Lines Matching refs:CL_R
296 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32_FLOAT , CL_R , CL_FLOAT , 32, 1, Texture…
297 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32_UINT , CL_R , CL_UNSIGNED_INT32 , 32, 1, Texture…
298 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32_SINT , CL_R , CL_SIGNED_INT32 , 32, 1, Texture…
299 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16_FLOAT , CL_R , CL_HALF_FLOAT , 16, 1, Texture…
300 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16_UNORM , CL_R , CL_UNORM_INT16 , 16, 1, Texture…
301 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16_UINT , CL_R , CL_UNSIGNED_INT16 , 16, 1, Texture…
302 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16_SNORM , CL_R , CL_SNORM_INT16 , 16, 1, Texture…
303 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16_SINT , CL_R , CL_SIGNED_INT16 , 16, 1, Texture…
304 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8_UNORM , CL_R , CL_UNORM_INT8 , 8, 1, Texture…
305 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8_UINT , CL_R , CL_UNSIGNED_INT8 , 8, 1, Texture…
306 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8_SNORM , CL_R , CL_SNORM_INT8 , 8, 1, Texture…
307 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8_SINT , CL_R , CL_SIGNED_INT8 , 8, 1, Texture…