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Lines Matching defs:context

14 bool ValidateDepthRangeArrayv(const Context *context,  in ValidateDepthRangeArrayv()
22 bool ValidateDepthRangeIndexed(const Context *context, GLuint index, GLdouble n, GLdouble f) in ValidateDepthRangeIndexed()
27 bool ValidateGetDoublei_v(const Context *context, GLenum target, GLuint index, const GLdouble *data) in ValidateGetDoublei_v()
32 bool ValidateGetFloati_v(const Context *context, GLenum target, GLuint index, const GLfloat *data) in ValidateGetFloati_v()
37 bool ValidateGetVertexAttribLdv(const Context *context, in ValidateGetVertexAttribLdv()
45 bool ValidateProgramUniform1d(const Context *context, in ValidateProgramUniform1d()
53 bool ValidateProgramUniform1dv(const Context *context, in ValidateProgramUniform1dv()
62 bool ValidateProgramUniform2d(const Context *context, in ValidateProgramUniform2d()
71 bool ValidateProgramUniform2dv(const Context *context, in ValidateProgramUniform2dv()
80 bool ValidateProgramUniform3d(const Context *context, in ValidateProgramUniform3d()
90 bool ValidateProgramUniform3dv(const Context *context, in ValidateProgramUniform3dv()
99 bool ValidateProgramUniform4d(const Context *context, in ValidateProgramUniform4d()
110 bool ValidateProgramUniform4dv(const Context *context, in ValidateProgramUniform4dv()
119 bool ValidateProgramUniformMatrix2dv(const Context *context, in ValidateProgramUniformMatrix2dv()
129 bool ValidateProgramUniformMatrix2x3dv(const Context *context, in ValidateProgramUniformMatrix2x3dv()
139 bool ValidateProgramUniformMatrix2x4dv(const Context *context, in ValidateProgramUniformMatrix2x4dv()
149 bool ValidateProgramUniformMatrix3dv(const Context *context, in ValidateProgramUniformMatrix3dv()
159 bool ValidateProgramUniformMatrix3x2dv(const Context *context, in ValidateProgramUniformMatrix3x2dv()
169 bool ValidateProgramUniformMatrix3x4dv(const Context *context, in ValidateProgramUniformMatrix3x4dv()
179 bool ValidateProgramUniformMatrix4dv(const Context *context, in ValidateProgramUniformMatrix4dv()
189 bool ValidateProgramUniformMatrix4x2dv(const Context *context, in ValidateProgramUniformMatrix4x2dv()
199 bool ValidateProgramUniformMatrix4x3dv(const Context *context, in ValidateProgramUniformMatrix4x3dv()
209 bool ValidateScissorArrayv(const Context *context, GLuint first, GLsizei count, const GLint *v) in ValidateScissorArrayv()
214 bool ValidateScissorIndexed(const Context *context, in ValidateScissorIndexed()
224 bool ValidateScissorIndexedv(const Context *context, GLuint index, const GLint *v) in ValidateScissorIndexedv()
229 bool ValidateVertexAttribL1d(const Context *context, GLuint index, GLdouble x) in ValidateVertexAttribL1d()
234 bool ValidateVertexAttribL1dv(const Context *context, GLuint index, const GLdouble *v) in ValidateVertexAttribL1dv()
239 bool ValidateVertexAttribL2d(const Context *context, GLuint index, GLdouble x, GLdouble y) in ValidateVertexAttribL2d()
244 bool ValidateVertexAttribL2dv(const Context *context, GLuint index, const GLdouble *v) in ValidateVertexAttribL2dv()
249 bool ValidateVertexAttribL3d(const Context *context, in ValidateVertexAttribL3d()
258 bool ValidateVertexAttribL3dv(const Context *context, GLuint index, const GLdouble *v) in ValidateVertexAttribL3dv()
263 bool ValidateVertexAttribL4d(const Context *context, in ValidateVertexAttribL4d()
273 bool ValidateVertexAttribL4dv(const Context *context, GLuint index, const GLdouble *v) in ValidateVertexAttribL4dv()
278 bool ValidateVertexAttribLPointer(const Context *context, in ValidateVertexAttribLPointer()
288 bool ValidateViewportArrayv(const Context *context, GLuint first, GLsizei count, const GLfloat *v) in ValidateViewportArrayv()
293 bool ValidateViewportIndexedf(const Context *context, in ValidateViewportIndexedf()
303 bool ValidateViewportIndexedfv(const Context *context, GLuint index, const GLfloat *v) in ValidateViewportIndexedfv()