Lines Matching refs:nonLinearFormat
3214 const GLenum nonLinearFormat = in ValidateCopyCompressedFormatCompatible() local
3220 return (nonLinearFormat == GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT); in ValidateCopyCompressedFormatCompatible()
3222 return (nonLinearFormat == GL_COMPRESSED_SRGB_S3TC_DXT1_EXT); in ValidateCopyCompressedFormatCompatible()
3224 return (nonLinearFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT); in ValidateCopyCompressedFormatCompatible()
3226 return (nonLinearFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT); in ValidateCopyCompressedFormatCompatible()
3228 return (nonLinearFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT); in ValidateCopyCompressedFormatCompatible()
3230 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ETC2); in ValidateCopyCompressedFormatCompatible()
3232 return (nonLinearFormat == GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2); in ValidateCopyCompressedFormatCompatible()
3234 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC); in ValidateCopyCompressedFormatCompatible()
3236 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR); in ValidateCopyCompressedFormatCompatible()
3238 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR); in ValidateCopyCompressedFormatCompatible()
3240 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR); in ValidateCopyCompressedFormatCompatible()
3242 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR); in ValidateCopyCompressedFormatCompatible()
3244 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR); in ValidateCopyCompressedFormatCompatible()
3246 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR); in ValidateCopyCompressedFormatCompatible()
3248 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR); in ValidateCopyCompressedFormatCompatible()
3250 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR); in ValidateCopyCompressedFormatCompatible()
3252 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR); in ValidateCopyCompressedFormatCompatible()
3254 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR); in ValidateCopyCompressedFormatCompatible()
3256 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR); in ValidateCopyCompressedFormatCompatible()
3258 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR); in ValidateCopyCompressedFormatCompatible()
3260 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR); in ValidateCopyCompressedFormatCompatible()
3262 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR); in ValidateCopyCompressedFormatCompatible()
3264 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES); in ValidateCopyCompressedFormatCompatible()
3266 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES); in ValidateCopyCompressedFormatCompatible()
3268 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES); in ValidateCopyCompressedFormatCompatible()
3270 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES); in ValidateCopyCompressedFormatCompatible()
3272 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES); in ValidateCopyCompressedFormatCompatible()
3274 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES); in ValidateCopyCompressedFormatCompatible()
3276 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES); in ValidateCopyCompressedFormatCompatible()
3278 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES); in ValidateCopyCompressedFormatCompatible()
3280 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES); in ValidateCopyCompressedFormatCompatible()
3282 return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES); in ValidateCopyCompressedFormatCompatible()