Lines Matching refs:blue
22 dst->blue = lum; in readColor()
40 dst->blue = 0; in readColor()
48 dst->blue = 0.0f; in readColor()
71 dst->blue = 0.0f; in readColor()
90 dst->blue = lum; in readColor()
111 dst->blue = lum; in readColor()
131 dst->blue = 0; in readColor()
139 dst->blue = 0.0f; in readColor()
165 dst->blue = src->G; in readColor()
173 dst->blue = gl::normalizedToFloat(src->B); in readColor()
181 dst->B = static_cast<uint8_t>(src->blue); in writeColor()
188 dst->B = gl::floatToNormalized<uint8_t>(src->blue); in writeColor()
202 dst->blue = src->G; in readColor()
210 dst->blue = gl::normalizedToFloat(src->B); in readColor()
218 dst->B = static_cast<uint8_t>(src->blue); in writeColor()
225 dst->B = gl::floatToNormalized<uint8_t>(src->blue); in writeColor()
239 dst->blue = gl::normalizedToFloat<5>(gl::getShiftedData<5, 0>(src->RGB)); in readColor()
247 gl::shiftData<5, 0>(gl::floatToNormalized<5, uint16_t>(src->blue)); in writeColor()
264 dst->blue = gl::normalizedToFloat<5>(gl::getShiftedData<5, 0>(src->BGR)); in readColor()
270 dst->BGR = gl::shiftData<5, 0>(gl::floatToNormalized<5, unsigned short>(src->blue)) | in writeColor()
289 dst->blue = src->B; in readColor()
297 dst->blue = gl::normalizedToFloat(src->B); in readColor()
305 dst->B = static_cast<uint8_t>(src->blue); in writeColor()
313 dst->B = gl::floatToNormalized<uint8_t>(src->blue); in writeColor()
327 dst->blue = src->B; in readColor()
335 dst->blue = gl::normalizedToFloat(src->B); in readColor()
343 dst->B = static_cast<uint8_t>(src->blue); in writeColor()
351 dst->B = gl::floatToNormalized<uint8_t>(src->blue); in writeColor()
365 dst->blue = gl::normalizedToFloat(src->B); in readColor()
373 dst->B = gl::floatToNormalized<uint8_t>(src->blue); in writeColor()
399 dst->blue = src->B; in readColor()
407 dst->blue = gl::normalizedToFloat(src->B); in readColor()
415 dst->B = static_cast<uint8_t>(src->blue); in writeColor()
423 dst->B = gl::floatToNormalized<uint8_t>(src->blue); in writeColor()
437 dst->blue = src->B; in readColor()
445 dst->blue = gl::normalizedToFloat(src->B); in readColor()
453 dst->B = static_cast<uint8_t>(src->blue); in writeColor()
461 dst->B = gl::floatToNormalized<uint8_t>(src->blue); in writeColor()
477 dst->blue = gl::normalizedToFloat<5>(gl::getShiftedData<5, 0>(src->ARGB)); in readColor()
485 gl::shiftData<5, 0>(gl::floatToNormalized<5, uint16_t>(src->blue)); in writeColor()
504 dst->blue = gl::normalizedToFloat<5>(gl::getShiftedData<5, 1>(src->RGBA)); in readColor()
512 gl::shiftData<5, 1>(gl::floatToNormalized<5, uint16_t>(src->blue)) | in writeColor()
532 dst->blue = gl::normalizedToFloat<4>(gl::getShiftedData<4, 4>(src->RGBA)); in readColor()
540 gl::shiftData<4, 4>(gl::floatToNormalized<4, uint16_t>(src->blue)) | in writeColor()
561 dst->blue = gl::normalizedToFloat<4>(gl::getShiftedData<4, 0>(src->ARGB)); in readColor()
569 gl::shiftData<4, 0>(gl::floatToNormalized<4, uint16_t>(src->blue)); in writeColor()
588 dst->blue = 0; in readColor()
596 dst->blue = 0.0f; in readColor()
619 dst->blue = 0; in readColor()
627 dst->blue = 0.0f; in readColor()
653 dst->blue = src->B; in readColor()
661 dst->blue = gl::normalizedToFloat(src->B); in readColor()
669 dst->B = static_cast<uint16_t>(src->blue); in writeColor()
676 dst->B = gl::floatToNormalized<uint16_t>(src->blue); in writeColor()
690 dst->blue = src->B; in readColor()
698 dst->blue = gl::normalizedToFloat(src->B); in readColor()
706 dst->B = static_cast<uint16_t>(src->blue); in writeColor()
714 dst->B = gl::floatToNormalized<uint16_t>(src->blue); in writeColor()
730 dst->blue = 0; in readColor()
738 dst->blue = 0.0f; in readColor()
761 dst->blue = 0; in readColor()
769 dst->blue = 0.0f; in readColor()
795 dst->blue = src->B; in readColor()
803 dst->blue = gl::normalizedToFloat(src->B); in readColor()
811 dst->B = static_cast<uint32_t>(src->blue); in writeColor()
818 dst->B = gl::floatToNormalized<uint32_t>(src->blue); in writeColor()
832 dst->blue = src->B; in readColor()
840 dst->blue = gl::normalizedToFloat(src->B); in readColor()
848 dst->B = static_cast<uint32_t>(src->blue); in writeColor()
856 dst->B = gl::floatToNormalized<uint32_t>(src->blue); in writeColor()
