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Lines Matching refs:BufferBinding

106 BufferBinding FromGLenum<BufferBinding>(GLenum from)  in FromGLenum()
111 return BufferBinding::Array; in FromGLenum()
113 return BufferBinding::AtomicCounter; in FromGLenum()
115 return BufferBinding::CopyRead; in FromGLenum()
117 return BufferBinding::CopyWrite; in FromGLenum()
119 return BufferBinding::DispatchIndirect; in FromGLenum()
121 return BufferBinding::DrawIndirect; in FromGLenum()
123 return BufferBinding::ElementArray; in FromGLenum()
125 return BufferBinding::PixelPack; in FromGLenum()
127 return BufferBinding::PixelUnpack; in FromGLenum()
129 return BufferBinding::ShaderStorage; in FromGLenum()
131 return BufferBinding::Texture; in FromGLenum()
133 return BufferBinding::TransformFeedback; in FromGLenum()
135 return BufferBinding::Uniform; in FromGLenum()
137 return BufferBinding::InvalidEnum; in FromGLenum()
141 GLenum ToGLenum(BufferBinding from) in ToGLenum()
145 case BufferBinding::Array: in ToGLenum()
147 case BufferBinding::AtomicCounter: in ToGLenum()
149 case BufferBinding::CopyRead: in ToGLenum()
151 case BufferBinding::CopyWrite: in ToGLenum()
153 case BufferBinding::DispatchIndirect: in ToGLenum()
155 case BufferBinding::DrawIndirect: in ToGLenum()
157 case BufferBinding::ElementArray: in ToGLenum()
159 case BufferBinding::PixelPack: in ToGLenum()
161 case BufferBinding::PixelUnpack: in ToGLenum()
163 case BufferBinding::ShaderStorage: in ToGLenum()
165 case BufferBinding::Texture: in ToGLenum()
167 case BufferBinding::TransformFeedback: in ToGLenum()
169 case BufferBinding::Uniform: in ToGLenum()
177 std::ostream &operator<<(std::ostream &os, BufferBinding value) in operator <<()
181 case BufferBinding::Array: in operator <<()
184 case BufferBinding::AtomicCounter: in operator <<()
187 case BufferBinding::CopyRead: in operator <<()
190 case BufferBinding::CopyWrite: in operator <<()
193 case BufferBinding::DispatchIndirect: in operator <<()
196 case BufferBinding::DrawIndirect: in operator <<()
199 case BufferBinding::ElementArray: in operator <<()
202 case BufferBinding::PixelPack: in operator <<()
205 case BufferBinding::PixelUnpack: in operator <<()
208 case BufferBinding::ShaderStorage: in operator <<()
211 case BufferBinding::Texture: in operator <<()
214 case BufferBinding::TransformFeedback: in operator <<()
217 case BufferBinding::Uniform: in operator <<()