Lines Matching refs:mShaderConstants
882 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1227 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1500 mShaderConstants.onViewportChange(viewport, adjustViewport, is9_3, mCurPresentPathFastEnabled); in syncViewport()
1924 mShaderConstants.init(caps); in ensureInitialized()
2240 if (mShaderConstants.onFirstVertexChange(firstVertexOnChange)) in updateState()
2670 mShaderConstants.onSamplerChange(type, index, *texture, samplerState); in setSamplerState()
2724 mShaderConstants.onImageChange(type, index, imageUnit); in setImageState()
3403 size_t requiredSize = mShaderConstants.getRequiredBufferSize(shaderType); in applyDriverUniformsForShader()
3436 ANGLE_TRY(mShaderConstants.updateBuffer(context, mRenderer, shaderType, *mProgramD3D, in applyDriverUniformsForShader()
3499 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::ShaderType::Compute); in applyComputeUniforms()
3511 ANGLE_TRY(mShaderConstants.updateBuffer(context, mRenderer, gl::ShaderType::Compute, in applyComputeUniforms()