Lines Matching refs:contextD3D
730 ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); in initializeContents() local
805 ANGLE_CHECK_GL_MATH(contextD3D, formatInfo.computeRowPitch(formatInfo.type, image->getWidth(), in initializeContents()
813 ANGLE_CHECK_GL_ALLOC(contextD3D, context->getZeroFilledBuffer(imageBytes, &zeroBuffer)); in initializeContents()
3159 ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); in setImage() local
3162 ANGLE_CHECK_GL_MATH(contextD3D, formatInfo.computeDepthPitch( in setImage()
3186 ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); in setSubImage() local
3192 ANGLE_CHECK_GL_MATH(contextD3D, formatInfo.computeDepthPitch( in setSubImage()
3221 ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); in setCompressedImage() local
3230 contextD3D, formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, size.width, size.height, 1, 0, 0, in setCompressedImage()
3254 ContextD3D *contextD3D = GetImplAs<ContextD3D>(context); in setCompressedSubImage() local
3259 contextD3D, formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, area.width, area.height, 1, 0, 0, in setCompressedSubImage()