Lines Matching refs:mFramebufferID
415 mFramebufferID(id), in FramebufferGL()
423 ASSERT(mFramebufferID == 0); in ~FramebufferGL()
429 stateManager->deleteFramebuffer(mFramebufferID); in destroy()
430 mFramebufferID = 0; in destroy()
459 stateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID); in invalidate()
465 stateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID); in invalidate()
494 stateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID); in invalidateSub()
510 stateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID); in clear()
538 stateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID); in clearBufferfv()
567 stateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID); in clearBufferuiv()
596 stateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID); in clearBufferiv()
626 stateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID); in clearBufferfi()
687 stateManager->bindFramebuffer(framebufferTarget, mFramebufferID); in readPixels()
837 stateManager->bindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebufferID); in blit()
1215 stateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID); in getSamplePosition()
1230 stateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID); in checkStatus()
1256 stateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID); in syncState()
1359 return mFramebufferID; in getFramebufferID()
1367 mFramebufferID = framebufferID; in updateDefaultFramebufferID()
1447 bool needsModification = mIsDefault && mFramebufferID != 0; in modifyInvalidateAttachmentsForEmulatedDefaultFBO()