Lines Matching refs:backbufferHeight
160 int backbufferHeight) in resetOffscreenBuffers() argument
164 EGLint result = resetOffscreenColorBuffer(displayD3D, backbufferWidth, backbufferHeight); in resetOffscreenBuffers()
171 EGLint result = resetOffscreenDepthBuffer(displayD3D, backbufferWidth, backbufferHeight); in resetOffscreenBuffers()
178 mHeight = backbufferHeight; in resetOffscreenBuffers()
185 int backbufferHeight) in resetOffscreenColorBuffer() argument
196 ASSERT(backbufferHeight >= 1); in resetOffscreenColorBuffer()
255 offscreenTextureDesc.Height = backbufferHeight; in resetOffscreenColorBuffer()
356 sourceBox.top = std::max(previousHeight - backbufferHeight, 0); in resetOffscreenColorBuffer()
362 const int yoffset = std::max(backbufferHeight - previousHeight, 0); in resetOffscreenColorBuffer()
368 swapRect(displayD3D, 0, 0, backbufferWidth, backbufferHeight); in resetOffscreenColorBuffer()
377 int backbufferHeight) in resetOffscreenDepthBuffer() argument
388 depthStencilTextureDesc.Height = backbufferHeight; in resetOffscreenDepthBuffer()
465 EGLint SwapChain11::resize(DisplayD3D *displayD3D, EGLint backbufferWidth, EGLint backbufferHeight) in resize() argument
476 if (backbufferWidth < 1 || backbufferHeight < 1) in resize()
482 if (mWidth == backbufferWidth && mHeight == backbufferHeight) in resize()
505 hr = mSwapChain->ResizeBuffers(desc.BufferCount, backbufferWidth, backbufferHeight, in resize()
550 return resetOffscreenBuffers(displayD3D, backbufferWidth, backbufferHeight); in resize()
583 EGLint backbufferHeight, in reset() argument
597 return resize(displayD3D, backbufferWidth, backbufferHeight); in reset()
616 if (backbufferWidth < 1 || backbufferHeight < 1) in reset()
626 backbufferHeight, mNeedsOffscreenTexture ? 1 : getD3DSamples(), &mSwapChain); in reset()
674 return resetOffscreenBuffers(displayD3D, backbufferWidth, backbufferHeight); in reset()