensionANGLE(const Context *context, const GLchar *name) in ValidateRequestExtensionANGLE()
4213 bool ValidateDisableExtensionANGLE(const Context *context, const GLchar *name) in ValidateDisableExtensionANGLE()
4230 bool ValidateActiveTexture(const Context *context, GLenum texture) in ValidateActiveTexture()
4248 bool ValidateAttachShader(const Context *context, ShaderProgramID program, ShaderProgramID shader) in ValidateAttachShader()
4272 bool ValidateBindAttribLocation(const Context *context, in ValidateBindAttribLocation()
4310 bool ValidateBindFramebuffer(const Context *context, GLenum target, FramebufferID framebuffer) in ValidateBindFramebuffer()
4328 bool ValidateBindRenderbuffer(const Context *context, GLenum target, RenderbufferID renderbuffer) in ValidateBindRenderbuffer()
4346 static bool ValidBlendEquationMode(const Context *context, GLenum mode) in ValidBlendEquationMode()
4364 bool ValidateBlendColor(const Context *context, in ValidateBlendColor()
4373 bool ValidateBlendEquation(const Context *context, GLenum mode) in ValidateBlendEquation()
4384 bool ValidateBlendEquationSeparate(const Context *context, GLenum modeRGB, GLenum modeAlpha) in ValidateBlendEquationSeparate()
4401 bool ValidateBlendFunc(const Context *context, GLenum sfactor, GLenum dfactor) in ValidateBlendFunc()
4406 bool ValidateBlendFuncSeparate(const Context *context, in ValidateBlendFuncSeparate()
4464 bool ValidateGetString(const Context *context, GLenum name) in ValidateGetString()
4491 bool ValidateLineWidth(const Context *context, GLfloat width) in ValidateLineWidth()
4502 bool ValidateDepthRangef(const Context *context, GLfloat zNear, GLfloat zFar) in ValidateDepthRangef()
4513 bool ValidateRenderbufferStorage(const Context *context, in ValidateRenderbufferStorage()
4523 bool ValidateRenderbufferStorageMultisampleANGLE(const Context *context, in ValidateRenderbufferStorageMultisampleANGLE()
4563 bool ValidateCheckFramebufferStatus(const Context *context, GLenum target) in ValidateCheckFramebufferStatus()
4574 bool ValidateClearColor(const Context *context, in ValidateClearColor()
4583 bool ValidateClearDepthf(const Context *context, GLfloat depth) in ValidateClearDepthf()
4588 bool ValidateClearStencil(const Context *context, GLint s) in ValidateClearStencil()
4593 bool ValidateColorMask(const Context *context, in ValidateColorMask()
4602 bool ValidateCompileShader(const Context *context, ShaderProgramID shader) in ValidateCompileShader()
4607 bool ValidateCreateProgram(const Context *context) in ValidateCreateProgram()
4612 bool ValidateCullFace(const Context *context, CullFaceMode mode) in ValidateCullFace()
4629 bool ValidateDeleteProgram(const Context *context, ShaderProgramID program) in ValidateDeleteProgram()
4653 bool ValidateDeleteShader(const Context *context, ShaderProgramID shader) in ValidateDeleteShader()
4677 bool ValidateDepthFunc(const Context *context, GLenum func) in ValidateDepthFunc()
4699 bool ValidateDepthMask(const Context *context, GLboolean flag) in ValidateDepthMask()
4704 bool ValidateDetachShader(const Context *context, ShaderProgramID program, ShaderProgramID shader) in ValidateDetachShader()
4728 bool ValidateDisableVertexAttribArray(const Context *context, GLuint index) in ValidateDisableVertexAttribArray()
4739 bool ValidateEnableVertexAttribArray(const Context *context, GLuint index) in ValidateEnableVertexAttribArray()
4750 bool ValidateFinish(const Context *context) in ValidateFinish()
4755 bool ValidateFlush(const Context *context) in ValidateFlush()
4760 bool ValidateFrontFace(const Context *context, GLenum mode) in ValidateFrontFace()
4775 bool ValidateGetActiveAttrib(const Context *context, in ValidateGetActiveAttrib()
4806 bool ValidateGetActiveUniform(const Context *context, in ValidateGetActiveUniform()
4837 bool ValidateGetAttachedShaders(const Context *context, in ValidateGetAttachedShaders()
4859 bool ValidateGetAttribLocation(const Context *context, ShaderProgramID program, const GLchar *name) in ValidateGetAttribLocation()
