Lines Matching refs:GLBuffer
766 GLBuffer positionBuffer; in vertexAttribArrayBitBufferWriteThenVertexRead()
770 GLBuffer vertexBuffer; in vertexAttribArrayBitBufferWriteThenVertexRead()
827 GLBuffer vertexBuffer; in vertexAttribArrayBitVertexReadThenBufferWrite()
853 GLBuffer positionBuffer; in vertexAttribArrayBitVertexReadThenBufferWrite()
918 GLBuffer positionBuffer; in elementArrayBitBufferWriteThenIndexRead()
922 GLBuffer indexBuffer; in elementArrayBitBufferWriteThenIndexRead()
979 GLBuffer indexBuffer; in elementArrayBitIndexReadThenBufferWrite()
1002 GLBuffer positionBuffer; in elementArrayBitIndexReadThenBufferWrite()
1073 GLBuffer positionBuffer; in uniformBitBufferWriteThenUBORead()
1077 GLBuffer uniformBuffer; in uniformBitBufferWriteThenUBORead()
1127 GLBuffer uniformBuffer; in uniformBitUBOReadThenBufferWrite()
1150 GLBuffer positionBuffer; in uniformBitUBOReadThenBufferWrite()
1214 GLBuffer positionBuffer; in commandBitBufferWriteThenIndirectRead()
1218 GLBuffer indirectBuffer; in commandBitBufferWriteThenIndirectRead()
1277 GLBuffer indirectBuffer; in commandBitIndirectReadThenBufferWrite()
1305 GLBuffer positionBuffer; in commandBitIndirectReadThenBufferWrite()
1338 GLBuffer positionBuffer; in pixelBufferBitBufferWriteThenPack()
1342 GLBuffer packBuffer; in pixelBufferBitBufferWriteThenPack()
1397 GLBuffer positionBuffer; in pixelBufferBitBufferWriteThenUnpack()
1401 GLBuffer unpackBuffer; in pixelBufferBitBufferWriteThenUnpack()
1456 GLBuffer packBuffer; in pixelBufferBitPackThenBufferWrite()
1477 GLBuffer positionBuffer; in pixelBufferBitPackThenBufferWrite()
1510 GLBuffer unpackBuffer; in pixelBufferBitUnpackThenBufferWrite()
1533 GLBuffer positionBuffer; in pixelBufferBitUnpackThenBufferWrite()
1559 GLBuffer srcBuffer; in bufferUpdateBitBufferWriteThenCopy()
1572 GLBuffer positionBuffer; in bufferUpdateBitBufferWriteThenCopy()
1576 GLBuffer writeBuffer; in bufferUpdateBitBufferWriteThenCopy()
1622 GLBuffer srcBuffer; in bufferUpdateBitCopyThenBufferWrite()
1634 GLBuffer writeBuffer; in bufferUpdateBitCopyThenBufferWrite()
1654 GLBuffer positionBuffer; in bufferUpdateBitCopyThenBufferWrite()
1727 GLBuffer positionBuffer; in transformFeedbackBitBufferWriteThenCapture()
1731 GLBuffer xfbBuffer; in transformFeedbackBitBufferWriteThenCapture()
1785 GLBuffer xfbBuffer; in transformFeedbackBitCaptureThenBufferWrite()
1810 GLBuffer positionBuffer; in transformFeedbackBitCaptureThenBufferWrite()
1884 GLBuffer positionBuffer; in atomicCounterBitBufferWriteThenAtomic()
1888 GLBuffer atomicCounterBuffer; in atomicCounterBitBufferWriteThenAtomic()
1946 GLBuffer atomicCounterBuffer; in atomicCounterBitAtomicThenBufferWrite()
1969 GLBuffer positionBuffer; in atomicCounterBitAtomicThenBufferWrite()
2038 GLBuffer positionBuffer; in shaderStorageBitBufferWriteThenBufferRead()
2042 GLBuffer writeBuffer; in shaderStorageBitBufferWriteThenBufferRead()
2093 GLBuffer writeBuffer; in shaderStorageBitBufferReadThenBufferWrite()
2116 GLBuffer positionBuffer; in shaderStorageBitBufferReadThenBufferWrite()
2202 GLBuffer positionBuffer; in textureFetchBitImageWriteThenSamplerRead()
2206 GLBuffer textureBufferStorage; in textureFetchBitImageWriteThenSamplerRead()
2256 GLBuffer textureBufferStorage; in textureFetchBitSamplerReadThenImageWrite()
2278 GLBuffer positionBuffer; in textureFetchBitSamplerReadThenImageWrite()
2372 GLBuffer positionBuffer; in shaderImageAccessBitImageWriteThenImageRead()
2376 GLBuffer textureBufferStorage; in shaderImageAccessBitImageWriteThenImageRead()
2425 GLBuffer textureBufferStorage; in shaderImageAccessBitImageReadThenImageWrite()
2447 GLBuffer positionBuffer; in shaderImageAccessBitImageReadThenImageWrite()
2480 GLBuffer positionBuffer; in textureUpdateBitImageWriteThenCopy()
2484 GLBuffer textureBufferStorage; in textureUpdateBitImageWriteThenCopy()
2532 GLBuffer textureBufferStorage; in textureUpdateBitCopyThenImageWrite()
2550 GLBuffer positionBuffer; in textureUpdateBitCopyThenImageWrite()
2583 GLBuffer positionBuffer; in framebufferBitImageWriteThenDraw()
2587 GLBuffer textureBufferStorage; in framebufferBitImageWriteThenDraw()
2659 GLBuffer positionBuffer; in framebufferBitImageWriteThenReadPixels()
2663 GLBuffer textureBufferStorage; in framebufferBitImageWriteThenReadPixels()
2692 GLBuffer packBuffer; in framebufferBitImageWriteThenReadPixels()
2734 GLBuffer positionBuffer; in framebufferBitImageWriteThenCopy()
2738 GLBuffer textureBufferStorage; in framebufferBitImageWriteThenCopy()
2802 GLBuffer positionBuffer; in framebufferBitImageWriteThenBlit()
2806 GLBuffer textureBufferStorage; in framebufferBitImageWriteThenBlit()
2865 GLBuffer textureBufferStorage; in framebufferBitDrawThenImageWrite()
2874 GLBuffer positionBuffer; in framebufferBitDrawThenImageWrite()
2929 GLBuffer textureBufferStorage; in framebufferBitReadPixelsThenImageWrite()
2935 GLBuffer packBuffer; in framebufferBitReadPixelsThenImageWrite()
2962 GLBuffer positionBuffer; in framebufferBitReadPixelsThenImageWrite()
3005 GLBuffer textureBufferStorage; in framebufferBitCopyThenImageWrite()
3034 GLBuffer positionBuffer; in framebufferBitCopyThenImageWrite()
3074 GLBuffer textureBufferStorage; in framebufferBitBlitThenImageWrite()
3101 GLBuffer positionBuffer; in framebufferBitBlitThenImageWrite()