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Lines Matching refs:ResourceAccess

95     ResourceAccess type;
128 ResourceAccess::ReadOnly,
143 ResourceAccess::Write,
158 ResourceAccess::Write,
173 ResourceAccess::Write,
189 ResourceAccess::Write,
204 ResourceAccess::Write,
220 ResourceAccess::ReadOnly,
235 ResourceAccess::ReadOnly,
250 ResourceAccess::ReadOnly,
265 ResourceAccess::Write,
281 ResourceAccess::Write,
301 ResourceAccess::ReadOnly,
316 ResourceAccess::ReadOnly,
331 ResourceAccess::ReadOnly,
347 ResourceAccess::Write,
363 ResourceAccess::ReadOnly,
378 ResourceAccess::Write,
393 ResourceAccess::ReadOnly,
408 ResourceAccess::Write,
423 ResourceAccess::ReadOnly,
439 ResourceAccess::Write,
455 ResourceAccess::ReadOnly,
470 ResourceAccess::Write,
485 ResourceAccess::ReadOnly,
500 ResourceAccess::Write,
515 ResourceAccess::ReadOnly,
531 ResourceAccess::Write,
910 mDepthAccess(ResourceAccess::Unused),
911 mStencilAccess(ResourceAccess::Unused),
958 mDepthAccess = ResourceAccess::Unused; in reset()
959 mStencilAccess = ResourceAccess::Unused; in reset()
1166 void CommandBufferHelper::onDepthAccess(ResourceAccess access) in onDepthAccess()
1179 void CommandBufferHelper::onStencilAccess(ResourceAccess access) in onStencilAccess()
1192 bool CommandBufferHelper::onDepthStencilAccess(ResourceAccess access, in onDepthStencilAccess()
1201 if (access == ResourceAccess::Write) in onDepthStencilAccess()
1512 (mDepthAccess != ResourceAccess::Write && mStencilAccess != ResourceAccess::Write)); in finalizeDepthStencilLoadStore()
1519 (depthNotLoaded && mDepthAccess != ResourceAccess::Write)) in finalizeDepthStencilLoadStore()
1533 (stencilNotLoaded && mStencilAccess != ResourceAccess::Write)) in finalizeDepthStencilLoadStore()
1562 if (mDepthAccess == ResourceAccess::Unused && dsOps.storeOp == VK_ATTACHMENT_STORE_OP_DONT_CARE) in finalizeDepthStencilLoadStore()
1567 if (mStencilAccess == ResourceAccess::Unused && in finalizeDepthStencilLoadStore()
4792 return layoutData.type == ResourceAccess::Write; in isReadBarrierNecessary()
4946 ASSERT(layoutData.type == ResourceAccess::Write); in updateLayoutAndBarrier()