4886 bool ValidateGetBooleanv(const Context *context, GLenum pname, const GLboolean *params) in ValidateGetBooleanv()
4893 bool ValidateGetError(const Context *context) in ValidateGetError()
4898 bool ValidateGetFloatv(const Context *context, GLenum pname, const GLfloat *params) in ValidateGetFloatv()
4905 bool ValidateGetIntegerv(const Context *context, GLenum pname, const GLint *params) in ValidateGetIntegerv()
4912 bool ValidateGetProgramInfoLog(const Context *context, in ValidateGetProgramInfoLog()
4933 bool ValidateGetShaderInfoLog(const Context *context, in ValidateGetShaderInfoLog()
4954 bool ValidateGetShaderPrecisionFormat(const Context *context, in ValidateGetShaderPrecisionFormat()
4991 bool ValidateGetShaderSource(const Context *context, in ValidateGetShaderSource()
5012 bool ValidateGetUniformLocation(const Context *context, ShaderProgramID program, const GLchar *name) in ValidateGetUniformLocation()
5043 bool ValidateHint(const Context *context, GLenum target, GLenum mode) in ValidateHint()
5098 bool ValidateIsBuffer(const Context *context, BufferID buffer) in ValidateIsBuffer()
5103 bool ValidateIsFramebuffer(const Context *context, FramebufferID framebuffer) in ValidateIsFramebuffer()
5108 bool ValidateIsProgram(const Context *context, ShaderProgramID program) in ValidateIsProgram()
5113 bool ValidateIsRenderbuffer(const Context *context, RenderbufferID renderbuffer) in ValidateIsRenderbuffer()
5118 bool ValidateIsShader(const Context *context, ShaderProgramID shader) in ValidateIsShader()
5123 bool ValidateIsTexture(const Context *context, TextureID texture) in ValidateIsTexture()
5128 bool ValidatePixelStorei(const Context *context, GLenum pname, GLint param) in ValidatePixelStorei()
5210 bool ValidatePolygonOffset(const Context *context, GLfloat factor, GLfloat units) in ValidatePolygonOffset()
5215 bool ValidateReleaseShaderCompiler(const Context *context) in ValidateReleaseShaderCompiler()
5220 bool ValidateSampleCoverage(const Context *context, GLfloat value, GLboolean invert) in ValidateSampleCoverage()
5225 bool ValidateScissor(const Context *context, GLint x, GLint y, GLsizei width, GLsizei height) in ValidateScissor()
5236 bool ValidateShaderBinary(const Context *context, in ValidateShaderBinary()
5254 bool ValidateShaderSource(const Context *context, in ValidateShaderSource()
5294 bool ValidateStencilFunc(const Context *context, GLenum func, GLint ref, GLuint mask) in ValidateStencilFunc()
5305 bool ValidateStencilFuncSeparate(const Context *context, in ValidateStencilFuncSeparate()
5326 bool ValidateStencilMask(const Context *context, GLuint mask) in ValidateStencilMask()
5331 bool ValidateStencilMaskSeparate(const Context *context, GLenum face, GLuint mask) in ValidateStencilMaskSeparate()
5342 bool ValidateStencilOp(const Context *context, GLenum fail, GLenum zfail, GLenum zpass) in ValidateStencilOp()
5365 bool ValidateStencilOpSeparate(const Context *context, in ValidateStencilOpSeparate()
5380 bool ValidateUniform1f(const Context *context, UniformLocation location, GLfloat x) in ValidateUniform1f()
5385 bool ValidateUniform1fv(const Context *context, in ValidateUniform1fv()
5393 bool ValidateUniform1i(const Context *context, UniformLocation location, GLint x) in ValidateUniform1i()
5398 bool ValidateUniform2fv(const Context *context, in ValidateUniform2fv()
5406 bool ValidateUniform2i(const Context *context, UniformLocation location, GLint x, GLint y) in ValidateUniform2i()
5411 bool ValidateUniform2iv(const Context *context, in ValidateUniform2iv()
5419 bool ValidateUniform3f(const Context *context, in ValidateUniform3f()
5428 bool ValidateUniform3fv(const Context *context, in ValidateUniform3fv()
5436 bool ValidateUniform3i(const Context *context, UniformLocation location, GLint x, GLint y, GLint z) in ValidateUniform3i()
5441 bool ValidateUniform3iv(const Context *context, in ValidateUniform3iv()
5449 bool ValidateUniform4f(const Context *context, in ValidateUniform4f()
5459 bool ValidateUniform4fv(const Context *context, in ValidateUniform4fv()
5467 bool ValidateUniform4i(const Context *context, in ValidateUniform4i()
