Lines Matching refs:ANGLE_INLINE
38 ANGLE_INLINE void MarkTransformFeedbackBufferUsage(const Context *context, in MarkTransformFeedbackBufferUsage()
49 ANGLE_INLINE void MarkShaderStorageUsage(const Context *context) in MarkShaderStorageUsage()
77 ANGLE_INLINE bool Context::noopDraw(PrimitiveMode mode, GLsizei count) const in noopDraw()
87 ANGLE_INLINE angle::Result Context::syncDirtyBits() in syncDirtyBits()
95 ANGLE_INLINE angle::Result Context::syncDirtyBits(const State::DirtyBits &bitMask) in syncDirtyBits()
103 ANGLE_INLINE angle::Result Context::syncDirtyObjects(const State::DirtyObjects &objectMask, in syncDirtyObjects()
109 ANGLE_INLINE angle::Result Context::prepareForDraw(PrimitiveMode mode) in prepareForDraw()
122 ANGLE_INLINE void Context::drawArrays(PrimitiveMode mode, GLint first, GLsizei count) in drawArrays()
136 ANGLE_INLINE void Context::drawElements(PrimitiveMode mode, in drawElements()
152 ANGLE_INLINE void StateCache::onBufferBindingChange(Context *context) in onBufferBindingChange()
158 ANGLE_INLINE void Context::bindBuffer(BufferBinding target, BufferID buffer) in bindBuffer()