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Lines Matching refs:Context

14 bool ValidateBeginQueryIndexed(const Context *context, GLenum target, GLuint index, QueryID id)  in ValidateBeginQueryIndexed()
19 bool ValidateDrawTransformFeedback(const Context *context, GLenum mode, TransformFeedbackID id) in ValidateDrawTransformFeedback()
24 bool ValidateDrawTransformFeedbackStream(const Context *context, in ValidateDrawTransformFeedbackStream()
32 bool ValidateEndQueryIndexed(const Context *context, GLenum target, GLuint index) in ValidateEndQueryIndexed()
37 bool ValidateGetActiveSubroutineName(const Context *context, in ValidateGetActiveSubroutineName()
48 bool ValidateGetActiveSubroutineUniformName(const Context *context, in ValidateGetActiveSubroutineUniformName()
59 bool ValidateGetActiveSubroutineUniformiv(const Context *context, in ValidateGetActiveSubroutineUniformiv()
69 bool ValidateGetProgramStageiv(const Context *context, in ValidateGetProgramStageiv()
78 bool ValidateGetQueryIndexediv(const Context *context, in ValidateGetQueryIndexediv()
87 bool ValidateGetSubroutineIndex(const Context *context, in ValidateGetSubroutineIndex()
95 bool ValidateGetSubroutineUniformLocation(const Context *context, in ValidateGetSubroutineUniformLocation()
103 bool ValidateGetUniformSubroutineuiv(const Context *context, in ValidateGetUniformSubroutineuiv()
111 bool ValidateGetUniformdv(const Context *context, in ValidateGetUniformdv()
119 bool ValidatePatchParameterfv(const Context *context, GLenum pname, const GLfloat *values) in ValidatePatchParameterfv()
124 bool ValidateUniform1d(const Context *context, UniformLocation location, GLdouble x) in ValidateUniform1d()
129 bool ValidateUniform1dv(const Context *context, in ValidateUniform1dv()
137 bool ValidateUniform2d(const Context *context, UniformLocation location, GLdouble x, GLdouble y) in ValidateUniform2d()
142 bool ValidateUniform2dv(const Context *context, in ValidateUniform2dv()
150 bool ValidateUniform3d(const Context *context, in ValidateUniform3d()
159 bool ValidateUniform3dv(const Context *context, in ValidateUniform3dv()
167 bool ValidateUniform4d(const Context *context, in ValidateUniform4d()
177 bool ValidateUniform4dv(const Context *context, in ValidateUniform4dv()
185 bool ValidateUniformMatrix2dv(const Context *context, in ValidateUniformMatrix2dv()
194 bool ValidateUniformMatrix2x3dv(const Context *context, in ValidateUniformMatrix2x3dv()
203 bool ValidateUniformMatrix2x4dv(const Context *context, in ValidateUniformMatrix2x4dv()
212 bool ValidateUniformMatrix3dv(const Context *context, in ValidateUniformMatrix3dv()
221 bool ValidateUniformMatrix3x2dv(const Context *context, in ValidateUniformMatrix3x2dv()
230 bool ValidateUniformMatrix3x4dv(const Context *context, in ValidateUniformMatrix3x4dv()
239 bool ValidateUniformMatrix4dv(const Context *context, in ValidateUniformMatrix4dv()
248 bool ValidateUniformMatrix4x2dv(const Context *context, in ValidateUniformMatrix4x2dv()
257 bool ValidateUniformMatrix4x3dv(const Context *context, in ValidateUniformMatrix4x3dv()
266 bool ValidateUniformSubroutinesuiv(const Context *context, in ValidateUniformSubroutinesuiv()
274 bool ValidateDepthRangeArrayv(const Context *context, in ValidateDepthRangeArrayv()
282 bool ValidateDepthRangeIndexed(const Context *context, GLuint index, GLdouble n, GLdouble f) in ValidateDepthRangeIndexed()
287 bool ValidateGetDoublei_v(const Context *context, GLenum target, GLuint index, const GLdouble *data) in ValidateGetDoublei_v()
292 bool ValidateGetFloati_v(const Context *context, GLenum target, GLuint index, const GLfloat *data) in ValidateGetFloati_v()
297 bool ValidateGetVertexAttribLdv(const Context *context, in ValidateGetVertexAttribLdv()
