Lines Matching refs:implemented
5 | Arrays of arrays (shading language only) | Fully implemented | None |
6 | Compute shaders | Fully implemented | None |
7 | Explicit uniform location | Fully implemented | None |
8 | Framebuffers with no attachments | Fully implemented | None |
9 | Indirect draw commands | Fully implemented | None |
10 | Multisample formats for immutable textures | Fully implemented | None |
11 | Program interface queries | Fully implemented | None |
12 | Shader bitfield operations (shading language only) | Fully implemented | None |
13 | Shader layout binding (shading language only) | Fully implemented | None |
14 | Texture gather operations | Fully implemented | None |
15 | Vertex attribute binding | Fully implemented | None |
16 … | Implemented with limitations | Atomic counters in non-compute shaders are not implemented yet. |
20 … | Unimplemented | It can be implemented with medium com…
21 … | Unimplemented | It can be implemented with medium com…
24 * Images in non-compute shaders are not implemented yet.
30 * Shader storage blocks in non-compute shaders are not implemented yet.