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Lines Matching refs:mRenderer

218     : mRenderer(renderer),  in Clear11()
264 ANGLE_TRY(mRenderer->allocateResource(context11, rsDesc, &mScissorDisabledRasterizerState)); in ensureResourcesInitialized()
268 ANGLE_TRY(mRenderer->allocateResource(context11, rsDesc, &mScissorEnabledRasterizerState)); in ensureResourcesInitialized()
290 mBlendStateKey.blendStateExt = gl::BlendStateExt(mRenderer->getNativeCaps().maxDrawBuffers); in ensureResourcesInitialized()
298 return (mRenderer->getRenderer11DeviceCaps().featureLevel <= D3D_FEATURE_LEVEL_9_3); in useVertexBuffer()
323 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), bufferDesc, &initialData, in ensureConstantBufferCreated()
361 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), bufferDesc, &initialData, in ensureVertexBufferCreated()
450 ID3D11DeviceContext *deviceContext = mRenderer->getDeviceContext(); in clearFramebuffer()
451 ID3D11DeviceContext1 *deviceContext1 = mRenderer->getDeviceContext1IfSupported(); in clearFramebuffer()
504 if ((!(mRenderer->getRenderer11DeviceCaps().supportsClearView) && needScissoredClear) || in clearFramebuffer()
548 if (mRenderer->getFeatures().callClearTwice.enabled) in clearFramebuffer()
556 if (mRenderer->getFeatures().callClearTwice.enabled) in clearFramebuffer()
636 ASSERT(numRtvs <= static_cast<uint32_t>(mRenderer->getNativeCaps().maxDrawBuffers)); in clearFramebuffer()
649 ANGLE_TRY(mRenderer->getBlendState(context, mBlendStateKey, &blendState)); in clearFramebuffer()
663 ANGLE_TRY(mRenderer->getDepthStencilState(context, mDepthStencilStateKey, &dsState)); in clearFramebuffer()
696 ANGLE_TRY(mRenderer->mapResource(context, mConstantBuffer.get(), 0, D3D11_MAP_WRITE_DISCARD, in clearFramebuffer()
703 auto *stateManager = mRenderer->getStateManager(); in clearFramebuffer()
729 ANGLE_TRY(mShaderManager.getShadersAndLayout(context, mRenderer, clearParams.colorType, numRtvs, in clearFramebuffer()