Lines Matching refs:GL_UNSIGNED_NORMALIZED
505 case GL_UNSIGNED_NORMALIZED: in isRequiredRenderbufferFormat()
888 formatInfo.componentType = GL_UNSIGNED_NORMALIZED; in AddCompressedFormat()
965 …, 0, 0, 0, GL_RED, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, Si… in BuildInternalFormatInfoMap()
967 …, 0, 0, 0, GL_RG, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, Si… in BuildInternalFormatInfoMap()
969 …, 8, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
971 …, 5, 0, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
972 …, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
973 …, 5, 1, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
974 …, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
976 …, 10, 2, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
978 …, 8, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, true, Re… in BuildInternalFormatInfoMap()
979 …, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, true, Re… in BuildInternalFormatInfoMap()
1007 …, 8, 8, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1008 …, 4, 4, 0, GL_BGRA_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1009 …, 5, 1, 0, GL_BGRA_EXT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1015 …, 8, 8, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, true, Ne… in BuildInternalFormatInfoMap()
1018 …, 8, 0, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, Ne… in BuildInternalFormatInfoMap()
1019 …, 5, 1, 0, GL_BGRA_EXT, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_NORMALIZED, false, Ne… in BuildInternalFormatInfoMap()
1020 …, 10, 2, 0, GL_BGRA_EXT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_NORMALIZED, false, Ne… in BuildInternalFormatInfoMap()
1038 …6, 0, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, GL_UNSIGNED_NORMALIZED, RequireES… in BuildInternalFormatInfoMap()
1039 …4, 0, 8, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_UNSIGNED_NORMALIZED, RequireES… in BuildInternalFormatInfoMap()
1041 …2, 0, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_UNSIGNED_NORMALIZED, RequireEx… in BuildInternalFormatInfoMap()
1042 …4, 8, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_NORMALIZED, RequireES… in BuildInternalFormatInfoMap()
1048 … true, 0, 8, GL_ALPHA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, RequireEx… in BuildInternalFormatInfoMap()
1049 …XT, true, 8, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, RequireEx… in BuildInternalFormatInfoMap()
1050 …LPHA8_EXT, true, 8, 8, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, RequireEx… in BuildInternalFormatInfoMap()
1179 …ENCIL_INDEX8, true, 0, 8, 0, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, RequireES… in BuildInternalFormatInfoMap()
1191 …T, true, 16, 0, 0, 0, 0, GL_RED, GL_UNSIGNED_SHORT, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1193 …XT, true, 16, 16, 0, 0, 0, GL_RG, GL_UNSIGNED_SHORT, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1195 …EXT, true, 16, 16, 16, 0, 0, GL_RGB, GL_UNSIGNED_SHORT, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1197 …_EXT, true, 16, 16, 16, 16, 0, GL_RGBA, GL_UNSIGNED_SHORT, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1202 …T, true, 8, 0, 0, 0, 0, GL_RED, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, true, Re… in BuildInternalFormatInfoMap()
1206 …XT, true, 8, 8, 0, 0, 0, GL_RG, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, true, Re… in BuildInternalFormatInfoMap()
1210 …0, 0, 0, 0, GL_RED, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1212 …0, 0, 0, 0, GL_RED, GL_UNSIGNED_SHORT, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1213 …8, 0, 0, 0, GL_RG, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1215 …6, 0, 0, 0, GL_RG, GL_UNSIGNED_SHORT, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1216 …8, 8, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, Al… in BuildInternalFormatInfoMap()
1217 …6, 5, 0, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_NORMALIZED, false, Al… in BuildInternalFormatInfoMap()
1219 …0, 10, 0, 0, GL_RGB, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1220 …4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_NORMALIZED, false, Al… in BuildInternalFormatInfoMap()
1221 …5, 5, 1, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_NORMALIZED, false, Al… in BuildInternalFormatInfoMap()
1222 …8, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, Al… in BuildInternalFormatInfoMap()
1223 …6, 16, 16, 0, GL_RGBA, GL_UNSIGNED_SHORT, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1224 …0, 10, 2, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1226 …8, 8, 0, 0, GL_SRGB, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, true, Re… in BuildInternalFormatInfoMap()
1227 …8, 8, 8, 0, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, true, Re… in BuildInternalFormatInfoMap()
1235 …8, 8, 8, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1240 …8, 8, 8, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1244 …8, 8, 8, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1294 … false, 0, 8, GL_ALPHA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, AlwaysSup… in BuildInternalFormatInfoMap()
1295 …NCE, false, 8, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, AlwaysSup… in BuildInternalFormatInfoMap()
1296 …NCE_ALPHA, false, 8, 8, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, AlwaysSup… in BuildInternalFormatInfoMap()
1306 …6, 0, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, GL_UNSIGNED_NORMALIZED, RequireES… in BuildInternalFormatInfoMap()
1307 …4, 0, 8, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_UNSIGNED_NORMALIZED, RequireES… in BuildInternalFormatInfoMap()
1309 …4, 8, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_NORMALIZED, RequireES… in BuildInternalFormatInfoMap()
1310 …4, 8, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_NORMALIZED, RequireES… in BuildInternalFormatInfoMap()
1312 …0, 8, 0, GL_STENCIL, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, RequireES… in BuildInternalFormatInfoMap()
1313 …0, 8, 0, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, RequireES… in BuildInternalFormatInfoMap()
1317 … 0, 0, GL_G8_B8R8_2PLANE_420_UNORM_ANGLE, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()
1318 … 0, 0, GL_G8_B8_R8_3PLANE_420_UNORM_ANGLE, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, Re… in BuildInternalFormatInfoMap()