Lines Matching refs:blitArea
2305 ANGLE_TRY(framebuffer->startNewRenderPass(contextVk, params.blitArea, &commandBuffer, nullptr)); in blitResolveImpl()
2313 VkRect2D scissor = gl_vk::GetRect(params.blitArea); in blitResolveImpl()
2431 uint32_t bufferRowLengthInUints = UnsignedCeilDivide(params.blitArea.width, sizeof(uint32_t)); in stencilBlitResolveNoShaderExport()
2432 VkDeviceSize bufferSize = bufferRowLengthInUints * sizeof(uint32_t) * params.blitArea.height; in stencilBlitResolveNoShaderExport()
2465 shaderParams.blitArea[0] = params.blitArea.x; in stencilBlitResolveNoShaderExport()
2466 shaderParams.blitArea[1] = params.blitArea.y; in stencilBlitResolveNoShaderExport()
2467 shaderParams.blitArea[2] = params.blitArea.width; in stencilBlitResolveNoShaderExport()
2468 shaderParams.blitArea[3] = params.blitArea.height; in stencilBlitResolveNoShaderExport()
2579 UnsignedCeilDivide(params.blitArea.height, 8), 1); in stencilBlitResolveNoShaderExport()
2595 region.bufferImageHeight = params.blitArea.height; in stencilBlitResolveNoShaderExport()
2601 region.imageOffset.x = params.blitArea.x; in stencilBlitResolveNoShaderExport()
2602 region.imageOffset.y = params.blitArea.y; in stencilBlitResolveNoShaderExport()
2604 region.imageExtent.width = params.blitArea.width; in stencilBlitResolveNoShaderExport()
2605 region.imageExtent.height = params.blitArea.height; in stencilBlitResolveNoShaderExport()