Lines Matching refs:mPixelShaderKey
1149 mPixelShaderKey.resize(pixelShaderKeySize); in load()
1153 stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); in load()
1154 stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); in load()
1155 stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); in load()
1156 stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputLocation); in load()
1157 stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); in load()
1437 const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; in save()
1550 mShaderHLSL[gl::ShaderType::Fragment], mPixelShaderKey, mUsesFragDepth, in getPixelExecutableForCachedOutputLayout()
1733 GetDefaultOutputLayoutFromShader(mPixelShaderKey, &mPixelShaderOutputLayoutCache); in updateCachedOutputLayoutFromShader()
2126 mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); in link()
3016 mPixelShaderKey.clear(); in reset()
3136 size_t maxIndex = binding != GL_NONE ? GetMaxOutputIndex(mPixelShaderKey, in updateCachedOutputLayout()