Lines Matching refs:validationError
255 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateTextureWrapModeValue()
265 context->validationError(GL_INVALID_ENUM, kInvalidWrapModeTexture); in ValidateTextureWrapModeValue()
271 context->validationError(GL_INVALID_ENUM, kInvalidTextureWrap); in ValidateTextureWrapModeValue()
296 context->validationError(GL_INVALID_ENUM, kInvalidFilterTexture); in ValidateTextureMinFilterValue()
302 context->validationError(GL_INVALID_ENUM, kInvalidTextureFilterParam); in ValidateTextureMinFilterValue()
319 context->validationError(GL_INVALID_ENUM, kInvalidTextureFilterParam); in ValidateTextureMagFilterValue()
337 context->validationError(GL_INVALID_ENUM, kUnknownParameter); in ValidateTextureCompareModeValue()
361 context->validationError(GL_INVALID_ENUM, kUnknownParameter); in ValidateTextureCompareFuncValue()
373 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateTextureSRGBDecodeValue()
384 context->validationError(GL_INVALID_ENUM, kUnknownParameter); in ValidateTextureSRGBDecodeValue()
396 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateTextureSRGBOverrideValue()
407 context->validationError(GL_INVALID_ENUM, kUnknownParameter); in ValidateTextureSRGBOverrideValue()
418 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateTextureMaxAnisotropyExtensionEnabled()
436 context->validationError(GL_INVALID_VALUE, kOutsideOfBounds); in ValidateTextureMaxAnisotropyValue()
791 context->validationError(GL_INVALID_VALUE, kNegativePrimcount); in ValidateDrawElementsInstancedBase()
823 context->validationError(GL_INVALID_VALUE, kNegativePrimcount); in ValidateDrawArraysInstancedBase()
873 context->validationError(GL_INVALID_OPERATION, kNoZeroDivisor); in ValidateDrawInstancedANGLE()
983 context->validationError(GL_INVALID_VALUE, kNegativeSize); in ValidImageSizeParameters()
993 context->validationError(GL_INVALID_VALUE, kTextureNotPow2); in ValidImageSizeParameters()
999 context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); in ValidImageSizeParameters()
1142 context->validationError(GL_INVALID_OPERATION, kIntegerOverflow); in ValidImageDataSize()
1156 context->validationError(GL_INVALID_OPERATION, kIntegerOverflow); in ValidImageDataSize()
1162 context->validationError(GL_INVALID_OPERATION, in ValidImageDataSize()
1172 context->validationError(GL_INVALID_OPERATION, kImageSizeMustBeZero); in ValidImageDataSize()
1178 context->validationError(GL_INVALID_OPERATION, kImageSizeTooSmall); in ValidImageDataSize()
1223 context->validationError(GL_INVALID_VALUE, kStrideExceedsWebGLLimit); in ValidateWebGLVertexAttribPointer()
1238 context->validationError(GL_INVALID_OPERATION, kOffsetMustBeMultipleOfType); in ValidateWebGLVertexAttribPointer()
1244 context->validationError(GL_INVALID_OPERATION, kStrideMustBeMultipleOfType); in ValidateWebGLVertexAttribPointer()
1264 context->validationError(GL_INVALID_OPERATION, kExpectedProgramName); in GetValidProgramNoResolve()
1268 context->validationError(GL_INVALID_VALUE, kInvalidProgramName); in GetValidProgramNoResolve()
1295 context->validationError(GL_INVALID_OPERATION, kExpectedShaderName); in GetValidShader()
1299 context->validationError(GL_INVALID_VALUE, kInvalidShaderName); in GetValidShader()
1312 context->validationError(GL_INVALID_ENUM, kInvalidAttachment); in ValidateAttachmentTarget()
1320 context->validationError(GL_INVALID_OPERATION, kInvalidAttachment); in ValidateAttachmentTarget()
1337 context->validationError(GL_INVALID_ENUM, kInvalidAttachment); in ValidateAttachmentTarget()
1343 context->validationError(GL_INVALID_ENUM, kInvalidAttachment); in ValidateAttachmentTarget()
1363 context->validationError(GL_INVALID_ENUM, kInvalidRenderbufferTarget); in ValidateRenderbufferStorageParametersBase()
1369 context->validationError(GL_INVALID_VALUE, kInvalidRenderbufferWidthHeight); in ValidateRenderbufferStorageParametersBase()
1379 context->validationError(GL_INVALID_ENUM, kInvalidRenderbufferInternalFormat); in ValidateRenderbufferStorageParametersBase()
1389 context->validationError(GL_INVALID_ENUM, kInvalidRenderbufferInternalFormat); in ValidateRenderbufferStorageParametersBase()
1395 context->validationError(GL_INVALID_VALUE, kResourceMaxRenderbufferSize); in ValidateRenderbufferStorageParametersBase()
1402 context->validationError(GL_INVALID_OPERATION, kInvalidRenderbufferTarget); in ValidateRenderbufferStorageParametersBase()
1428 context->validationError(GL_INVALID_ENUM, kBlitInvalidFilter); in ValidateBlitFramebufferParameters()
1434 context->validationError(GL_INVALID_VALUE, kBlitInvalidMask); in ValidateBlitFramebufferParameters()
1442 context->validationError(GL_INVALID_OPERATION, kBlitOnlyNearestForNonColor); in ValidateBlitFramebufferParameters()
1452 context->validationError(GL_INVALID_FRAMEBUFFER_OPERATION, kBlitFramebufferMissing); in ValidateBlitFramebufferParameters()
1470 context->validationError(GL_INVALID_OPERATION, kBlitYUVFramebuffer); in ValidateBlitFramebufferParameters()
1481 context->validationError(GL_INVALID_OPERATION, kBlitFeedbackLoop); in ValidateBlitFramebufferParameters()
1497 context->validationError(GL_INVALID_VALUE, kBlitDimensionsOutOfRange); in ValidateBlitFramebufferParameters()
1543 context->validationError(GL_INVALID_OPERATION, in ValidateBlitFramebufferParameters()
1550 context->validationError(GL_INVALID_OPERATION, kBlitTypeMismatchFixedPoint); in ValidateBlitFramebufferParameters()
