Lines Matching refs:TIntermSwizzle
204 TIntermSwizzle *builtinXY = new TIntermSwizzle(builtinRef, swizzleOffsetXY); in RotateAndFlipBuiltinVariable()
242 TIntermSwizzle *correctedXY = in RotateAndFlipBuiltinVariable()
243 new TIntermSwizzle(flippedBuiltinRef->deepCopy(), swizzleOffsetXY); in RotateAndFlipBuiltinVariable()
313 TIntermSwizzle *glPosXY = CreateSwizzle(glPos, 0, 1); in AddBresenhamEmulationVS()
314 TIntermSwizzle *glPosW = CreateSwizzle(glPos->deepCopy(), 3); in AddBresenhamEmulationVS()
323 TIntermSwizzle *viewportZW = CreateSwizzle(viewportRef, 2, 3); in AddBresenhamEmulationVS()
327 TIntermSwizzle *viewportXY = CreateSwizzle(viewportRef->deepCopy(), 0, 1); in AddBresenhamEmulationVS()
664 TIntermSwizzle *viewportXY = CreateSwizzle(viewportRef->deepCopy(), 0, 1); in AddBresenhamEmulationFS()
665 TIntermSwizzle *viewportZW = CreateSwizzle(viewportRef, 2, 3); in AddBresenhamEmulationFS()
687 TIntermSwizzle *fragCoordXY = CreateSwizzle(new TIntermSymbol(fragCoord), 0, 1); in AddBresenhamEmulationFS()
692 TIntermSwizzle *pyx = CreateSwizzle(new TIntermSymbol(p), 1, 0); in AddBresenhamEmulationFS()
697 TIntermSwizzle *dyx = CreateSwizzle(new TIntermSymbol(d), 1, 0); in AddBresenhamEmulationFS()
702 TIntermSwizzle *fyx = CreateSwizzle(new TIntermSymbol(f), 1, 0); in AddBresenhamEmulationFS()
724 TIntermSwizzle *ix = CreateSwizzle(new TIntermSymbol(i), 0); in AddBresenhamEmulationFS()
726 TIntermSwizzle *iy = CreateSwizzle(new TIntermSymbol(i), 1); in AddBresenhamEmulationFS()