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Lines Matching refs:VariableLocation

131                           const std::vector<VariableLocation> &locationList,  in GetVariableLocation()
139 const VariableLocation &variableLocation = locationList[location]; in GetVariableLocation()
164 const std::vector<VariableLocation> &locationList, in GetVariableLocation()
172 const VariableLocation &variableLocation = locationList[location]; in GetVariableLocation()
1004 VariableLocation::VariableLocation() : arrayIndex(0), index(kUnused), ignored(false) {} in VariableLocation() function in gl::VariableLocation
1006 VariableLocation::VariableLocation(unsigned int arrayIndex, unsigned int index) in VariableLocation() function in gl::VariableLocation
2571 const VariableLocation &Program::getUniformLocation(UniformLocation location) const in getUniformLocation()
2621 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform1fv()
2634 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform2fv()
2647 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform3fv()
2660 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform4fv()
2676 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform1iv()
2695 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform2iv()
2708 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform3iv()
2721 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform4iv()
2734 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform1uiv()
2747 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform2uiv()
2760 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform3uiv()
2773 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform4uiv()
2913 GLuint Program::getSamplerUniformBinding(const VariableLocation &uniformLocation) const in getSamplerUniformBinding()
2924 GLuint Program::getImageUniformBinding(const VariableLocation &uniformLocation) const in getImageUniformBinding()
2937 const VariableLocation &uniformLocation = mState.getUniformLocations()[location.value]; in getUniformfv()
2965 const VariableLocation &uniformLocation = mState.getUniformLocations()[location.value]; in getUniformiv()
2993 const VariableLocation &uniformLocation = mState.getUniformLocations()[location.value]; in getUniformuiv()
4016 bool FindUsedOutputLocation(std::vector<VariableLocation> &outputLocations, in FindUsedOutputLocation()
4019 const std::vector<VariableLocation> &reservedLocations, in FindUsedOutputLocation()
4033 VariableLocation locationInfo(elementIndex, variableIndex); in FindUsedOutputLocation()
4044 void AssignOutputLocations(std::vector<VariableLocation> &outputLocations, in AssignOutputLocations()
4047 const std::vector<VariableLocation> &reservedLocations, in AssignOutputLocations()
4057 VariableLocation locationInfo(elementIndex, variableIndex); in AssignOutputLocations()
4180 std::vector<VariableLocation> reservedLocations; in linkOutputVariables()
4212 VariableLocation locationInfo(arrayIndex, outputVariableIndex); in linkOutputVariables()
4377 const VariableLocation &locationInfo, in updateSamplerUniform()
4487 GLsizei Program::clampUniformCount(const VariableLocation &locationInfo, in clampUniformCount()
4518 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in clampMatrixUniformCount()
4720 VariableLocation variable; in deserialize()