5477 bool ValidateUniform4iv(const Context *context, in ValidateUniform4iv()
5485 bool ValidateUniformMatrix2fv(const Context *context, in ValidateUniformMatrix2fv()
5494 bool ValidateUniformMatrix3fv(const Context *context, in ValidateUniformMatrix3fv()
5503 bool ValidateUniformMatrix4fv(const Context *context, in ValidateUniformMatrix4fv()
5512 bool ValidateValidateProgram(const Context *context, ShaderProgramID program) in ValidateValidateProgram()
5524 bool ValidateVertexAttrib1f(const Context *context, GLuint index, GLfloat x) in ValidateVertexAttrib1f()
5529 bool ValidateVertexAttrib1fv(const Context *context, GLuint index, const GLfloat *values) in ValidateVertexAttrib1fv()
5534 bool ValidateVertexAttrib2f(const Context *context, GLuint index, GLfloat x, GLfloat y) in ValidateVertexAttrib2f()
5539 bool ValidateVertexAttrib2fv(const Context *context, GLuint index, const GLfloat *values) in ValidateVertexAttrib2fv()
5544 bool ValidateVertexAttrib3f(const Context *context, GLuint index, GLfloat x, GLfloat y, GLfloat z) in ValidateVertexAttrib3f()
5549 bool ValidateVertexAttrib3fv(const Context *context, GLuint index, const GLfloat *values) in ValidateVertexAttrib3fv()
5554 bool ValidateVertexAttrib4f(const Context *context, in ValidateVertexAttrib4f()
5564 bool ValidateVertexAttrib4fv(const Context *context, GLuint index, const GLfloat *values) in ValidateVertexAttrib4fv()
5569 bool ValidateViewport(const Context *context, GLint x, GLint y, GLsizei width, GLsizei height) in ValidateViewport()
5580 bool ValidateGetFramebufferAttachmentParameteriv(const Context *context, in ValidateGetFramebufferAttachmentParameteriv()
5590 bool ValidateGetProgramiv(const Context *context, in ValidateGetProgramiv()
5598 bool ValidateCopyTexImage2D(const Context *context, in ValidateCopyTexImage2D()
5619 bool ValidateCopyTexSubImage2D(const Context *context, in ValidateCopyTexSubImage2D()
5639 bool ValidateCopyTexSubImage3DOES(const Context *context, in ValidateCopyTexSubImage3DOES()
5654 bool ValidateDeleteBuffers(const Context *context, GLint n, const BufferID *buffers) in ValidateDeleteBuffers()
5659 bool ValidateDeleteFramebuffers(const Context *context, GLint n, const FramebufferID *framebuffers) in ValidateDeleteFramebuffers()
5664 bool ValidateDeleteRenderbuffers(const Context *context, in ValidateDeleteRenderbuffers()
5671 bool ValidateDeleteTextures(const Context *context, GLint n, const TextureID *textures) in ValidateDeleteTextures()
5676 bool ValidateDisable(const Context *context, GLenum cap) in ValidateDisable()
5687 bool ValidateEnable(const Context *context, GLenum cap) in ValidateEnable()
5709 bool ValidateFramebufferRenderbuffer(const Context *context, in ValidateFramebufferRenderbuffer()
5731 bool ValidateFramebufferTexture2D(const Context *context, in ValidateFramebufferTexture2D()
5843 bool ValidateFramebufferTexture3DOES(const Context *context, in ValidateFramebufferTexture3DOES()
5912 bool ValidateGenBuffers(const Context *context, GLint n, const BufferID *buffers) in ValidateGenBuffers()
5917 bool ValidateGenFramebuffers(const Context *context, GLint n, const FramebufferID *framebuffers) in ValidateGenFramebuffers()
5922 bool ValidateGenRenderbuffers(const Context *context, GLint n, const RenderbufferID *renderbuffers) in ValidateGenRenderbuffers()
5927 bool ValidateGenTextures(const Context *context, GLint n, const TextureID *textures) in ValidateGenTextures()
5932 bool ValidateGenerateMipmap(const Context *context, TextureType target) in ValidateGenerateMipmap()
6025 bool ValidateGetBufferParameteriv(const Context *context, in ValidateGetBufferParameteriv()
6033 bool ValidateGetRenderbufferParameteriv(const Context *context, in ValidateGetRenderbufferParameteriv()
6041 bool ValidateGetShaderiv(const Context *context, in ValidateGetShaderiv()
6049 bool ValidateGetTexParameterfv(const Context *context, in ValidateGetTexParameterfv()
6057 bool ValidateGetTexParameteriv(const Context *context, in ValidateGetTexParameteriv()
