Lines Matching refs:essl31_shaders
1297 ANGLE_GL_PROGRAM(gradientProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
1298 essl31_shaders::fs::RedGreenGradient()); in TEST_P()
1299 drawQuad(gradientProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1344 ANGLE_GL_PROGRAM(gradientProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
1345 essl31_shaders::fs::RedGreenGradient()); in TEST_P()
1346 drawQuad(gradientProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1396 ANGLE_GL_PROGRAM(redProgram, essl31_shaders::vs::Simple(), essl31_shaders::fs::Red()); in TEST_P()
1397 drawQuad(redProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1411 ANGLE_GL_PROGRAM(greenProgram, essl31_shaders::vs::Simple(), essl31_shaders::fs::Green()); in TEST_P()
1412 drawQuad(greenProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1457 ANGLE_GL_PROGRAM(redProgram, essl31_shaders::vs::Simple(), essl31_shaders::fs::Red()); in TEST_P()
1458 drawQuad(redProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1514 ANGLE_GL_PROGRAM(gradientProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
1515 essl31_shaders::fs::RedGreenGradient()); in TEST_P()
1516 drawQuad(gradientProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1591 ANGLE_GL_PROGRAM(gradientProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
1592 essl31_shaders::fs::RedGreenGradient()); in TEST_P()
1593 drawQuad(gradientProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1794 ANGLE_GL_PROGRAM(gradientProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
1795 essl31_shaders::fs::RedGreenGradient()); in TEST_P()
1796 drawQuad(gradientProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1922 ANGLE_GL_PROGRAM(gradientProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
1923 essl31_shaders::fs::RedGreenGradient()); in TEST_P()
1924 drawQuad(gradientProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1985 ANGLE_GL_PROGRAM(gradientProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
1986 essl31_shaders::fs::RedGreenGradient()); in TEST_P()
1987 drawQuad(gradientProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()