Lines Matching refs:programStates
940 gl::ShaderMap<const gl::ProgramState *> programStates; in createPipelineLayout() local
941 fillProgramStateMap(contextVk, &programStates); in createPipelineLayout()
969 !programStates[linkedTransformFeedbackStage]->getLinkedTransformFeedbackVaryings().empty(); in createPipelineLayout()
973 programStates[linkedTransformFeedbackStage]->getExecutable(); in createPipelineLayout()
991 const gl::ProgramState *programState = programStates[shaderType]; in createPipelineLayout()
1026 const gl::ProgramState *programState = programStates[shaderType]; in createPipelineLayout()
1039 const gl::ProgramState *programState = programStates[shaderType]; in createPipelineLayout()
1054 const gl::ProgramState *programState = programStates[shaderType]; in createPipelineLayout()
1523 gl::ShaderMap<const gl::ProgramState *> programStates; in updateShaderResourcesDescriptorSet() local
1524 fillProgramStateMap(contextVk, &programStates); in updateShaderResourcesDescriptorSet()
1528 const gl::ProgramState *programState = programStates[shaderType]; in updateShaderResourcesDescriptorSet()
1688 gl::ShaderMap<const gl::ProgramState *> programStates; in updateTexturesDescriptorSet() local
1689 fillProgramStateMap(contextVk, &programStates); in updateTexturesDescriptorSet()
1694 const gl::ProgramState *programState = programStates[shaderType]; in updateTexturesDescriptorSet()