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Lines Matching refs:mVertexArray11

705       mVertexArray11(nullptr),  in StateManager11()
1138 mVertexArray11 = GetImplAs<VertexArray11>(state.getVertexArray()); in syncState()
1185 if (mIsMultiviewEnabled && mVertexArray11) in syncState()
1188 ASSERT(mVertexArray11 == GetImplAs<VertexArray11>(state.getVertexArray())); in syncState()
1192 mVertexArray11->markAllAttributeDivisorsForAdjustment(numViews); in syncState()
1759 mVertexArray11 = nullptr; in onMakeCurrent()
2060 const auto &vertexAttributes = mVertexArray11->getState().getVertexAttributes(); in syncCurrentValueAttribs()
2061 const auto &vertexBindings = mVertexArray11->getState().getVertexBindings(); in syncCurrentValueAttribs()
2215 ANGLE_TRY(mVertexArray11->syncStateForDraw(context, firstVertex, vertexOrIndexCount, in updateState()
2230 ASSERT(mVertexArray11); in updateState()
2231 if (mVertexArray11->hasActiveDynamicAttrib(context) && in updateState()
2907 mProgramD3D->updateCachedInputLayout(mVertexArray11->getCurrentStateSerial(), glState); in syncProgram()
2985 const auto &vertexArrayAttribs = mVertexArray11->getTranslatedAttribs(); in syncVertexBuffersAndInputLayout()
3061 ASSERT(mVertexArray11->isCachedIndexInfoValid()); in applyVertexBuffers()
3062 TranslatedIndexData indexInfo = mVertexArray11->getCachedIndexInfo(); in applyVertexBuffers()
3078 mVertexArray11->updateCachedIndexInfo(indexInfo); in applyVertexBuffers()
3183 gl::DrawElementsType destElementType = mVertexArray11->getCachedDestinationIndexType(); in applyIndexBuffer()
3184 gl::Buffer *elementArrayBuffer = mVertexArray11->getState().getElementArrayBuffer(); in applyIndexBuffer()
3212 mVertexArray11->updateCachedIndexInfo(indexInfo); in applyIndexBuffer()