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Lines Matching refs:outTextureID

38   ExplicitType type, GLuint *outTextureID, int *outError,  in CreateGLTexture1DArray()  argument
59 glGenTextures( 1, outTextureID ); in CreateGLTexture1DArray()
60 glBindTexture( get_base_gl_target( target ), *outTextureID ); in CreateGLTexture1DArray()
151 ExplicitType type, GLuint *outTextureID, int *outError, in CreateGLTexture2DArray() argument
182 glGenTextures( 1, outTextureID ); in CreateGLTexture2DArray()
184 glBindTexture( target, *outTextureID ); in CreateGLTexture2DArray()
364 GLuint *outTextureID, int *outError, bool allocateMem, MTdata d ) in CreateGLTexture1D() argument
384 glGenTextures( 1, outTextureID ); in CreateGLTexture1D()
385 glBindTexture( get_base_gl_target( target ), *outTextureID ); in CreateGLTexture1D()
474 ExplicitType type, GLuint *outTextureID, in CreateGLTexture2D() argument
494 glGenTextures( 1, outTextureID ); in CreateGLTexture2D()
495 glBindTexture( get_base_gl_target( target ), *outTextureID ); in CreateGLTexture2D()
655 ExplicitType type, GLuint *outTextureID, in CreateGLTexture3D() argument
686 glGenTextures( 1, outTextureID ); in CreateGLTexture3D()
688 glBindTexture( target, *outTextureID ); in CreateGLTexture3D()
1040 ExplicitType type, GLuint *outTextureID, in CreateGLTexture2DMultisample() argument
1130 *outTextureID = 0; in CreateGLTexture2DMultisample()
1137 *outTextureID = 0; in CreateGLTexture2DMultisample()
1234 *outTextureID = tex; in CreateGLTexture2DMultisample()
1299 ExplicitType type, GLuint *outTextureID, int *outError, in CreateGLTexture2DArrayMultisample() argument
1424 *outTextureID = 0; in CreateGLTexture2DArrayMultisample()
1431 *outTextureID = 0; in CreateGLTexture2DArrayMultisample()
1495 *outTextureID = tex; in CreateGLTexture2DArrayMultisample()