Lines Matching refs:to_ulong
448 auto drawBufferMask = framebuffer->getDrawBufferMask().to_ulong(); in ValidateFragmentShaderColorBufferMaskMatch()
449 auto fragmentOutputMask = program->getActiveOutputVariables().to_ulong(); in ValidateFragmentShaderColorBufferMaskMatch()
459 return ValidateComponentTypeMasks(program->getDrawBufferTypeMask().to_ulong(), in ValidateFragmentShaderColorBufferTypeMatch()
460 framebuffer->getDrawBufferTypeMask().to_ulong(), in ValidateFragmentShaderColorBufferTypeMatch()
461 program->getActiveOutputVariables().to_ulong(), in ValidateFragmentShaderColorBufferTypeMatch()
462 framebuffer->getDrawBufferMask().to_ulong()); in ValidateFragmentShaderColorBufferTypeMatch()
476 unsigned long stateCurrentValuesTypeBits = glState.getCurrentValuesTypeMask().to_ulong(); in ValidateVertexShaderAttributeTypeMatch()
477 unsigned long vaoAttribTypeBits = vao->getAttributesTypeMask().to_ulong(); in ValidateVertexShaderAttributeTypeMatch()
478 unsigned long vaoAttribEnabledMask = vao->getAttributesMask().to_ulong(); in ValidateVertexShaderAttributeTypeMatch()
485 return ValidateComponentTypeMasks(executable.getAttributesTypeMask().to_ulong(), in ValidateVertexShaderAttributeTypeMatch()
486 vaoAttribTypeBits, executable.getAttributesMask().to_ulong(), in ValidateVertexShaderAttributeTypeMatch()