305 bool ValidateProgramUniform1d(const Context *context, in ValidateProgramUniform1d()
313 bool ValidateProgramUniform1dv(const Context *context, in ValidateProgramUniform1dv()
322 bool ValidateProgramUniform2d(const Context *context, in ValidateProgramUniform2d()
331 bool ValidateProgramUniform2dv(const Context *context, in ValidateProgramUniform2dv()
340 bool ValidateProgramUniform3d(const Context *context, in ValidateProgramUniform3d()
350 bool ValidateProgramUniform3dv(const Context *context, in ValidateProgramUniform3dv()
359 bool ValidateProgramUniform4d(const Context *context, in ValidateProgramUniform4d()
370 bool ValidateProgramUniform4dv(const Context *context, in ValidateProgramUniform4dv()
379 bool ValidateProgramUniformMatrix2dv(const Context *context, in ValidateProgramUniformMatrix2dv()
389 bool ValidateProgramUniformMatrix2x3dv(const Context *context, in ValidateProgramUniformMatrix2x3dv()
399 bool ValidateProgramUniformMatrix2x4dv(const Context *context, in ValidateProgramUniformMatrix2x4dv()
409 bool ValidateProgramUniformMatrix3dv(const Context *context, in ValidateProgramUniformMatrix3dv()
419 bool ValidateProgramUniformMatrix3x2dv(const Context *context, in ValidateProgramUniformMatrix3x2dv()
429 bool ValidateProgramUniformMatrix3x4dv(const Context *context, in ValidateProgramUniformMatrix3x4dv()
439 bool ValidateProgramUniformMatrix4dv(const Context *context, in ValidateProgramUniformMatrix4dv()
449 bool ValidateProgramUniformMatrix4x2dv(const Context *context, in ValidateProgramUniformMatrix4x2dv()
459 bool ValidateProgramUniformMatrix4x3dv(const Context *context, in ValidateProgramUniformMatrix4x3dv()
469 bool ValidateScissorArrayv(const Context *context, GLuint first, GLsizei count, const GLint *v) in ValidateScissorArrayv()
474 bool ValidateScissorIndexed(const Context *context, in ValidateScissorIndexed()
484 bool ValidateScissorIndexedv(const Context *context, GLuint index, const GLint *v) in ValidateScissorIndexedv()
489 bool ValidateVertexAttribL1d(const Context *context, GLuint index, GLdouble x) in ValidateVertexAttribL1d()
494 bool ValidateVertexAttribL1dv(const Context *context, GLuint index, const GLdouble *v) in ValidateVertexAttribL1dv()
499 bool ValidateVertexAttribL2d(const Context *context, GLuint index, GLdouble x, GLdouble y) in ValidateVertexAttribL2d()
504 bool ValidateVertexAttribL2dv(const Context *context, GLuint index, const GLdouble *v) in ValidateVertexAttribL2dv()
509 bool ValidateVertexAttribL3d(const Context *context, in ValidateVertexAttribL3d()
518 bool ValidateVertexAttribL3dv(const Context *context, GLuint index, const GLdouble *v) in ValidateVertexAttribL3dv()
523 bool ValidateVertexAttribL4d(const Context *context, in ValidateVertexAttribL4d()
533 bool ValidateVertexAttribL4dv(const Context *context, GLuint index, const GLdouble *v) in ValidateVertexAttribL4dv()
538 bool ValidateVertexAttribLPointer(const Context *context, in ValidateVertexAttribLPointer()
548 bool ValidateViewportArrayv(const Context *context, GLuint first, GLsizei count, const GLfloat *v) in ValidateViewportArrayv()
553 bool ValidateViewportIndexedf(const Context *context, in ValidateViewportIndexedf()
563 bool ValidateViewportIndexedfv(const Context *context, GLuint index, const GLfloat *v) in ValidateViewportIndexedfv()
568 bool ValidateDrawArraysInstancedBaseInstance(const Context *context, in ValidateDrawArraysInstancedBaseInstance()
578 bool ValidateDrawElementsInstancedBaseInstance(const Context *context, in ValidateDrawElementsInstancedBaseInstance()
589 bool ValidateDrawElementsInstancedBaseVertexBaseInstance(const Context *context, in ValidateDrawElementsInstancedBaseVertexBaseInstance()