1557 context->validationError(GL_INVALID_OPERATION, in ValidateBlitFramebufferParameters()
1564 context->validationError(GL_INVALID_OPERATION, in ValidateBlitFramebufferParameters()
1572 context->validationError(GL_INVALID_OPERATION, in ValidateBlitFramebufferParameters()
1580 context->validationError(GL_INVALID_OPERATION, kBlitSameImageColor); in ValidateBlitFramebufferParameters()
1588 context->validationError(GL_INVALID_OPERATION, kBlitIntegerWithLinearFilter); in ValidateBlitFramebufferParameters()
1598 context->validationError(GL_INVALID_OPERATION, kBlitMissingColor); in ValidateBlitFramebufferParameters()
1618 context->validationError(GL_INVALID_OPERATION, in ValidateBlitFramebufferParameters()
1625 context->validationError(GL_INVALID_OPERATION, kBlitMultisampledBoundsMismatch); in ValidateBlitFramebufferParameters()
1631 context->validationError(GL_INVALID_OPERATION, kBlitSameImageDepthOrStencil); in ValidateBlitFramebufferParameters()
1638 context->validationError(GL_INVALID_OPERATION, kBlitMissingDepthOrStencil); in ValidateBlitFramebufferParameters()
1650 context->validationError(GL_INVALID_FRAMEBUFFER_OPERATION, kBlitFromMultiview); in ValidateBlitFramebufferParameters()
1655 context->validationError(GL_INVALID_FRAMEBUFFER_OPERATION, kBlitToMultiview); in ValidateBlitFramebufferParameters()
1666 context->validationError(GL_INVALID_ENUM, kInvalidFramebufferTarget); in ValidateBindFramebufferBase()
1673 context->validationError(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateBindFramebufferBase()
1686 context->validationError(GL_INVALID_ENUM, kInvalidRenderbufferTarget); in ValidateBindRenderbufferBase()
1693 context->validationError(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateBindRenderbufferBase()
1708 context->validationError(GL_INVALID_ENUM, kInvalidFramebufferTarget); in ValidateFramebufferRenderbufferBase()
1714 context->validationError(GL_INVALID_ENUM, kInvalidRenderbufferTarget); in ValidateFramebufferRenderbufferBase()
1723 context->validationError(GL_INVALID_OPERATION, kDefaultFramebufferTarget); in ValidateFramebufferRenderbufferBase()
1740 context->validationError(GL_INVALID_OPERATION, kInvalidRenderbufferTarget); in ValidateFramebufferRenderbufferBase()
1756 context->validationError(GL_INVALID_ENUM, kInvalidFramebufferTarget); in ValidateFramebufferTextureBase()
1771 context->validationError(GL_INVALID_OPERATION, kMissingTexture); in ValidateFramebufferTextureBase()
1777 context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); in ValidateFramebufferTextureBase()
1787 context->validationError(GL_INVALID_OPERATION, kDefaultFramebufferTarget); in ValidateFramebufferTextureBase()
1798 context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); in ValidateGenerateMipmapBase()
1806 context->validationError(GL_INVALID_OPERATION, kTextureNotBound); in ValidateGenerateMipmapBase()
1816 context->validationError(GL_INVALID_OPERATION, kBaseLevelOutOfRange); in ValidateGenerateMipmapBase()
1827 context->validationError(GL_INVALID_OPERATION, kGenerateMipmapNotAllowed); in ValidateGenerateMipmapBase()
1838 context->validationError(GL_INVALID_OPERATION, kGenerateMipmapNotAllowed); in ValidateGenerateMipmapBase()
1846 context->validationError(GL_INVALID_OPERATION, kGenerateMipmapNotAllowed); in ValidateGenerateMipmapBase()
1854 context->validationError(GL_INVALID_OPERATION, kGenerateMipmapNotAllowed); in ValidateGenerateMipmapBase()
1865 context->validationError(GL_INVALID_OPERATION, kTextureNotPow2); in ValidateGenerateMipmapBase()
1872 context->validationError(GL_INVALID_OPERATION, kCubemapIncomplete); in ValidateGenerateMipmapBase()
1880 context->validationError(GL_INVALID_OPERATION, kGenerateMipmapZeroSize); in ValidateGenerateMipmapBase()
1939 context->validationError(GL_INVALID_VALUE, kNegativeBufferSize); in ValidateReadnPixelsEXT()
1992 context->validationError(GL_INVALID_OPERATION, kQueryExtensionNotEnabled); in ValidateGenQueriesEXT()
2004 context->validationError(GL_INVALID_OPERATION, kQueryExtensionNotEnabled); in ValidateDeleteQueriesEXT()
2016 context->validationError(GL_INVALID_OPERATION, kQueryExtensionNotEnabled); in ValidateIsQueryEXT()
2027 context->validationError(GL_INVALID_ENUM, kInvalidQueryType); in ValidateBeginQueryBase()
2033 context->validationError(GL_INVALID_OPERATION, kInvalidQueryId); in ValidateBeginQueryBase()
2055 context->validationError(GL_INVALID_OPERATION, kOtherQueryActive); in ValidateBeginQueryBase()
2062 context->validationError(GL_INVALID_OPERATION, kInvalidQueryId); in ValidateBeginQueryBase()
2070 context->validationError(GL_INVALID_OPERATION, kQueryTargetMismatch); in ValidateBeginQueryBase()
2082 context->validationError(GL_INVALID_OPERATION, kQueryExtensionNotEnabled); in ValidateBeginQueryEXT()
2093 context->validationError(GL_INVALID_ENUM, kInvalidQueryType); in ValidateEndQueryBase()
2101 context->validationError(GL_INVALID_OPERATION, kQueryInactive); in ValidateEndQueryBase()
2113 context->validationError(GL_INVALID_OPERATION, kQueryExtensionNotEnabled); in ValidateEndQueryEXT()
2124 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateQueryCounterEXT()
2130 context->validationError(GL_INVALID_ENUM, kInvalidQueryTarget); in ValidateQueryCounterEXT()
2136 context->validationError(GL_INVALID_OPERATION, kInvalidQueryId); in ValidateQueryCounterEXT()
2144 context->validationError(GL_INVALID_OPERATION, kQueryActive); in ValidateQueryCounterEXT()
