Lines Matching refs:allocateMem
41 int *outError, bool allocateMem, MTdata d ) in CreateGLTexture2D() argument
68 if(allocateMem) in CreateGLTexture2D()
148 if( !allocateMem ) in CreateGLTexture2D()
155 if( glType == GL_UNSIGNED_INT_8_8_8_8_REV && glFormat == GL_BGRA && allocateMem ) in CreateGLTexture2D()
182 int *outError, MTdata d, bool allocateMem) in CreateGLTexture3D() argument
188 if( type == kFloat && allocateMem ) in CreateGLTexture3D()
197 else if( !allocateMem ) in CreateGLTexture3D()
235 if( !allocateMem ) in CreateGLTexture3D()
242 if( glType == GL_UNSIGNED_INT_8_8_8_8_REV && glFormat == GL_BGRA && allocateMem ) in CreateGLTexture3D()
430 int *outError, MTdata d, bool allocateMem ) in CreateGLRenderbuffer() argument
549 if( !allocateMem ) in CreateGLRenderbuffer()
556 if( glType == GL_UNSIGNED_INT_8_8_8_8_REV && glFormat == GL_BGRA && allocateMem ) in CreateGLRenderbuffer()