Lines Matching refs:textureLayout
1566 vk::ImageLayout textureLayout; in handleDirtyTexturesImpl() local
1569 textureLayout = executable->isCompute() ? vk::ImageLayout::ComputeShaderWrite in handleDirtyTexturesImpl()
1595 textureLayout = vk::ImageLayout::DSAttachmentReadAndFragmentShaderRead; in handleDirtyTexturesImpl()
1599 textureLayout = vk::ImageLayout::DSAttachmentReadAndAllShadersRead; in handleDirtyTexturesImpl()
1606 textureLayout = vk::ImageLayout::DSAttachmentWriteAndFragmentShaderRead; in handleDirtyTexturesImpl()
1610 textureLayout = vk::ImageLayout::DSAttachmentWriteAndAllShadersRead; in handleDirtyTexturesImpl()
1618 textureLayout = vk::ImageLayout::ColorAttachmentAndFragmentShaderRead; in handleDirtyTexturesImpl()
1622 textureLayout = vk::ImageLayout::ColorAttachmentAndAllShadersRead; in handleDirtyTexturesImpl()
1636 textureLayout = vk::ImageLayout::DSAttachmentReadAndFragmentShaderRead; in handleDirtyTexturesImpl()
1640 textureLayout = vk::ImageLayout::DSAttachmentReadAndAllShadersRead; in handleDirtyTexturesImpl()
1651 textureLayout = lastShader == gl::ShaderType::Fragment in handleDirtyTexturesImpl()
1657 textureLayout = kShaderReadOnlyImageLayouts[firstShader]; in handleDirtyTexturesImpl()
1662 commandBufferHelper->imageRead(this, image.getAspectFlags(), textureLayout, &image); in handleDirtyTexturesImpl()