2163 context->validationError(GL_INVALID_ENUM, kInvalidQueryType); in ValidateGetQueryivBase()
2172 context->validationError(GL_INVALID_ENUM, kInvalidQueryTarget); in ValidateGetQueryivBase()
2180 context->validationError(GL_INVALID_ENUM, kInvalidPname); in ValidateGetQueryivBase()
2185 context->validationError(GL_INVALID_ENUM, kInvalidPname); in ValidateGetQueryivBase()
2206 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateGetQueryivEXT()
2254 context->validationError(GL_CONTEXT_LOST, kContextLost); in ValidateGetQueryObjectValueBase()
2272 context->validationError(GL_INVALID_OPERATION, kInvalidQueryId); in ValidateGetQueryObjectValueBase()
2278 context->validationError(GL_INVALID_OPERATION, kQueryActive); in ValidateGetQueryObjectValueBase()
2289 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetQueryObjectValueBase()
2303 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateGetQueryObjectivEXT()
2318 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateGetQueryObjectivRobustANGLE()
2352 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateGetQueryObjectuivEXT()
2368 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateGetQueryObjectuivRobustANGLE()
2401 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateGetQueryObjecti64vEXT()
2416 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateGetQueryObjecti64vRobustANGLE()
2449 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateGetQueryObjectui64vEXT()
2464 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateGetQueryObjectui64vRobustANGLE()
2499 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateUniformCommonBase()
2505 context->validationError(GL_INVALID_OPERATION, kInvalidProgramName); in ValidateUniformCommonBase()
2511 context->validationError(GL_INVALID_OPERATION, kProgramNotLinked); in ValidateUniformCommonBase()
2525 context->validationError(GL_INVALID_OPERATION, kInvalidUniformLocation); in ValidateUniformCommonBase()
2538 context->validationError(GL_INVALID_OPERATION, kInvalidUniformLocation); in ValidateUniformCommonBase()
2547 context->validationError(GL_INVALID_OPERATION, kInvalidUniformCount); in ValidateUniformCommonBase()
2576 context->validationError(GL_INVALID_VALUE, kSamplerUniformValueOutOfRange); in ValidateUniform1ivValue()
2583 context->validationError(GL_INVALID_OPERATION, kUniformTypeMismatch); in ValidateUniform1ivValue()
2595 context->validationError(GL_INVALID_OPERATION, kUniformTypeMismatch); in ValidateUniformMatrixValue()
2629 context->validationError(GL_INVALID_VALUE, kES3Required); in ValidateUniformMatrix()
2646 context->validationError(GL_INVALID_ENUM, kInvalidPname); in ValidateStateQuery()
2658 context->validationError(GL_INVALID_OPERATION, kIndexExceedsMaxDrawBuffer); in ValidateStateQuery()
2674 context->validationError(GL_INVALID_ENUM, kMultisampleArrayExtensionRequired); in ValidateStateQuery()
2681 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateStateQuery()
2689 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateStateQuery()
2700 context->validationError(GL_INVALID_ENUM, kTextureBufferExtensionNotAvailable); in ValidateStateQuery()
2718 context->validationError(GL_INVALID_OPERATION, kReadBufferNone); in ValidateStateQuery()
2725 context->validationError(GL_INVALID_OPERATION, kReadBufferNotAttached); in ValidateStateQuery()
2863 context->validationError(GL_INVALID_VALUE, kInvalidRenderbufferName); in ValidateCopyImageSubDataTarget()
2877 context->validationError(GL_INVALID_VALUE, kInvalidTextureName); in ValidateCopyImageSubDataTarget()
2884 context->validationError(GL_INVALID_ENUM, err::kTextureTypeMismatch); in ValidateCopyImageSubDataTarget()
2890 context->validationError(GL_INVALID_ENUM, kInvalidTarget); in ValidateCopyImageSubDataTarget()
2905 context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); in ValidateCopyImageSubDataLevel()
2918 context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); in ValidateCopyImageSubDataLevel()
2924 context->validationError(GL_INVALID_ENUM, kInvalidTarget); in ValidateCopyImageSubDataLevel()
2946 context->validationError(GL_INVALID_VALUE, kNegativeOffset); in ValidateCopyImageSubDataTargetRegion()
2957 context->validationError(GL_INVALID_VALUE, kSourceTextureTooSmall); in ValidateCopyImageSubDataTargetRegion()
2971 context->validationError(GL_INVALID_OPERATION, kNotTextureComplete); in ValidateCopyImageSubDataTargetRegion()
2991 context->validationError(GL_INVALID_VALUE, kSourceTextureTooSmall); in ValidateCopyImageSubDataTargetRegion()
3014 context->validationError(GL_INVALID_VALUE, kInvalidCompressedRegionSize); in ValidateCompressedRegion()
3053 context->validationError(GL_INVALID_ENUM, kInvalidTarget); in GetTargetFormatInfo()
3339 context->validationError(GL_INVALID_VALUE, kNegativeSize); in ValidateCopyImageSubDataBase()
3372 context->validationError(GL_INVALID_VALUE, kInvalidTextureLevel); in ValidateCopyImageSubDataBase()
3438 context->validationError(GL_INVALID_OPERATION, kIncompatibleTextures); in ValidateCopyImageSubDataBase()
3445 context->validationError(GL_INVALID_OPERATION, kSamplesOutOfRange); in ValidateCopyImageSubDataBase()
3471 context->validationError(GL_INVALID_VALUE, kNegativeOffset); in ValidateCopyTexImageParametersBase()
3477 context->validationError(GL_INVALID_VALUE, kNegativeSize); in ValidateCopyTexImageParametersBase()
3484 context->validationError(GL_INVALID_VALUE, kOffsetOverflow); in ValidateCopyTexImageParametersBase()
