Lines Matching defs:functions
234 const FunctionsGL *functions = GetFunctionsGL(context); in setImageHelper() local
320 const FunctionsGL *functions = GetFunctionsGL(context); in setSubImage() local
399 const FunctionsGL *functions = GetFunctionsGL(context); in setSubImageRowByRowWorkaround() local
481 const FunctionsGL *functions = GetFunctionsGL(context); in setSubImagePaddingWorkaround() local
570 const FunctionsGL *functions = GetFunctionsGL(context); in setCompressedImage() local
617 const FunctionsGL *functions = GetFunctionsGL(context); in setCompressedSubImage() local
661 const FunctionsGL *functions = GetFunctionsGL(context); in copyImage() local
806 const FunctionsGL *functions = GetFunctionsGL(context); in copySubImage() local
938 const FunctionsGL *functions = GetFunctionsGL(context); in copySubTextureHelper() local
1020 const FunctionsGL *functions = GetFunctionsGL(context); in setStorage() local
1198 const FunctionsGL *functions = GetFunctionsGL(context); in setImageExternal() local
1218 const FunctionsGL *functions = GetFunctionsGL(context); in setStorageMultisample() local
1277 const FunctionsGL *functions = GetFunctionsGL(context); in setStorageExternalMemory() local
1322 const FunctionsGL *functions = GetFunctionsGL(context); in generateMipmap() local
1435 const FunctionsGL *functions = GetFunctionsGL(context); in syncState() local
1626 const FunctionsGL *functions = GetFunctionsGL(context); in setBaseLevel() local
1646 const FunctionsGL *functions = GetFunctionsGL(context); in setMaxLevel() local
1666 const FunctionsGL *functions = GetFunctionsGL(context); in setMinFilter() local
1684 const FunctionsGL *functions = GetFunctionsGL(context); in setMagFilter() local
1706 const FunctionsGL *functions = GetFunctionsGL(context); in setSwizzle() local
1741 const FunctionsGL *functions = GetFunctionsGL(context); in setBuffer() local
1778 const FunctionsGL *functions = GetFunctionsGL(context); in recreateTexture() local
1804 const FunctionsGL *functions, in syncTextureStateSwizzle()
1997 const FunctionsGL *functions = GetFunctionsGL(context); in initializeContents() local
2119 const FunctionsGL *functions = GetFunctionsGL(context); in getRequiredExternalTextureImageUnits() local