Lines Matching refs:vr4
741 FIXP_DBL vr4, ur4; in fft_16() local
769 vr4 = (x[6] >> 1) + (x[22] >> 1); /* Re A + Re B */ in fft_16()
809 x[24] = vr4 + (vi3 SHIFT_B); /* Re A' = ReA + ReB +ReC + ReD */ in fft_16()
810 x[28] = vr4 - (vi3 SHIFT_B); /* Re C' = -(ReC+ReD) + (ReA+ReB) */ in fft_16()
813 vr4 -= x[22]; /* Re A - Re B */ in fft_16()
821 x[26] = ui3 + vr4; /* Re B' = Im C - Im D + Re A - Re B */ in fft_16()
822 x[30] = vr4 - ui3; /* Re D' = -Im C + Im D + Re A - Re B */ in fft_16()
1018 FIXP_DBL vr4, ur4; in fft_32() local
1046 vr4 = (x[6] + x[38]) >> 1; /* Re A + Re B */ in fft_32()
1095 x[48] = vr4 + (vi3 SHIFT_B); /* Re A' = ReA + ReB +ReC + ReD */ in fft_32()
1096 x[52] = vr4 - (vi3 SHIFT_B); /* Re C' = -(ReC+ReD) + (ReA+ReB) */ in fft_32()
1100 vr4 -= x[38]; /* Re A - Re B */ in fft_32()
1109 x[50] = ui3 + vr4; /* Re B' = Im C - Im D + Re A - Re B */ in fft_32()
1110 x[54] = vr4 - ui3; /* Re D' = -Im C + Im D + Re A - Re B */ in fft_32()
1140 vr4 = (x[14] + x[46]) >> 1; /* Re A + Re B */ in fft_32()
1189 x[56] = vr4 + (vi3 SHIFT_B); /* Re A' = ReA + ReB +ReC + ReD */ in fft_32()
1190 x[60] = vr4 - (vi3 SHIFT_B); /* Re C' = -(ReC+ReD) + (ReA+ReB) */ in fft_32()
1194 vr4 -= x[46]; /* Re A - Re B */ in fft_32()
1203 x[58] = ui3 + vr4; /* Re B' = Im C - Im D + Re A - Re B */ in fft_32()
1204 x[62] = vr4 - ui3; /* Re D' = -Im C + Im D + Re A - Re B */ in fft_32()