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Lines Matching refs:mGraphicsPipelineDesc

731     mGraphicsPipelineDesc.reset(new vk::GraphicsPipelineDesc());  in initialize()
732 mGraphicsPipelineDesc->initDefaults(this); in initialize()
861 mGraphicsPipelineDesc->updateTopology(&mGraphicsPipelineTransition, mCurrentDrawMode); in setupDraw()
1400 this, mCurrentDrawMode, *mGraphicsPipelineDesc, in handleDirtyGraphicsPipelineDesc()
1409 mGraphicsPipelineTransition, *mGraphicsPipelineDesc, &mCurrentGraphicsPipeline)) in handleDirtyGraphicsPipelineDesc()
1415 this, mCurrentDrawMode, *mGraphicsPipelineDesc, in handleDirtyGraphicsPipelineDesc()
3193 mGraphicsPipelineDesc->updateColorWriteMasks(&mGraphicsPipelineTransition, mClearColorMasks, in updateColorMasks()
3217 mGraphicsPipelineDesc->updateSampleMask(&mGraphicsPipelineTransition, maskNumber, mask); in updateSampleMaskWithRasterizationSamples()
3338 mGraphicsPipelineDesc->updateDepthTestEnabled(&mGraphicsPipelineTransition, depthStencilState, in updateDepthStencil()
3340 mGraphicsPipelineDesc->updateDepthWriteEnabled(&mGraphicsPipelineTransition, depthStencilState, in updateDepthStencil()
3342 mGraphicsPipelineDesc->updateStencilTestEnabled(&mGraphicsPipelineTransition, depthStencilState, in updateDepthStencil()
3344 mGraphicsPipelineDesc->updateStencilFrontWriteMask(&mGraphicsPipelineTransition, in updateDepthStencil()
3346 mGraphicsPipelineDesc->updateStencilBackWriteMask(&mGraphicsPipelineTransition, in updateDepthStencil()
3357 mGraphicsPipelineDesc->updateSampleShading(&mGraphicsPipelineTransition, sampleShadingEnable, in updateSampleShadingWithRasterizationSamples()
3365 mGraphicsPipelineDesc->updateRasterizationSamples(&mGraphicsPipelineTransition, in updateRasterizationSamples()
3386 mGraphicsPipelineDesc->updateRasterizerDiscardEnabled( in updateRasterizerDiscardEnabled()
3510 mGraphicsPipelineDesc->updateBlendEnabled(&mGraphicsPipelineTransition, in syncState()
3514 mGraphicsPipelineDesc->updateBlendColor(&mGraphicsPipelineTransition, in syncState()
3518 mGraphicsPipelineDesc->updateBlendFuncs(&mGraphicsPipelineTransition, in syncState()
3522 mGraphicsPipelineDesc->updateBlendEquations(&mGraphicsPipelineTransition, in syncState()
3529 mGraphicsPipelineDesc->updateAlphaToCoverageEnable( in syncState()
3550 mGraphicsPipelineDesc->updateDepthTestEnabled(&mGraphicsPipelineTransition, in syncState()
3557 mGraphicsPipelineDesc->updateDepthFunc(&mGraphicsPipelineTransition, in syncState()
3562 mGraphicsPipelineDesc->updateDepthWriteEnabled(&mGraphicsPipelineTransition, in syncState()
3570 mGraphicsPipelineDesc->updateStencilTestEnabled(&mGraphicsPipelineTransition, in syncState()
3577 mGraphicsPipelineDesc->updateStencilFrontFuncs(&mGraphicsPipelineTransition, in syncState()
3582 mGraphicsPipelineDesc->updateStencilBackFuncs(&mGraphicsPipelineTransition, in syncState()
3587 mGraphicsPipelineDesc->updateStencilFrontOps(&mGraphicsPipelineTransition, in syncState()
3591 mGraphicsPipelineDesc->updateStencilBackOps(&mGraphicsPipelineTransition, in syncState()
3595 mGraphicsPipelineDesc->updateStencilFrontWriteMask(&mGraphicsPipelineTransition, in syncState()
3600 mGraphicsPipelineDesc->updateStencilBackWriteMask(&mGraphicsPipelineTransition, in syncState()
3606 mGraphicsPipelineDesc->updateCullMode(&mGraphicsPipelineTransition, in syncState()
3610 mGraphicsPipelineDesc->updateFrontFace(&mGraphicsPipelineTransition, in syncState()
3615 mGraphicsPipelineDesc->updatePolygonOffsetFillEnabled( in syncState()
3619 mGraphicsPipelineDesc->updatePolygonOffset(&mGraphicsPipelineTransition, in syncState()
3627 mGraphicsPipelineDesc->updateLineWidth(&mGraphicsPipelineTransition, in syncState()
3631 mGraphicsPipelineDesc->updatePrimitiveRestartEnabled( in syncState()
3696 mGraphicsPipelineDesc->updateFrontFace(&mGraphicsPipelineTransition, in syncState()
3701 mGraphicsPipelineDesc->resetSubpass(&mGraphicsPipelineTransition); in syncState()
3782 mGraphicsPipelineDesc->updateAlphaToOneEnable(&mGraphicsPipelineTransition, in syncState()
3812 mGraphicsPipelineDesc->updateFrontFace(&mGraphicsPipelineTransition, in syncState()
3837 mGraphicsPipelineDesc->updatePatchVertices(&mGraphicsPipelineTransition, in syncState()
3999 if (rotationAndFlip != mGraphicsPipelineDesc->getSurfaceRotation()) in updateGraphicsPipelineDescWithSpecConstUsageBits()
4004 mGraphicsPipelineDesc->updateSurfaceRotation(&mGraphicsPipelineTransition, rotationAndFlip); in updateGraphicsPipelineDescWithSpecConstUsageBits()
4010 mGraphicsPipelineDesc->updateDrawableSize(&mGraphicsPipelineTransition, dimensions.width, in updateGraphicsPipelineDescWithSpecConstUsageBits()
4017 mGraphicsPipelineDesc->updateDrawableSize(&mGraphicsPipelineTransition, 1, 1); in updateGraphicsPipelineDescWithSpecConstUsageBits()
4265 if (mGraphicsPipelineDesc->getRasterizationSamples() != in onFramebufferChange()
4290 mGraphicsPipelineDesc->updateRenderPassDesc(&mGraphicsPipelineTransition, in onDrawFramebufferRenderPassDescChange()
4293 mGraphicsPipelineDesc->updateDrawableSize(&mGraphicsPipelineTransition, dimensions.width, in onDrawFramebufferRenderPassDescChange()
5593 mGraphicsPipelineDesc->nextSubpass(&mGraphicsPipelineTransition); in startNextSubpass()
5619 return mGraphicsPipelineDesc->getSubpass(); in getCurrentSubpassIndex()
5712 mGraphicsPipelineDesc->resetSubpass(&mGraphicsPipelineTransition); in flushCommandsAndEndRenderPass()
5735 mGraphicsPipelineDesc->resetSubpass(&mGraphicsPipelineTransition); in flushDirtyGraphicsRenderPass()