Lines Matching refs:initializeResources
306 ANGLE_TRY(initializeResources(context)); in copySubImageToLUMAWorkaroundTexture()
407 ANGLE_TRY(initializeResources(context)); in blitColorBufferWithShader()
446 ANGLE_TRY(initializeResources(context)); in blitColorBufferWithShader()
580 ANGLE_TRY(initializeResources(context)); in copySubTexture()
693 ANGLE_TRY(initializeResources(context)); in copySubTextureCPUReadback()
832 ANGLE_TRY(initializeResources(context)); in copyTexSubImage()
864 ANGLE_TRY(initializeResources(context)); in clearRenderableTexture()
968 ANGLE_TRY(initializeResources(context)); in clearRenderbuffer()
1019 ANGLE_TRY(initializeResources(context)); in clearRenderableTextureAlphaToOne()
1044 ANGLE_TRY(initializeResources(context)); in generateSRGBMipmap()
1117 angle::Result BlitGL::initializeResources(const gl::Context *context) in initializeResources() function in rx::BlitGL