Lines Matching refs:mRenderer
61 : mRenderer(renderer), in Blit9()
93 IDirect3DDevice9 *device = mRenderer->getDevice(); in initialize()
129 IDirect3DDevice9 *device = mRenderer->getDevice(); in setShader()
141 ANGLE_TRY((mRenderer->*createShader)(context9, reinterpret_cast<const DWORD *>(shaderCode), in setShader()
196 IDirect3DDevice9 *device = mRenderer->getDevice(); in boxFilter()
340 IDirect3DDevice9 *device = mRenderer->getDevice(); in copy()
397 IDirect3DDevice9 *device = mRenderer->getDevice(); in formatConvert()
577 mRenderer->getDevice()->SetPixelShaderConstantF(0, psConst, 2); in setFormatConvertShaders()
589 IDirect3DDevice9 *device = mRenderer->getDevice(); in copySurfaceToTexture()
605 mRenderer->endScene(); in copySurfaceToTexture()
618 IDirect3DDevice9 *device = mRenderer->getDevice(); in setViewportAndShaderConstants()
649 IDirect3DDevice9 *device = mRenderer->getDevice(); in setCommonBlitState()
682 IDirect3DDevice9 *device = mRenderer->getDevice(); in render()
687 mRenderer->startScene(); in render()
693 IDirect3DDevice9 *device = mRenderer->getDevice(); in saveState()
745 IDirect3DDevice9 *device = mRenderer->getDevice(); in restoreState()