601 bool ValidateDrawTransformFeedbackInstanced(const Context *context, in ValidateDrawTransformFeedbackInstanced()
609 bool ValidateDrawTransformFeedbackStreamInstanced(const Context *context, in ValidateDrawTransformFeedbackStreamInstanced()
618 bool ValidateGetActiveAtomicCounterBufferiv(const Context *context, in ValidateGetActiveAtomicCounterBufferiv()
627 bool ValidateTexStorage1D(const Context *context, in ValidateTexStorage1D()
636 bool ValidateClearBufferData(const Context *context, in ValidateClearBufferData()
646 bool ValidateClearBufferSubData(const Context *context, in ValidateClearBufferSubData()
658 bool ValidateGetInternalformati64v(const Context *context, in ValidateGetInternalformati64v()
668 bool ValidateGetProgramResourceLocationIndex(const Context *context, in ValidateGetProgramResourceLocationIndex()
676 bool ValidateInvalidateBufferData(const Context *context, BufferID buffer) in ValidateInvalidateBufferData()
681 bool ValidateInvalidateBufferSubData(const Context *context, in ValidateInvalidateBufferSubData()
689 bool ValidateInvalidateTexImage(const Context *context, TextureID texture, GLint level) in ValidateInvalidateTexImage()
694 bool ValidateInvalidateTexSubImage(const Context *context, in ValidateInvalidateTexSubImage()
707 bool ValidateMultiDrawArraysIndirect(const Context *context, in ValidateMultiDrawArraysIndirect()
716 bool ValidateMultiDrawElementsIndirect(const Context *context, in ValidateMultiDrawElementsIndirect()
726 bool ValidateShaderStorageBlockBinding(const Context *context, in ValidateShaderStorageBlockBinding()
734 bool ValidateTextureView(const Context *context, in ValidateTextureView()
747 bool ValidateVertexAttribLFormat(const Context *context, in ValidateVertexAttribLFormat()
756 bool ValidateBindBuffersBase(const Context *context, in ValidateBindBuffersBase()
765 bool ValidateBindBuffersRange(const Context *context, in ValidateBindBuffersRange()
776 bool ValidateBindImageTextures(const Context *context, in ValidateBindImageTextures()
784 bool ValidateBindSamplers(const Context *context, in ValidateBindSamplers()
792 bool ValidateBindTextures(const Context *context, in ValidateBindTextures()
800 bool ValidateBindVertexBuffers(const Context *context, in ValidateBindVertexBuffers()
810 bool ValidateBufferStorage(const Context *context, in ValidateBufferStorage()
819 bool ValidateClearTexImage(const Context *context, in ValidateClearTexImage()
829 bool ValidateClearTexSubImage(const Context *context, in ValidateClearTexSubImage()
845 bool ValidateBindTextureUnit(const Context *context, GLuint unit, TextureID texture) in ValidateBindTextureUnit()
850 bool ValidateBlitNamedFramebuffer(const Context *context, in ValidateBlitNamedFramebuffer()
867 bool ValidateCheckNamedFramebufferStatus(const Context *context, in ValidateCheckNamedFramebufferStatus()
874 bool ValidateClearNamedBufferData(const Context *context, in ValidateClearNamedBufferData()
884 bool ValidateClearNamedBufferSubData(const Context *context, in ValidateClearNamedBufferSubData()
896 bool ValidateClearNamedFramebufferfi(const Context *context, in ValidateClearNamedFramebufferfi()
906 bool ValidateClearNamedFramebufferfv(const Context *context, in ValidateClearNamedFramebufferfv()
915 bool ValidateClearNamedFramebufferiv(const Context *context, in ValidateClearNamedFramebufferiv()
924 bool ValidateClearNamedFramebufferuiv(const Context *context, in ValidateClearNamedFramebufferuiv()
933 bool ValidateClipControl(const Context *context, GLenum origin, GLenum depth) in ValidateClipControl()
938 bool ValidateCompressedTextureSubImage1D(const Context *context, in ValidateCompressedTextureSubImage1D()
950 bool ValidateCompressedTextureSubImage2D(const Context *context, in ValidateCompressedTextureSubImage2D()
