Lines Matching refs:linearSamplerDesc
619 D3D11_SAMPLER_DESC linearSamplerDesc; in initResources() local
620 linearSamplerDesc.Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR; in initResources()
621 linearSamplerDesc.AddressU = D3D11_TEXTURE_ADDRESS_CLAMP; in initResources()
622 linearSamplerDesc.AddressV = D3D11_TEXTURE_ADDRESS_CLAMP; in initResources()
623 linearSamplerDesc.AddressW = D3D11_TEXTURE_ADDRESS_CLAMP; in initResources()
624 linearSamplerDesc.MipLODBias = 0.0f; in initResources()
625 linearSamplerDesc.MaxAnisotropy = 0; in initResources()
626 linearSamplerDesc.ComparisonFunc = D3D11_COMPARISON_NEVER; in initResources()
627 linearSamplerDesc.BorderColor[0] = 0.0f; in initResources()
628 linearSamplerDesc.BorderColor[1] = 0.0f; in initResources()
629 linearSamplerDesc.BorderColor[2] = 0.0f; in initResources()
630 linearSamplerDesc.BorderColor[3] = 0.0f; in initResources()
631 linearSamplerDesc.MinLOD = 0.0f; in initResources()
632 linearSamplerDesc.MaxLOD = FLT_MAX; in initResources()
634 ANGLE_TRY(mRenderer->allocateResource(context11, linearSamplerDesc, &mLinearSampler)); in initResources()