Lines Matching refs:maxVaryings
1649 GLint maxVaryings = 0; in TEST_P() local
1650 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1652 VaryingTestBase(0, 0, 0, 0, 0, 0, maxVaryings, 0, false, false, false, true); in TEST_P()
1658 GLint maxVaryings = 0; in TEST_P() local
1659 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1662 VaryingTestBase(0, 0, 0, 0, 0, 0, maxVaryings - 1, 0, true, false, false, true); in TEST_P()
1668 GLint maxVaryings = 0; in TEST_P() local
1669 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1672 VaryingTestBase(0, 0, 0, 0, 0, 0, maxVaryings - 2, 0, true, true, false, true); in TEST_P()
1678 GLint maxVaryings = 0; in TEST_P() local
1679 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1682 VaryingTestBase(0, 0, 0, 0, 0, 0, maxVaryings - 3, 0, true, true, true, true); in TEST_P()
1691 GLint maxVaryings = 0; in TEST_P() local
1692 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1694 VaryingTestBase(maxVaryings, 0, 0, 0, 0, 0, 0, 0, true, false, false, false); in TEST_P()
1695 VaryingTestBase(maxVaryings - 1, 0, 0, 0, 0, 0, 0, 0, true, true, false, false); in TEST_P()
1696 VaryingTestBase(maxVaryings - 2, 0, 0, 0, 0, 0, 0, 0, true, true, false, true); in TEST_P()
1699 VaryingTestBase(maxVaryings - 2, 0, 0, 0, 0, 0, 0, 0, true, true, true, true); in TEST_P()
1706 GLint maxVaryings = 0; in TEST_P() local
1707 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1710 VaryingTestBase(0, 0, maxVaryings, 0, 0, 0, 0, 0, true, false, false, !IsD3D9()); in TEST_P()
1715 GLint maxVaryings = 0; in TEST_P() local
1716 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1718 VaryingTestBase(0, 0, 0, 0, maxVaryings, 0, 0, 0, false, false, false, true); in TEST_P()
1723 GLint maxVaryings = 0; in TEST_P() local
1724 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1726 VaryingTestBase(0, 0, 0, 0, 0, maxVaryings / 2, 0, 0, false, false, false, true); in TEST_P()
1732 GLint maxVaryings = 0; in TEST_P() local
1733 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1735 VaryingTestBase(1, 0, 0, 0, maxVaryings, 0, 0, 0, false, false, false, !IsD3D9()); in TEST_P()
1744 GLint maxVaryings = 0; in TEST_P() local
1745 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1747 VaryingTestBase(0, 1, 0, 0, 0, maxVaryings / 2, 0, 0, false, false, false, !IsD3D9()); in TEST_P()
1761 GLint maxVaryings = 0; in TEST_P() local
1762 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1764 VaryingTestBase(0, 0, 2 * maxVaryings, 0, 0, 0, 0, 0, false, false, false, !IsD3D9()); in TEST_P()
1782 GLint maxVaryings = 0; in TEST_P() local
1783 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1788 GLint maxVec2Arrays = (maxVaryings >> 1) << 1; in TEST_P()
1802 GLint maxVaryings = 0; in TEST_P() local
1803 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
1809 const GLint vec4Count = maxVaryings - 1; in TEST_P()
3521 GLint maxVaryings = 0; in TEST_P() local
3522 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
3526 VaryingTestBase(0, 0, 0, 0, 0, 0, maxVaryings, 0, true, false, false, false); in TEST_P()
3531 GLint maxVaryings = 0; in TEST_P() local
3532 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
3536 VaryingTestBase(0, 0, 0, 0, 0, 0, maxVaryings, 0, false, true, false, false); in TEST_P()
3541 GLint maxVaryings = 0; in TEST_P() local
3542 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
3544 VaryingTestBase(0, 0, 0, 0, maxVaryings + 1, 0, 0, 0, false, false, false, false); in TEST_P()
3549 GLint maxVaryings = 0; in TEST_P() local
3550 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
3552 VaryingTestBase(0, 0, 0, 0, 0, maxVaryings / 2 + 1, 0, 0, false, false, false, false); in TEST_P()
3557 GLint maxVaryings = 0; in TEST_P() local
3558 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
3560 VaryingTestBase(0, 0, 1, 0, maxVaryings, 0, 0, 0, false, false, false, false); in TEST_P()
3565 GLint maxVaryings = 0; in TEST_P() local
3566 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
3568 VaryingTestBase(0, 0, 2 * maxVaryings + 1, 0, 0, 0, 0, 0, false, false, false, false); in TEST_P()
3573 GLint maxVaryings = 0; in TEST_P() local
3574 glGetIntegerv(GL_MAX_VARYING_VECTORS, &maxVaryings); in TEST_P()
3576 VaryingTestBase(0, maxVaryings / 2 + 1, 0, 0, 0, 0, 0, maxVaryings / 2, false, false, false, in TEST_P()