964 bool ValidateCompressedTextureSubImage3D(const Context *context, in ValidateCompressedTextureSubImage3D()
980 bool ValidateCopyNamedBufferSubData(const Context *context, in ValidateCopyNamedBufferSubData()
990 bool ValidateCopyTextureSubImage1D(const Context *context, in ValidateCopyTextureSubImage1D()
1001 bool ValidateCopyTextureSubImage2D(const Context *context, in ValidateCopyTextureSubImage2D()
1014 bool ValidateCopyTextureSubImage3D(const Context *context, in ValidateCopyTextureSubImage3D()
1028 bool ValidateCreateBuffers(const Context *context, GLsizei n, const BufferID *buffers) in ValidateCreateBuffers()
1033 bool ValidateCreateFramebuffers(const Context *context, GLsizei n, const GLuint *framebuffers) in ValidateCreateFramebuffers()
1038 bool ValidateCreateProgramPipelines(const Context *context, GLsizei n, const GLuint *pipelines) in ValidateCreateProgramPipelines()
1043 bool ValidateCreateQueries(const Context *context, GLenum target, GLsizei n, const GLuint *ids) in ValidateCreateQueries()
1048 bool ValidateCreateRenderbuffers(const Context *context, in ValidateCreateRenderbuffers()
1055 bool ValidateCreateSamplers(const Context *context, GLsizei n, const GLuint *samplers) in ValidateCreateSamplers()
1060 bool ValidateCreateTextures(const Context *context, in ValidateCreateTextures()
1068 bool ValidateCreateTransformFeedbacks(const Context *context, GLsizei n, const GLuint *ids) in ValidateCreateTransformFeedbacks()
1073 bool ValidateCreateVertexArrays(const Context *context, GLsizei n, const VertexArrayID *arrays) in ValidateCreateVertexArrays()
1078 bool ValidateDisableVertexArrayAttrib(const Context *context, VertexArrayID vaobj, GLuint index) in ValidateDisableVertexArrayAttrib()
1083 bool ValidateEnableVertexArrayAttrib(const Context *context, VertexArrayID vaobj, GLuint index) in ValidateEnableVertexArrayAttrib()
1088 bool ValidateFlushMappedNamedBufferRange(const Context *context, in ValidateFlushMappedNamedBufferRange()
1096 bool ValidateGenerateTextureMipmap(const Context *context, TextureID texture) in ValidateGenerateTextureMipmap()
1101 bool ValidateGetCompressedTextureImage(const Context *context, in ValidateGetCompressedTextureImage()
1110 bool ValidateGetCompressedTextureSubImage(const Context *context, in ValidateGetCompressedTextureSubImage()
1125 bool ValidateGetNamedBufferParameteri64v(const Context *context, in ValidateGetNamedBufferParameteri64v()
1133 bool ValidateGetNamedBufferParameteriv(const Context *context, in ValidateGetNamedBufferParameteriv()
1141 bool ValidateGetNamedBufferPointerv(const Context *context, in ValidateGetNamedBufferPointerv()
1149 bool ValidateGetNamedBufferSubData(const Context *context, in ValidateGetNamedBufferSubData()
1158 bool ValidateGetNamedFramebufferAttachmentParameteriv(const Context *context, in ValidateGetNamedFramebufferAttachmentParameteriv()
1167 bool ValidateGetNamedFramebufferParameteriv(const Context *context, in ValidateGetNamedFramebufferParameteriv()
1175 bool ValidateGetNamedRenderbufferParameteriv(const Context *context, in ValidateGetNamedRenderbufferParameteriv()
1183 bool ValidateGetQueryBufferObjecti64v(const Context *context, in ValidateGetQueryBufferObjecti64v()
1192 bool ValidateGetQueryBufferObjectiv(const Context *context, in ValidateGetQueryBufferObjectiv()
1201 bool ValidateGetQueryBufferObjectui64v(const Context *context, in ValidateGetQueryBufferObjectui64v()
1210 bool ValidateGetQueryBufferObjectuiv(const Context *context, in ValidateGetQueryBufferObjectuiv()
1219 bool ValidateGetTextureImage(const Context *context, in ValidateGetTextureImage()
1230 bool ValidateGetTextureLevelParameterfv(const Context *context, in ValidateGetTextureLevelParameterfv()