3490 context->validationError(GL_INVALID_VALUE, kInvalidBorder); in ValidateCopyTexImageParametersBase()
3496 context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); in ValidateCopyTexImageParametersBase()
3517 context->validationError(GL_INVALID_OPERATION, kReadBufferNone); in ValidateCopyTexImageParametersBase()
3528 context->validationError(GL_INVALID_OPERATION, kMissingReadAttachment); in ValidateCopyTexImageParametersBase()
3534 context->validationError(GL_INVALID_OPERATION, kCopyFromYUVFramebuffer); in ValidateCopyTexImageParametersBase()
3545 context->validationError(GL_INVALID_FRAMEBUFFER_OPERATION, kMultiviewReadFramebuffer); in ValidateCopyTexImageParametersBase()
3576 context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); in ValidateCopyTexImageParametersBase()
3583 context->validationError(GL_INVALID_OPERATION, kTextureNotBound); in ValidateCopyTexImageParametersBase()
3589 context->validationError(GL_INVALID_OPERATION, kTextureIsImmutable); in ValidateCopyTexImageParametersBase()
3599 context->validationError(GL_INVALID_OPERATION, kInvalidFormat); in ValidateCopyTexImageParametersBase()
3609 context->validationError(GL_INVALID_VALUE, kOffsetOverflow); in ValidateCopyTexImageParametersBase()
3618 context->validationError(GL_INVALID_VALUE, kCubemapIncomplete); in ValidateCopyTexImageParametersBase()
3624 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateCopyTexImageParametersBase()
3632 context->validationError(GL_INVALID_VALUE, kResourceMaxTextureSize); in ValidateCopyTexImageParametersBase()
3647 context->validationError(GL_INVALID_OPERATION, kFeedbackLoop); in ValidateCopyTexImageParametersBase()
3985 context->validationError(GL_INVALID_OPERATION, kInvalidDrawModeTransformFeedback); in RecordDrawModeError()
4009 context->validationError(GL_INVALID_ENUM, kGeometryShaderExtensionNotEnabled); in RecordDrawModeError()
4017 context->validationError(GL_INVALID_ENUM, kTessellationShaderExtensionNotEnabled); in RecordDrawModeError()
4023 context->validationError(GL_INVALID_ENUM, kInvalidDrawMode); in RecordDrawModeError()
4039 context->validationError(GL_INVALID_OPERATION, in RecordDrawModeError()
4047 context->validationError(GL_INVALID_OPERATION, in RecordDrawModeError()
4054 context->validationError(GL_INVALID_OPERATION, in RecordDrawModeError()
4072 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateDrawArraysInstancedANGLE()
4092 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateDrawArraysInstancedEXT()
4165 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateDrawElementsInstancedANGLE()
4186 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateDrawElementsInstancedEXT()
4204 context->validationError(GL_INVALID_VALUE, kProgramDoesNotExist); in ValidateGetUniformBase()
4216 context->validationError(GL_INVALID_OPERATION, kProgramNotLinked); in ValidateGetUniformBase()
4222 context->validationError(GL_INVALID_OPERATION, kInvalidUniformLocation); in ValidateGetUniformBase()
4247 context->validationError(GL_INVALID_VALUE, kNegativeBufferSize); in ValidateSizedGetUniform()
4259 context->validationError(GL_INVALID_OPERATION, kInsufficientBufferSize); in ValidateSizedGetUniform()
4385 context->validationError(GL_INVALID_OPERATION, kES3Required); in ValidateGetUniformuivRobustANGLE()
4410 context->validationError(GL_INVALID_VALUE, kNegativeAttachments); in ValidateDiscardFramebufferBase()
4420 context->validationError(GL_INVALID_ENUM, kDefaultFramebufferInvalidAttachment); in ValidateDiscardFramebufferBase()
4427 context->validationError(GL_INVALID_OPERATION, kExceedsMaxColorAttachments); in ValidateDiscardFramebufferBase()
4440 context->validationError(GL_INVALID_ENUM, in ValidateDiscardFramebufferBase()
4450 context->validationError(GL_INVALID_ENUM, in ValidateDiscardFramebufferBase()
4456 context->validationError(GL_INVALID_ENUM, kInvalidAttachment); in ValidateDiscardFramebufferBase()
4471 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateInsertEventMarkerEXT()
4495 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidatePushGroupMarkerEXT()
4519 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateEGLImageTargetTexture2DOES()
4528 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateEGLImageTargetTexture2DOES()
4535 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateEGLImageTargetTexture2DOES()
4542 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateEGLImageTargetTexture2DOES()
4547 context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); in ValidateEGLImageTargetTexture2DOES()
4556 context->validationError(GL_INVALID_VALUE, kInvalidEGLImage); in ValidateEGLImageTargetTexture2DOES()
4562 context->validationError(GL_INVALID_OPERATION, kEGLImageCannotCreate2DMultisampled); in ValidateEGLImageTargetTexture2DOES()
4568 context->validationError(GL_INVALID_OPERATION, kEGLImageTextureFormatNotSupported); in ValidateEGLImageTargetTexture2DOES()
4574 context->validationError(GL_INVALID_OPERATION, in ValidateEGLImageTargetTexture2DOES()
4581 context->validationError(GL_INVALID_OPERATION, in ValidateEGLImageTargetTexture2DOES()
4595 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateEGLImageTargetRenderbufferStorageOES()
4605 context->validationError(GL_INVALID_ENUM, kInvalidRenderbufferTarget); in ValidateEGLImageTargetRenderbufferStorageOES()
4614 context->validationError(GL_INVALID_VALUE, kInvalidEGLImage); in ValidateEGLImageTargetRenderbufferStorageOES()
