Lines Matching refs:magick_restrict
261 *magick_restrict r; in AdaptiveBlurImage()
264 *magick_restrict q; in AdaptiveBlurImage()
282 *magick_restrict p; in AdaptiveBlurImage()
321 *magick_restrict k; in AdaptiveBlurImage()
324 *magick_restrict pixels; in AdaptiveBlurImage()
582 *magick_restrict r; in AdaptiveSharpenImage()
585 *magick_restrict q; in AdaptiveSharpenImage()
603 *magick_restrict p; in AdaptiveSharpenImage()
642 *magick_restrict k; in AdaptiveSharpenImage()
645 *magick_restrict pixels; in AdaptiveSharpenImage()
987 *magick_restrict q; in BilateralBlurImage()
1008 *magick_restrict p, in BilateralBlurImage()
1009 *magick_restrict r; in BilateralBlurImage()
1219 const int polarity,Quantum *magick_restrict f,Quantum *magick_restrict g) in Hull()
1332 *magick_restrict buffer, in DespeckleImage()
1333 *magick_restrict pixels; in DespeckleImage()
1424 *magick_restrict p; in DespeckleImage()
1455 *magick_restrict q; in DespeckleImage()
1772 static inline MagickRealType GetMeanLuma(const Image *magick_restrict image, in GetMeanLuma()
1773 const double *magick_restrict pixel) in GetMeanLuma()
1844 *magick_restrict q; in KuwaharaImage()
1861 *magick_restrict p; in KuwaharaImage()
1880 *magick_restrict k; in KuwaharaImage()
2116 *magick_restrict p; in LocalContrastImage()
2195 *magick_restrict p; in LocalContrastImage()
2202 *magick_restrict q; in LocalContrastImage()
2448 *magick_restrict p; in MotionBlurImage()
2451 *magick_restrict q; in MotionBlurImage()
2486 *magick_restrict r; in MotionBlurImage()
2489 *magick_restrict k; in MotionBlurImage()
3233 *magick_restrict p; in RotationalBlurImage()
3236 *magick_restrict q; in RotationalBlurImage()
3293 *magick_restrict r; in RotationalBlurImage()
3555 *magick_restrict l, in SelectiveBlurImage()
3556 *magick_restrict p; in SelectiveBlurImage()
3559 *magick_restrict q; in SelectiveBlurImage()
3602 *magick_restrict k; in SelectiveBlurImage()
3605 *magick_restrict luminance_pixels, in SelectiveBlurImage()
3606 *magick_restrict pixels; in SelectiveBlurImage()
3834 *magick_restrict center, in ShadeImage()
3835 *magick_restrict p, in ShadeImage()
3836 *magick_restrict post, in ShadeImage()
3837 *magick_restrict pre; in ShadeImage()
3840 *magick_restrict q; in ShadeImage()
4122 **magick_restrict random_info; in SpreadImage()
4172 *magick_restrict q; in SpreadImage()
4319 *magick_restrict p; in UnsharpMaskImage()
4322 *magick_restrict q; in UnsharpMaskImage()