6065 bool ValidateGetTexParameterIivOES(const Context *context, in ValidateGetTexParameterIivOES()
6078 bool ValidateGetTexParameterIuivOES(const Context *context, in ValidateGetTexParameterIuivOES()
6091 bool ValidateGetUniformfv(const Context *context, in ValidateGetUniformfv()
6099 bool ValidateGetUniformiv(const Context *context, in ValidateGetUniformiv()
6107 bool ValidateGetVertexAttribfv(const Context *context, in ValidateGetVertexAttribfv()
6115 bool ValidateGetVertexAttribiv(const Context *context, in ValidateGetVertexAttribiv()
6123 bool ValidateGetVertexAttribPointerv(const Context *context, in ValidateGetVertexAttribPointerv()
6131 bool ValidateIsEnabled(const Context *context, GLenum cap) in ValidateIsEnabled()
6142 bool ValidateLinkProgram(const Context *context, ShaderProgramID program) in ValidateLinkProgram()
6160 bool ValidateReadPixels(const Context *context, in ValidateReadPixels()
6173 bool ValidateTexParameterf(const Context *context, TextureType target, GLenum pname, GLfloat param) in ValidateTexParameterf()
6178 bool ValidateTexParameterfv(const Context *context, in ValidateTexParameterfv()
6186 bool ValidateTexParameteri(const Context *context, TextureType target, GLenum pname, GLint param) in ValidateTexParameteri()
6191 bool ValidateTexParameteriv(const Context *context, in ValidateTexParameteriv()
6199 bool ValidateTexParameterIivOES(const Context *context, in ValidateTexParameterIivOES()
6212 bool ValidateTexParameterIuivOES(const Context *context, in ValidateTexParameterIuivOES()
6225 bool ValidateUseProgram(const Context *context, ShaderProgramID program) in ValidateUseProgram()
6260 bool ValidateDeleteFencesNV(const Context *context, GLsizei n, const FenceNVID *fences) in ValidateDeleteFencesNV()
6277 bool ValidateFinishFenceNV(const Context *context, FenceNVID fence) in ValidateFinishFenceNV()
6302 bool ValidateGenFencesNV(const Context *context, GLsizei n, const FenceNVID *fences) in ValidateGenFencesNV()
6319 bool ValidateGetFenceivNV(const Context *context, in ValidateGetFenceivNV()
6358 bool ValidateGetGraphicsResetStatusEXT(const Context *context) in ValidateGetGraphicsResetStatusEXT()
6369 bool ValidateGetTranslatedShaderSourceANGLE(const Context *context, in ValidateGetTranslatedShaderSourceANGLE()
6398 bool ValidateIsFenceNV(const Context *context, FenceNVID fence) in ValidateIsFenceNV()
6409 bool ValidateSetFenceNV(const Context *context, FenceNVID fence, GLenum condition) in ValidateSetFenceNV()
6434 bool ValidateTestFenceNV(const Context *context, FenceNVID fence) in ValidateTestFenceNV()
6459 bool ValidateTexStorage2DEXT(const Context *context, in ValidateTexStorage2DEXT()
6483 bool ValidateVertexAttribDivisorANGLE(const Context *context, GLuint index, GLuint divisor) in ValidateVertexAttribDivisorANGLE()
6513 bool ValidateVertexAttribDivisorEXT(const Context *context, GLuint index, GLuint divisor) in ValidateVertexAttribDivisorEXT()
6530 bool ValidateTexImage3DOES(const Context *context, in ValidateTexImage3DOES()
6546 bool ValidatePopGroupMarkerEXT(const Context *context) in ValidatePopGroupMarkerEXT()
6559 bool ValidateTexStorage1DEXT(const Context *context, in ValidateTexStorage1DEXT()
6570 bool ValidateTexStorage3DEXT(const Context *context, in ValidateTexStorage3DEXT()
6594 bool ValidateMaxShaderCompilerThreadsKHR(const Context *context, GLuint count) in ValidateMaxShaderCompilerThreadsKHR()
6604 bool ValidateMultiDrawArraysANGLE(const Context *context, in ValidateMultiDrawArraysANGLE()
6625 bool ValidateMultiDrawElementsANGLE(const Context *context, in ValidateMultiDrawElementsANGLE()
6647 bool ValidateProvokingVertexANGLE(const Context *context, ProvokingVertexConvention modePacked) in ValidateProvokingVertexANGLE()
6668 bool ValidateFramebufferTexture2DMultisampleEXT(const Context *context, in ValidateFramebufferTexture2DMultisampleEXT()
6751 bool ValidateRenderbufferStorageMultisampleEXT(const Context *context, in ValidateRenderbufferStorageMultisampleEXT()
6795 void RecordBindTextureTypeError(const Context *context, TextureType target) in RecordBindTextureTypeError()