4620 context->validationError(GL_INVALID_OPERATION, kEGLImageRenderbufferFormatNotSupported); in ValidateEGLImageTargetRenderbufferStorageOES()
4633 context->validationError(GL_INVALID_OPERATION, kInvalidVertexArray); in ValidateBindVertexArrayBase()
4656 context->validationError(GL_INVALID_ENUM, kInvalidProgramBinaryFormat); in ValidateProgramBinaryBase()
4663 context->validationError(GL_INVALID_OPERATION, kTransformFeedbackProgramBinary); in ValidateProgramBinaryBase()
4685 context->validationError(GL_INVALID_OPERATION, kProgramNotLinked); in ValidateGetProgramBinaryBase()
4691 context->validationError(GL_INVALID_OPERATION, kNoProgramBinaryFormats); in ValidateGetProgramBinaryBase()
4703 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateDrawBuffersBase()
4708 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); in ValidateDrawBuffersBase()
4732 context->validationError(GL_INVALID_ENUM, kInvalidDrawBuffer); in ValidateDrawBuffersBase()
4737 context->validationError(GL_INVALID_OPERATION, kExceedsMaxColorAttachments); in ValidateDrawBuffersBase()
4745 context->validationError(GL_INVALID_OPERATION, kInvalidDrawBufferValue); in ValidateDrawBuffersBase()
4756 context->validationError(GL_INVALID_OPERATION, kInvalidDrawBufferCountForDefault); in ValidateDrawBuffersBase()
4762 context->validationError(GL_INVALID_OPERATION, kDefaultFramebufferInvalidDrawBuffer); in ValidateDrawBuffersBase()
4783 context->validationError(GL_INVALID_ENUM, kInvalidBufferTypes); in ValidateGetBufferPointervBase()
4793 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetBufferPointervBase()
4802 context->validationError(GL_INVALID_OPERATION, kBufferPointerNotAvailable); in ValidateGetBufferPointervBase()
4818 context->validationError(GL_INVALID_ENUM, kInvalidBufferTypes); in ValidateUnmapBufferBase()
4826 context->validationError(GL_INVALID_OPERATION, kBufferNotMapped); in ValidateUnmapBufferBase()
4841 context->validationError(GL_INVALID_ENUM, kInvalidBufferTypes); in ValidateMapBufferRangeBase()
4847 context->validationError(GL_INVALID_VALUE, kNegativeOffset); in ValidateMapBufferRangeBase()
4853 context->validationError(GL_INVALID_VALUE, kNegativeLength); in ValidateMapBufferRangeBase()
4861 context->validationError(GL_INVALID_OPERATION, kBufferNotMappable); in ValidateMapBufferRangeBase()
4871 context->validationError(GL_INVALID_VALUE, kMapOutOfRange); in ValidateMapBufferRangeBase()
4888 context->validationError(GL_INVALID_VALUE, kInvalidAccessBits); in ValidateMapBufferRangeBase()
4900 context->validationError(GL_INVALID_OPERATION, kInvalidAccessBits); in ValidateMapBufferRangeBase()
4906 context->validationError(GL_INVALID_VALUE, kInvalidAccessBits); in ValidateMapBufferRangeBase()
4912 context->validationError(GL_INVALID_OPERATION, kLengthZero); in ValidateMapBufferRangeBase()
4918 context->validationError(GL_INVALID_OPERATION, kBufferAlreadyMapped); in ValidateMapBufferRangeBase()
4925 context->validationError(GL_INVALID_OPERATION, kInvalidAccessBitsReadWrite); in ValidateMapBufferRangeBase()
4934 context->validationError(GL_INVALID_OPERATION, kInvalidAccessBitsRead); in ValidateMapBufferRangeBase()
4940 context->validationError(GL_INVALID_OPERATION, kInvalidAccessBitsFlush); in ValidateMapBufferRangeBase()
4954 context->validationError(GL_INVALID_VALUE, kNegativeOffset); in ValidateFlushMappedBufferRangeBase()
4960 context->validationError(GL_INVALID_VALUE, kNegativeLength); in ValidateFlushMappedBufferRangeBase()
4966 context->validationError(GL_INVALID_ENUM, kInvalidBufferTypes); in ValidateFlushMappedBufferRangeBase()
4974 context->validationError(GL_INVALID_OPERATION, kInvalidFlushZero); in ValidateFlushMappedBufferRangeBase()
4980 context->validationError(GL_INVALID_OPERATION, kInvalidFlushTarget); in ValidateFlushMappedBufferRangeBase()
4991 context->validationError(GL_INVALID_VALUE, kInvalidFlushOutOfRange); in ValidateFlushMappedBufferRangeBase()
5002 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateGenOrDelete()
5012 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateRobustEntryPoint()
5018 context->validationError(GL_INVALID_VALUE, kNegativeBufferSize); in ValidateRobustEntryPoint()
5029 context->validationError(GL_INVALID_OPERATION, kInsufficientParams); in ValidateRobustBufferSize()
5044 context->validationError(GL_INVALID_ENUM, kInvalidFramebufferTarget); in ValidateGetFramebufferAttachmentParameterivBase()
5063 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetFramebufferAttachmentParameterivBase()
5071 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetFramebufferAttachmentParameterivBase()
5079 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetFramebufferAttachmentParameterivBase()
5094 context->validationError(GL_INVALID_ENUM, kES3Required); in ValidateGetFramebufferAttachmentParameterivBase()
5103 context->validationError(GL_INVALID_ENUM, kGeometryShaderExtensionNotEnabled); in ValidateGetFramebufferAttachmentParameterivBase()
5109 context->validationError(GL_INVALID_ENUM, kInvalidPname); in ValidateGetFramebufferAttachmentParameterivBase()
5121 context->validationError(GL_INVALID_ENUM, kInvalidAttachment); in ValidateGetFramebufferAttachmentParameterivBase()
5129 context->validationError(GL_INVALID_ENUM, kInvalidAttachment); in ValidateGetFramebufferAttachmentParameterivBase()
5145 context->validationError(GL_INVALID_ENUM, kInvalidAttachment); in ValidateGetFramebufferAttachmentParameterivBase()
