Lines Matching refs:getShaderLibrary
1567 ANGLE_TRY(contextVk->getShaderLibrary().getConvertIndex_comp(contextVk, flags, &shader)); in convertIndexBuffer()
1636 ANGLE_TRY(contextVk->getShaderLibrary().getConvertIndex_comp(contextVk, flags, &shader)); in convertIndexIndirectBuffer()
1703 ANGLE_TRY(contextVk->getShaderLibrary().getConvertIndexIndirectLineLoop_comp(contextVk, flags, in convertLineLoopIndexIndirectBuffer()
1764 contextVk->getShaderLibrary().getConvertIndirectLineLoop_comp(contextVk, flags, &shader)); in convertLineLoopArrayIndirectBuffer()
1920 ANGLE_TRY(contextVk->getShaderLibrary().getConvertVertex_comp(contextVk, flags, &shader)); in convertVertexBufferImpl()
2086 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in clearFramebuffer()
2391 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in blitResolveImpl()
2572 ANGLE_TRY(contextVk->getShaderLibrary().getBlitResolveStencilNoExport_comp(contextVk, flags, in stencilBlitResolveNoShaderExport()
2777 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in copyImage()
3089 ANGLE_TRY(contextVk->getShaderLibrary().getGenerateMipmap_comp(contextVk, flags, &shader)); in generateMipmap()
3256 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in unresolve()
3347 ANGLE_TRY(contextVk->getShaderLibrary().getOverlayCull_comp(contextVk, flags, &shader)); in cullOverlayWidgets()
3455 ANGLE_TRY(contextVk->getShaderLibrary().getOverlayDraw_comp(contextVk, flags, &shader)); in drawOverlay()