1239 bool ValidateGetTextureLevelParameteriv(const Context *context, in ValidateGetTextureLevelParameteriv()
1248 bool ValidateGetTextureParameterIiv(const Context *context, in ValidateGetTextureParameterIiv()
1256 bool ValidateGetTextureParameterIuiv(const Context *context, in ValidateGetTextureParameterIuiv()
1264 bool ValidateGetTextureParameterfv(const Context *context, in ValidateGetTextureParameterfv()
1272 bool ValidateGetTextureParameteriv(const Context *context, in ValidateGetTextureParameteriv()
1280 bool ValidateGetTextureSubImage(const Context *context, in ValidateGetTextureSubImage()
1297 bool ValidateGetTransformFeedbacki64_v(const Context *context, in ValidateGetTransformFeedbacki64_v()
1306 bool ValidateGetTransformFeedbacki_v(const Context *context, in ValidateGetTransformFeedbacki_v()
1315 bool ValidateGetTransformFeedbackiv(const Context *context, in ValidateGetTransformFeedbackiv()
1323 bool ValidateGetVertexArrayIndexed64iv(const Context *context, in ValidateGetVertexArrayIndexed64iv()
1332 bool ValidateGetVertexArrayIndexediv(const Context *context, in ValidateGetVertexArrayIndexediv()
1341 bool ValidateGetVertexArrayiv(const Context *context, in ValidateGetVertexArrayiv()
1349 bool ValidateGetnColorTable(const Context *context, in ValidateGetnColorTable()
1359 bool ValidateGetnCompressedTexImage(const Context *context, in ValidateGetnCompressedTexImage()
1368 bool ValidateGetnConvolutionFilter(const Context *context, in ValidateGetnConvolutionFilter()
1378 bool ValidateGetnHistogram(const Context *context, in ValidateGetnHistogram()
1389 bool ValidateGetnMapdv(const Context *context, in ValidateGetnMapdv()
1398 bool ValidateGetnMapfv(const Context *context, in ValidateGetnMapfv()
1407 bool ValidateGetnMapiv(const Context *context, in ValidateGetnMapiv()
1416 bool ValidateGetnMinmax(const Context *context, in ValidateGetnMinmax()
1427 bool ValidateGetnPixelMapfv(const Context *context, in ValidateGetnPixelMapfv()
1435 bool ValidateGetnPixelMapuiv(const Context *context, in ValidateGetnPixelMapuiv()
1443 bool ValidateGetnPixelMapusv(const Context *context, in ValidateGetnPixelMapusv()
1451 bool ValidateGetnPolygonStipple(const Context *context, GLsizei bufSize, const GLubyte *pattern) in ValidateGetnPolygonStipple()
1456 bool ValidateGetnSeparableFilter(const Context *context, in ValidateGetnSeparableFilter()
1469 bool ValidateGetnTexImage(const Context *context, in ValidateGetnTexImage()
1480 bool ValidateGetnUniformdv(const Context *context, in ValidateGetnUniformdv()
1489 bool ValidateInvalidateNamedFramebufferData(const Context *context, in ValidateInvalidateNamedFramebufferData()
1497 bool ValidateInvalidateNamedFramebufferSubData(const Context *context, in ValidateInvalidateNamedFramebufferSubData()
1509 bool ValidateMapNamedBuffer(const Context *context, BufferID buffer, GLenum access) in ValidateMapNamedBuffer()
1514 bool ValidateMapNamedBufferRange(const Context *context, in ValidateMapNamedBufferRange()
1523 bool ValidateNamedBufferData(const Context *context, in ValidateNamedBufferData()
1532 bool ValidateNamedBufferStorage(const Context *context, in ValidateNamedBufferStorage()
1541 bool ValidateNamedBufferSubData(const Context *context, in ValidateNamedBufferSubData()
1550 bool ValidateNamedFramebufferDrawBuffer(const Context *context, in ValidateNamedFramebufferDrawBuffer()
1557 bool ValidateNamedFramebufferDrawBuffers(const Context *context, in ValidateNamedFramebufferDrawBuffers()
1565 bool ValidateNamedFramebufferParameteri(const Context *context, in ValidateNamedFramebufferParameteri()
1573 bool ValidateNamedFramebufferReadBuffer(const Context *context, in ValidateNamedFramebufferReadBuffer()
1580 bool ValidateNamedFramebufferRenderbuffer(const Context *context, in ValidateNamedFramebufferRenderbuffer()