5158 context->validationError(GL_INVALID_OPERATION, kDefaultFramebufferTarget); in ValidateGetFramebufferAttachmentParameterivBase()
5170 context->validationError(GL_INVALID_OPERATION, kInvalidAttachment); in ValidateGetFramebufferAttachmentParameterivBase()
5191 context->validationError(GL_INVALID_OPERATION, kInvalidAttachment); in ValidateGetFramebufferAttachmentParameterivBase()
5197 context->validationError(GL_INVALID_OPERATION, kInvalidAttachment); in ValidateGetFramebufferAttachmentParameterivBase()
5216 context->validationError(GL_INVALID_ENUM, kFramebufferIncompleteAttachment); in ValidateGetFramebufferAttachmentParameterivBase()
5224 context->validationError(GL_INVALID_ENUM, kFramebufferIncompleteAttachment); in ValidateGetFramebufferAttachmentParameterivBase()
5232 context->validationError(GL_INVALID_ENUM, kFramebufferIncompleteAttachment); in ValidateGetFramebufferAttachmentParameterivBase()
5240 context->validationError(GL_INVALID_OPERATION, kInvalidAttachment); in ValidateGetFramebufferAttachmentParameterivBase()
5248 context->validationError(GL_INVALID_ENUM, kFramebufferIncompleteAttachment); in ValidateGetFramebufferAttachmentParameterivBase()
5274 context->validationError(GL_INVALID_ENUM, in ValidateGetFramebufferAttachmentParameterivBase()
5283 context->validationError(GL_INVALID_ENUM, in ValidateGetFramebufferAttachmentParameterivBase()
5289 context->validationError(GL_INVALID_OPERATION, in ValidateGetFramebufferAttachmentParameterivBase()
5404 context->validationError(GL_CONTEXT_LOST, kContextLost); in ValidateGetProgramivBase()
5444 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetProgramivBase()
5457 context->validationError(GL_INVALID_ENUM, kEnumRequiresGLES30); in ValidateGetProgramivBase()
5466 context->validationError(GL_INVALID_ENUM, kEnumRequiresGLES31); in ValidateGetProgramivBase()
5474 context->validationError(GL_INVALID_ENUM, kEnumRequiresGLES31); in ValidateGetProgramivBase()
5484 context->validationError(GL_INVALID_OPERATION, kProgramNotLinked); in ValidateGetProgramivBase()
5489 context->validationError(GL_INVALID_OPERATION, kNoActiveComputeShaderStage); in ValidateGetProgramivBase()
5501 context->validationError(GL_INVALID_ENUM, kGeometryShaderExtensionNotEnabled); in ValidateGetProgramivBase()
5512 context->validationError(GL_INVALID_OPERATION, kProgramNotLinked); in ValidateGetProgramivBase()
5517 context->validationError(GL_INVALID_OPERATION, kNoActiveGeometryShaderStage); in ValidateGetProgramivBase()
5525 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateGetProgramivBase()
5537 context->validationError(GL_INVALID_ENUM, kTessellationShaderExtensionNotEnabled); in ValidateGetProgramivBase()
5542 context->validationError(GL_INVALID_OPERATION, kProgramNotLinked); in ValidateGetProgramivBase()
5547 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetProgramivBase()
6116 context->validationError(GL_INVALID_OPERATION, kNoDefinedClearConversion); in ValidateWebGLFramebufferAttachmentClearType()
6138 context->validationError(GL_INVALID_OPERATION, kCompressedDataSizeTooSmall); in ValidateRobustCompressedTexImageBase()
6157 context->validationError(GL_INVALID_ENUM, kInvalidBufferTypes); in ValidateGetBufferParameterBase()
6165 context->validationError(GL_INVALID_OPERATION, kBufferNotBound); in ValidateGetBufferParameterBase()
6180 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetBufferParameterBase()
6190 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetBufferParameterBase()
6198 context->validationError(GL_INVALID_ENUM, kInvalidMapPointerQuery); in ValidateGetBufferParameterBase()
6208 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetBufferParameterBase()
6216 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateGetBufferParameterBase()
6224 context->validationError(GL_INVALID_ENUM, in ValidateGetBufferParameterBase()
6231 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetBufferParameterBase()
6256 context->validationError(GL_INVALID_ENUM, kInvalidRenderbufferTarget); in ValidateGetRenderbufferParameterivBase()
6263 context->validationError(GL_INVALID_OPERATION, kRenderbufferNotBound); in ValidateGetRenderbufferParameterivBase()
6283 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateGetRenderbufferParameterivBase()
6291 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateGetRenderbufferParameterivBase()
6300 context->validationError(GL_INVALID_ENUM, kGetImageExtensionNotEnabled); in ValidateGetRenderbufferParameterivBase()
6308 context->validationError(GL_INVALID_ENUM, in ValidateGetRenderbufferParameterivBase()
6315 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetRenderbufferParameterivBase()
6338 context->validationError(GL_CONTEXT_LOST, kContextLost); in ValidateGetShaderivBase()
6369 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateGetShaderivBase()
6377 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateGetShaderivBase()
6383 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetShaderivBase()
6407 context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); in ValidateGetTexParameterBase()
6414 context->validationError(GL_INVALID_ENUM, kTextureNotBound); in ValidateGetTexParameterBase()
6420 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetTexParameterBase()
6435 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetTexParameterBase()
6450 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetTexParameterBase()
