Lines Matching refs:ContextGL
38 ContextGL::ContextGL(const gl::State &state, in ContextGL() function in rx::ContextGL
47 ContextGL::~ContextGL() {} in ~ContextGL()
49 angle::Result ContextGL::initialize() in initialize()
54 CompilerImpl *ContextGL::createCompiler() in createCompiler()
59 ShaderImpl *ContextGL::createShader(const gl::ShaderState &data) in createShader()
67 ProgramImpl *ContextGL::createProgram(const gl::ProgramState &data) in createProgram()
72 FramebufferImpl *ContextGL::createFramebuffer(const gl::FramebufferState &data) in createFramebuffer()
82 TextureImpl *ContextGL::createTexture(const gl::TextureState &state) in createTexture()
94 RenderbufferImpl *ContextGL::createRenderbuffer(const gl::RenderbufferState &state) in createRenderbuffer()
106 BufferImpl *ContextGL::createBuffer(const gl::BufferState &state) in createBuffer()
116 VertexArrayImpl *ContextGL::createVertexArray(const gl::VertexArrayState &data) in createVertexArray()
137 QueryImpl *ContextGL::createQuery(gl::QueryType type) in createQuery()
149 FenceNVImpl *ContextGL::createFenceNV() in createFenceNV()
163 SyncImpl *ContextGL::createSync() in createSync()
168 TransformFeedbackImpl *ContextGL::createTransformFeedback(const gl::TransformFeedbackState &state) in createTransformFeedback()
173 SamplerImpl *ContextGL::createSampler(const gl::SamplerState &state) in createSampler()
178 ProgramPipelineImpl *ContextGL::createProgramPipeline(const gl::ProgramPipelineState &data) in createProgramPipeline()
183 MemoryObjectImpl *ContextGL::createMemoryObject() in createMemoryObject()
193 SemaphoreImpl *ContextGL::createSemaphore() in createSemaphore()
203 OverlayImpl *ContextGL::createOverlay(const gl::OverlayState &state) in createOverlay()
209 angle::Result ContextGL::flush(const gl::Context *context) in flush()
214 angle::Result ContextGL::finish(const gl::Context *context) in finish()
219 ANGLE_INLINE angle::Result ContextGL::setDrawArraysState(const gl::Context *context, in setDrawArraysState()
260 ANGLE_INLINE angle::Result ContextGL::setDrawElementsState(const gl::Context *context, in setDrawElementsState()
309 angle::Result ContextGL::drawArrays(const gl::Context *context, in drawArrays()
337 angle::Result ContextGL::drawArraysInstanced(const gl::Context *context, in drawArraysInstanced()
358 gl::AttributesMask ContextGL::updateAttributesForBaseInstance(const gl::Program *program, in updateAttributesForBaseInstance()
406 void ContextGL::resetUpdatedAttributes(gl::AttributesMask attribMask) in resetUpdatedAttributes()
435 angle::Result ContextGL::drawArraysInstancedBaseInstance(const gl::Context *context, in drawArraysInstancedBaseInstance()
481 angle::Result ContextGL::drawElements(const gl::Context *context, in drawElements()
514 angle::Result ContextGL::drawElementsBaseVertex(const gl::Context *context, in drawElementsBaseVertex()
548 angle::Result ContextGL::drawElementsInstanced(const gl::Context *context, in drawElementsInstanced()
571 angle::Result ContextGL::drawElementsInstancedBaseVertex(const gl::Context *context, in drawElementsInstancedBaseVertex()
597 angle::Result ContextGL::drawElementsInstancedBaseVertexBaseInstance(const gl::Context *context, in drawElementsInstancedBaseVertexBaseInstance()
645 angle::Result ContextGL::drawRangeElements(const gl::Context *context, in drawRangeElements()
676 angle::Result ContextGL::drawRangeElementsBaseVertex(const gl::Context *context, in drawRangeElementsBaseVertex()
709 angle::Result ContextGL::drawArraysIndirect(const gl::Context *context, in drawArraysIndirect()
719 angle::Result ContextGL::drawElementsIndirect(const gl::Context *context, in drawElementsIndirect()
729 angle::Result ContextGL::multiDrawArrays(const gl::Context *context, in multiDrawArrays()
740 angle::Result ContextGL::multiDrawArraysInstanced(const gl::Context *context, in multiDrawArraysInstanced()
753 angle::Result ContextGL::multiDrawElements(const gl::Context *context, in multiDrawElements()
765 angle::Result ContextGL::multiDrawElementsInstanced(const gl::Context *context, in multiDrawElementsInstanced()
779 angle::Result ContextGL::multiDrawArraysInstancedBaseInstance(const gl::Context *context, in multiDrawArraysInstancedBaseInstance()
793 angle::Result ContextGL::multiDrawElementsInstancedBaseVertexBaseInstance( in multiDrawElementsInstancedBaseVertexBaseInstance()
811 gl::GraphicsResetStatus ContextGL::getResetStatus() in getResetStatus()
824 angle::Result ContextGL::insertEventMarker(GLsizei length, const char *marker) in insertEventMarker()
830 angle::Result ContextGL::pushGroupMarker(GLsizei length, const char *marker) in pushGroupMarker()
836 angle::Result ContextGL::popGroupMarker() in popGroupMarker()
842 angle::Result ContextGL::pushDebugGroup(const gl::Context *context, in pushDebugGroup()
851 angle::Result ContextGL::popDebugGroup(const gl::Context *context) in popDebugGroup()
857 angle::Result ContextGL::syncState(const gl::Context *context, in syncState()
864 GLint ContextGL::getGPUDisjoint() in getGPUDisjoint()
869 GLint64 ContextGL::getTimestamp() in getTimestamp()
874 angle::Result ContextGL::onMakeCurrent(const gl::Context *context) in onMakeCurrent()
880 angle::Result ContextGL::onUnMakeCurrent(const gl::Context *context) in onUnMakeCurrent()
889 gl::Caps ContextGL::getNativeCaps() const in getNativeCaps()
894 const gl::TextureCapsMap &ContextGL::getNativeTextureCaps() const in getNativeTextureCaps()
899 const gl::Extensions &ContextGL::getNativeExtensions() const in getNativeExtensions()
904 const gl::Limitations &ContextGL::getNativeLimitations() const in getNativeLimitations()
909 StateManagerGL *ContextGL::getStateManager() in getStateManager()
914 const angle::FeaturesGL &ContextGL::getFeaturesGL() const in getFeaturesGL()
919 BlitGL *ContextGL::getBlitter() const in getBlitter()
924 ClearMultiviewGL *ContextGL::getMultiviewClearer() const in getMultiviewClearer()
929 angle::Result ContextGL::dispatchCompute(const gl::Context *context, in dispatchCompute()
937 angle::Result ContextGL::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect) in dispatchComputeIndirect()
942 angle::Result ContextGL::memoryBarrier(const gl::Context *context, GLbitfield barriers) in memoryBarrier()
946 angle::Result ContextGL::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers) in memoryBarrierByRegion()
951 void ContextGL::setMaxShaderCompilerThreads(GLuint count) in setMaxShaderCompilerThreads()
956 void ContextGL::invalidateTexture(gl::TextureType target) in invalidateTexture()
961 void ContextGL::validateState() const in validateState()
967 void ContextGL::setNeedsFlushBeforeDeleteTextures() in setNeedsFlushBeforeDeleteTextures()
972 void ContextGL::flushIfNecessaryBeforeDeleteTextures() in flushIfNecessaryBeforeDeleteTextures()
977 void ContextGL::markWorkSubmitted() in markWorkSubmitted()