1589 bool ValidateNamedFramebufferTexture(const Context *context, in ValidateNamedFramebufferTexture()
1598 bool ValidateNamedFramebufferTextureLayer(const Context *context, in ValidateNamedFramebufferTextureLayer()
1608 bool ValidateNamedRenderbufferStorage(const Context *context, in ValidateNamedRenderbufferStorage()
1617 bool ValidateNamedRenderbufferStorageMultisample(const Context *context, in ValidateNamedRenderbufferStorageMultisample()
1627 bool ValidateTextureBarrier(const Context *context) in ValidateTextureBarrier()
1632 bool ValidateTextureBuffer(const Context *context, in ValidateTextureBuffer()
1640 bool ValidateTextureBufferRange(const Context *context, in ValidateTextureBufferRange()
1650 bool ValidateTextureParameterIiv(const Context *context, in ValidateTextureParameterIiv()
1658 bool ValidateTextureParameterIuiv(const Context *context, in ValidateTextureParameterIuiv()
1666 bool ValidateTextureParameterf(const Context *context, in ValidateTextureParameterf()
1674 bool ValidateTextureParameterfv(const Context *context, in ValidateTextureParameterfv()
1682 bool ValidateTextureParameteri(const Context *context, TextureID texture, GLenum pname, GLint param) in ValidateTextureParameteri()
1687 bool ValidateTextureParameteriv(const Context *context, in ValidateTextureParameteriv()
1695 bool ValidateTextureStorage1D(const Context *context, in ValidateTextureStorage1D()
1704 bool ValidateTextureStorage2D(const Context *context, in ValidateTextureStorage2D()
1714 bool ValidateTextureStorage2DMultisample(const Context *context, in ValidateTextureStorage2DMultisample()
1725 bool ValidateTextureStorage3D(const Context *context, in ValidateTextureStorage3D()
1736 bool ValidateTextureStorage3DMultisample(const Context *context, in ValidateTextureStorage3DMultisample()
1748 bool ValidateTextureSubImage1D(const Context *context, in ValidateTextureSubImage1D()
1760 bool ValidateTextureSubImage2D(const Context *context, in ValidateTextureSubImage2D()
1774 bool ValidateTextureSubImage3D(const Context *context, in ValidateTextureSubImage3D()
1790 bool ValidateTransformFeedbackBufferBase(const Context *context, in ValidateTransformFeedbackBufferBase()
1798 bool ValidateTransformFeedbackBufferRange(const Context *context, in ValidateTransformFeedbackBufferRange()
1808 bool ValidateUnmapNamedBuffer(const Context *context, BufferID buffer) in ValidateUnmapNamedBuffer()
1813 bool ValidateVertexArrayAttribBinding(const Context *context, in ValidateVertexArrayAttribBinding()
1821 bool ValidateVertexArrayAttribFormat(const Context *context, in ValidateVertexArrayAttribFormat()
1832 bool ValidateVertexArrayAttribIFormat(const Context *context, in ValidateVertexArrayAttribIFormat()
1842 bool ValidateVertexArrayAttribLFormat(const Context *context, in ValidateVertexArrayAttribLFormat()
1852 bool ValidateVertexArrayBindingDivisor(const Context *context, in ValidateVertexArrayBindingDivisor()
1860 bool ValidateVertexArrayElementBuffer(const Context *context, VertexArrayID vaobj, BufferID buffer) in ValidateVertexArrayElementBuffer()
1865 bool ValidateVertexArrayVertexBuffer(const Context *context, in ValidateVertexArrayVertexBuffer()
1875 bool ValidateVertexArrayVertexBuffers(const Context *context, in ValidateVertexArrayVertexBuffers()
1886 bool ValidateMultiDrawArraysIndirectCount(const Context *context, in ValidateMultiDrawArraysIndirectCount()
1896 bool ValidateMultiDrawElementsIndirectCount(const Context *context, in ValidateMultiDrawElementsIndirectCount()
1907 bool ValidatePolygonOffsetClamp(const Context *context, in ValidatePolygonOffsetClamp()
1915 bool ValidateSpecializeShader(const Context *context, in ValidateSpecializeShader()