6467 context->validationError(GL_INVALID_ENUM, kEnumRequiresGLES30); in ValidateGetTexParameterBase()
6476 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetTexParameterBase()
6484 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetTexParameterBase()
6493 context->validationError(GL_INVALID_ENUM, kEnumRequiresGLES31); in ValidateGetTexParameterBase()
6504 context->validationError(GL_INVALID_ENUM, kGLES1Only); in ValidateGetTexParameterBase()
6512 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetTexParameterBase()
6521 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateGetTexParameterBase()
6529 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateGetTexParameterBase()
6538 context->validationError(GL_INVALID_ENUM, kGetImageExtensionNotEnabled); in ValidateGetTexParameterBase()
6546 context->validationError(GL_INVALID_ENUM, in ValidateGetTexParameterBase()
6553 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetTexParameterBase()
6578 context->validationError(GL_INVALID_OPERATION, kES3Required); in ValidateGetVertexAttribBase()
6584 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxVertexAttribute); in ValidateGetVertexAttribBase()
6592 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetVertexAttribBase()
6616 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetVertexAttribBase()
6624 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetVertexAttribBase()
6633 context->validationError(GL_INVALID_ENUM, kEnumRequiresGLES31); in ValidateGetVertexAttribBase()
6639 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetVertexAttribBase()
6675 context->validationError(GL_INVALID_OPERATION, kBufferMapped); in ValidatePixelPack()
6681 context->validationError(GL_INVALID_OPERATION, kPixelPackBufferBoundForTransformFeedback); in ValidatePixelPack()
6694 context->validationError(GL_INVALID_OPERATION, kIntegerOverflow); in ValidatePixelPack()
6702 context->validationError(GL_INVALID_OPERATION, kInsufficientBufferSize); in ValidatePixelPack()
6716 context->validationError(GL_INVALID_OPERATION, kParamOverflow); in ValidatePixelPack()
6725 context->validationError(GL_INVALID_OPERATION, kIntegerOverflow); in ValidatePixelPack()
6743 context->validationError(GL_INVALID_OPERATION, kInvalidPackParametersForWebGL); in ValidatePixelPack()
6779 context->validationError(GL_INVALID_VALUE, kNegativeSize); in ValidateReadPixelsBase()
6801 context->validationError(GL_INVALID_OPERATION, kReadBufferNone); in ValidateReadPixelsBase()
6825 context->validationError(GL_INVALID_OPERATION, kMissingReadAttachment); in ValidateReadPixelsBase()
6834 context->validationError(GL_INVALID_FRAMEBUFFER_OPERATION, kMultiviewReadFramebuffer); in ValidateReadPixelsBase()
6849 context->validationError(GL_INVALID_ENUM, kInvalidFormat); in ValidateReadPixelsBase()
6855 context->validationError(GL_INVALID_ENUM, kInvalidType); in ValidateReadPixelsBase()
6880 context->validationError(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); in ValidateReadPixelsBase()
6922 context->validationError(GL_INVALID_OPERATION, kIntegerOverflow); in ValidateReadPixelsBase()
6929 context->validationError(GL_INVALID_OPERATION, kIntegerOverflow); in ValidateReadPixelsBase()
6957 context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); in ValidateTexParameterBase()
6964 context->validationError(GL_INVALID_ENUM, kTextureNotBound); in ValidateTexParameterBase()
6971 context->validationError(GL_INVALID_OPERATION, kInsufficientBufferSize); in ValidateTexParameterBase()
6977 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateTexParameterBase()
6997 context->validationError(GL_INVALID_ENUM, kES3Required); in ValidateTexParameterBase()
7003 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateTexParameterBase()
7008 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateTexParameterBase()
7016 context->validationError(GL_INVALID_ENUM, kGLES1Only); in ValidateTexParameterBase()
7039 context->validationError(GL_INVALID_ENUM, kInvalidPname); in ValidateTexParameterBase()
7081 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateTexParameterBase()
7092 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateTexParameterBase()
7142 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateTexParameterBase()
7150 context->validationError(GL_INVALID_VALUE, kBaseLevelNegative); in ValidateTexParameterBase()
7155 context->validationError(GL_INVALID_OPERATION, kBaseLevelNonZero); in ValidateTexParameterBase()
7162 context->validationError(GL_INVALID_OPERATION, kBaseLevelNonZero); in ValidateTexParameterBase()
7167 context->validationError(GL_INVALID_OPERATION, kBaseLevelNonZero); in ValidateTexParameterBase()
7175 context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); in ValidateTexParameterBase()
7183 context->validationError(GL_INVALID_ENUM, kEnumRequiresGLES31); in ValidateTexParameterBase()
7193 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateTexParameterBase()
7215 context->validationError(GL_INVALID_ENUM, kGLES1Only); in ValidateTexParameterBase()
7223 context->validationError(GL_INVALID_ENUM, kGLES1Only); in ValidateTexParameterBase()
7228 context->validationError(GL_INVALID_OPERATION, kInsufficientBufferSize); in ValidateTexParameterBase()
7237 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateTexParameterBase()
7242 context->validationError(GL_INVALID_ENUM, kInsufficientBufferSize); in ValidateTexParameterBase()