872 dst->blue = 0; in readColor()
880 dst->blue = 0.0f; in readColor()
903 dst->blue = 0; in readColor()
911 dst->blue = 0.0f; in readColor()
937 dst->blue = src->B; in readColor()
945 dst->blue = gl::normalizedToFloat(src->B); in readColor()
953 dst->B = static_cast<int8_t>(src->blue); in writeColor()
960 dst->B = gl::floatToNormalized<int8_t>(src->blue); in writeColor()
974 dst->blue = src->B; in readColor()
982 dst->blue = gl::normalizedToFloat(src->B); in readColor()
990 dst->B = static_cast<int8_t>(src->blue); in writeColor()
998 dst->B = gl::floatToNormalized<int8_t>(src->blue); in writeColor()
1014 dst->blue = 0; in readColor()
1022 dst->blue = 0.0f; in readColor()
1045 dst->blue = 0; in readColor()
1053 dst->blue = 0.0f; in readColor()
1079 dst->blue = src->B; in readColor()
1087 dst->blue = gl::normalizedToFloat(src->B); in readColor()
1095 dst->B = static_cast<int16_t>(src->blue); in writeColor()
1102 dst->B = gl::floatToNormalized<int16_t>(src->blue); in writeColor()
1116 dst->blue = src->B; in readColor()
1124 dst->blue = gl::normalizedToFloat(src->B); in readColor()
1132 dst->B = static_cast<int16_t>(src->blue); in writeColor()
1140 dst->B = gl::floatToNormalized<int16_t>(src->blue); in writeColor()
1158 dst->blue = 0; in readColor()
1166 dst->blue = 0.0f; in readColor()
1189 dst->blue = 0; in readColor()
1197 dst->blue = 0.0f; in readColor()
1223 dst->blue = src->B; in readColor()
1231 dst->blue = gl::normalizedToFloat(src->B); in readColor()
1239 dst->B = static_cast<int32_t>(src->blue); in writeColor()
1246 dst->B = gl::floatToNormalized<int32_t>(src->blue); in writeColor()
1260 dst->blue = src->B; in readColor()
1268 dst->blue = gl::normalizedToFloat(src->B); in readColor()
1276 dst->B = static_cast<int32_t>(src->blue); in writeColor()
1284 dst->B = gl::floatToNormalized<int32_t>(src->blue); in writeColor()
1302 dst->blue = gl::float16ToFloat32(src->B); in readColor()
1310 dst->B = gl::float32ToFloat16(src->blue); in writeColor()
1328 dst->blue = gl::float16ToFloat32(src->B); in readColor()
1336 dst->B = gl::float32ToFloat16(src->blue); in writeColor()
1354 dst->blue = 0.0f; in readColor()
1372 dst->blue = 0.0f; in readColor()
1391 dst->blue = lum; in readColor()
1410 dst->blue = lum; in readColor()
1430 dst->blue = 0.0f; in readColor()
1450 dst->blue = gl::float16ToFloat32(src->B); in readColor()
1458 dst->B = gl::float32ToFloat16(src->blue); in writeColor()
1472 dst->blue = src->B; in readColor()
1480 dst->B = src->blue; in writeColor()
1498 dst->blue = src->B; in readColor()
1506 dst->B = src->blue; in writeColor()
1524 dst->blue = 0.0f; in readColor()
1542 dst->blue = 0.0f; in readColor()
1560 dst->blue = src->L; in readColor()
1578 dst->blue = src->L; in readColor()
1598 dst->blue = 0.0f; in readColor()
1618 dst->blue = src->B; in readColor()
1626 dst->B = src->blue; in writeColor()
1640 dst->blue = src->B; in readColor()
1648 dst->blue = gl::normalizedToFloat<10>(src->B); in readColor()
1656 dst->B = static_cast<uint32_t>(src->blue); in writeColor()
1664 dst->B = gl::floatToNormalized<10, uint32_t>(src->blue); in writeColor()
1680 dst->blue = src->B; in readColor()
1688 dst->blue = gl::normalizedToFloat<10>(src->B); in readColor()
1696 dst->B = static_cast<int32_t>(src->blue); in writeColor()
1704 dst->B = gl::floatToNormalized<10, int32_t>(src->blue); in writeColor()
1720 dst->blue = src->B; in readColor()
1728 dst->blue = gl::normalizedToFloat<10>(src->B); in readColor()
1736 dst->B = static_cast<uint32_t>(src->blue); in writeColor()
1743 dst->B = gl::floatToNormalized<10, uint32_t>(src->blue); in writeColor()
1757 dst->blue = src->B; in readColor()
1765 dst->blue = gl::normalizedToFloat<10>(src->B); in readColor()
1773 dst->B = static_cast<uint32_t>(src->blue); in writeColor()
1781 dst->B = gl::floatToNormalized<10, uint32_t>(src->blue); in writeColor()
1795 gl::convert999E5toRGBFloats(gl::bitCast<uint32_t>(*src), &dst->red, &dst->green, &dst->blue); in readColor()
1802 gl::convertRGBFloatsTo999E5(src->red, src->green, src->blue); in writeColor()
1821 dst->blue = gl::float10ToFloat32(src->B); in readColor()
1829 dst->B = gl::float32ToFloat10(src->blue); in writeColor()