7250 context->validationError(GL_INVALID_ENUM, in ValidateTexParameterBase()
7258 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateTexParameterBase()
7288 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxVertexAttribute); in ValidateVertexAttribIndex()
7308 context->validationError(GL_INVALID_OPERATION, kES3Required); in ValidateGetActiveUniformBlockivBase()
7320 context->validationError(GL_INVALID_VALUE, kIndexExceedsActiveUniformBlockCount); in ValidateGetActiveUniformBlockivBase()
7336 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetActiveUniformBlockivBase()
7367 context->validationError(GL_INVALID_OPERATION, kES3Required); in ValidateSamplerParameterBase()
7373 context->validationError(GL_INVALID_OPERATION, kInvalidSampler); in ValidateSamplerParameterBase()
7380 context->validationError(GL_INVALID_OPERATION, kInsufficientBufferSize); in ValidateSamplerParameterBase()
7449 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateSamplerParameterBase()
7454 context->validationError(GL_INVALID_ENUM, kInsufficientBufferSize); in ValidateSamplerParameterBase()
7460 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateSamplerParameterBase()
7498 context->validationError(GL_INVALID_OPERATION, kES3Required); in ValidateGetSamplerParameterBase()
7504 context->validationError(GL_INVALID_OPERATION, kInvalidSampler); in ValidateGetSamplerParameterBase()
7531 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetSamplerParameterBase()
7540 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateGetSamplerParameterBase()
7546 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetSamplerParameterBase()
7571 context->validationError(GL_INVALID_OPERATION, kES3Required); in ValidateGetInternalFormativBase()
7578 context->validationError(GL_INVALID_ENUM, kFormatNotRenderable); in ValidateGetInternalFormativBase()
7591 context->validationError(GL_INVALID_ENUM, in ValidateGetInternalFormativBase()
7599 context->validationError(GL_INVALID_ENUM, kMultisampleArrayExtensionRequired); in ValidateGetInternalFormativBase()
7604 context->validationError(GL_INVALID_ENUM, kInvalidTarget); in ValidateGetInternalFormativBase()
7610 context->validationError(GL_INVALID_VALUE, kInsufficientBufferSize); in ValidateGetInternalFormativBase()
7626 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateGetInternalFormativBase()
7648 context->validationError(GL_INVALID_OPERATION, kInvalidMultisampledFramebufferOperation); in ValidateFramebufferNotMultisampled()
7658 context->validationError(GL_INVALID_ENUM, kInvalidMultitextureUnit); in ValidateMultitextureUnit()
7674 context->validationError(GL_INVALID_VALUE, kTextureWidthOrHeightOutOfRange); in ValidateTexStorageMultisample()
7680 context->validationError(GL_INVALID_VALUE, kSamplesZero); in ValidateTexStorageMultisample()
7687 context->validationError(GL_INVALID_ENUM, kRenderableInternalFormat); in ValidateTexStorageMultisample()
7696 context->validationError(GL_INVALID_ENUM, kUnsizedInternalFormatUnsupported); in ValidateTexStorageMultisample()
7702 context->validationError(GL_INVALID_OPERATION, kSamplesOutOfRange); in ValidateTexStorageMultisample()
7709 context->validationError(GL_INVALID_OPERATION, kZeroBoundToTarget); in ValidateTexStorageMultisample()
7715 context->validationError(GL_INVALID_OPERATION, kImmutableTextureBound); in ValidateTexStorageMultisample()
7730 context->validationError(GL_INVALID_ENUM, kInvalidTarget); in ValidateTexStorage2DMultisampleBase()
7736 context->validationError(GL_INVALID_VALUE, kTextureSizeTooSmall); in ValidateTexStorage2DMultisampleBase()
7759 context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); in ValidateGetTexLevelParameterBase()
7765 context->validationError(GL_INVALID_ENUM, kTextureNotBound); in ValidateGetTexLevelParameterBase()
7771 context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); in ValidateGetTexLevelParameterBase()
7801 context->validationError(GL_INVALID_ENUM, in ValidateGetTexLevelParameterBase()
7813 context->validationError(GL_INVALID_ENUM, kTextureBufferExtensionNotAvailable); in ValidateGetTexLevelParameterBase()
7819 context->validationError(GL_INVALID_ENUM, kInvalidPname); in ValidateGetTexLevelParameterBase()
7837 context->validationError(GL_INVALID_ENUM, kInvalidPname); in ValidateGetMultisamplefvBase()
7846 context->validationError(GL_INVALID_VALUE, kIndexExceedsSamples); in ValidateGetMultisamplefvBase()
7857 context->validationError(GL_INVALID_VALUE, kInvalidSampleMaskNumber); in ValidateSampleMaskiBase()
7872 context->validationError(GL_INVALID_OPERATION, kIntegerOverflow); in RecordDrawAttribsError()
7878 context->validationError(GL_INVALID_OPERATION, kInsufficientVertexBufferSize); in RecordDrawAttribsError()
7888 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateLoseContextCHROMIUM()
7900 context->validationError(GL_INVALID_ENUM, kInvalidResetStatus); in ValidateLoseContextCHROMIUM()
7911 context->validationError(GL_INVALID_ENUM, kInvalidResetStatus); in ValidateLoseContextCHROMIUM()
7930 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateTexImage2DExternalANGLE()
7937 context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); in ValidateTexImage2DExternalANGLE()
7967 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateInvalidateTextureANGLE()
7973 context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); in ValidateInvalidateTextureANGLE()