Lines Matching refs:getWindowWidth
187 createRGBInitData(getWindowWidth(), getWindowHeight(), 0, 0, 255); // Blue in testSetUp()
189 createRGBInitData(getWindowWidth(), getWindowHeight(), 255, 255, 255); // White in testSetUp()
191 createRGBInitData((getWindowWidth() / 2), (getWindowHeight() / 2), 0, 255, 0); // Green in testSetUp()
193 createRGBInitData((getWindowWidth() / 4), (getWindowHeight() / 4), 255, 0, 0); // Red in testSetUp()
200 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in testSetUp()
205 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in testSetUp()
210 TexImageCubeMapFaces(0, GL_RGB, getWindowWidth(), GL_RGB, GL_UNSIGNED_BYTE, nullptr); in testSetUp()
211 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, getWindowWidth(), getWindowWidth(), in testSetUp()
452 const int w = getWindowWidth() - 1; in verifyAllMips()
505 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in TEST_P()
513 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
514 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
517 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
518 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::blue); in TEST_P()
521 clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
522 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::blue); in TEST_P()
526 while (getWindowWidth() / (1U << n) >= 1) in TEST_P()
528 glTexImage2D(GL_TEXTURE_2D, n, GL_RGB, getWindowWidth() / (1U << n), in TEST_P()
529 getWindowWidth() / (1U << n), 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
535 glTexImage2D(GL_TEXTURE_2D, 1, GL_RGB, getWindowWidth() / 2, getWindowHeight() / 2, 0, GL_RGB, in TEST_P()
540 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
541 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
545 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
546 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::blue); in TEST_P()
552 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
553 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::green); in TEST_P()
557 clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
558 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::black); in TEST_P()
561 glTexImage2D(GL_TEXTURE_2D, 2, GL_RGB, getWindowWidth() / 4, getWindowHeight() / 4, 0, GL_RGB, in TEST_P()
566 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
567 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
570 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
571 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::green); in TEST_P()
574 clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
575 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::red); in TEST_P()
580 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
581 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
582 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
583 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::blue); in TEST_P()
584 clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
585 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::blue); in TEST_P()
589 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in TEST_P()
593 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
594 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::white); in TEST_P()
595 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
596 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::white); in TEST_P()
597 clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
598 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::white); in TEST_P()
603 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
604 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::white); in TEST_P()
605 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
606 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::green); in TEST_P()
607 clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
608 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::red); in TEST_P()
761 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in TEST_P()
772 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
773 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
776 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
777 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::blue); in TEST_P()
780 clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
781 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::blue); in TEST_P()
787 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
788 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
797 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
798 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::red); in TEST_P()
801 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
802 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::blue); in TEST_P()
805 clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
806 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::blue); in TEST_P()
815 uint32_t width = getWindowWidth(); in TEST_P()
826 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
827 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, kInitData[0]); in TEST_P()
837 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
838 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, kInitData[0]); in TEST_P()
847 uint32_t width = getWindowWidth(); in TEST_P()
866 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
867 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, kInitData[0]); in TEST_P()
878 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
879 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, kModifyData[0]); in TEST_P()
903 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
904 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
907 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
908 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::blue); in TEST_P()
911 clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
912 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::blue); in TEST_P()
932 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
933 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
941 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
942 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
949 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
950 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
954 clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
955 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::blue); in TEST_P()
963 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
964 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::green); in TEST_P()
968 clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
969 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::blue); in TEST_P()
977 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
978 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::green); in TEST_P()
982 clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
983 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::green); in TEST_P()
999 int maxLevel = 1 + static_cast<int>(floor(log2(std::max(getWindowWidth(), getWindowHeight())))); in TEST_P()
1003 glTexImage2D(GL_TEXTURE_2D, i, GL_RGB, getWindowWidth() >> i, getWindowHeight() >> i, 0, in TEST_P()
1009 createRGBInitData(getWindowWidth() * 2, getWindowHeight() * 2, 255, 0, 255); in TEST_P()
1019 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
1020 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
1023 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
1024 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::green); in TEST_P()
1027 clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
1028 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::red); in TEST_P()
1036 createRGBInitData(getWindowWidth() * 2, getWindowHeight() * 2, 255, 255, 0); in TEST_P()
1038 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth() * 2, getWindowHeight() * 2, 0, GL_RGB, in TEST_P()
1043 glTexImage2D(GL_TEXTURE_2D, i + 1, GL_RGB, getWindowWidth() >> i, getWindowHeight() >> i, 0, in TEST_P()
1052 clearAndDrawQuad(m2DProgram, getWindowWidth() * 2, getWindowHeight() * 2); in TEST_P()
1053 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::yellow); in TEST_P()
1056 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
1057 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::blue); in TEST_P()
1060 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
1061 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::green); in TEST_P()
1112 clearAndDrawQuad(mCubeProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
1118 clearAndDrawQuad(mCubeProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
1123 clearAndDrawQuad(mCubeProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
1130 clearAndDrawQuad(mCubeProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
1135 clearAndDrawQuad(mCubeProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
1141 clearAndDrawQuad(mCubeProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
1158 clearAndDrawQuad(mCubeProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
1165 clearAndDrawQuad(mCubeProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
1169 clearAndDrawQuad(mCubeProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
1186 int px = getWindowWidth() / 2; in TEST_P()
1274 int px = getWindowWidth() / 2; in TEST_P()
1394 int px = getWindowWidth() / 2; in TEST_P()
1514 int px = getWindowWidth() / 2; in TEST_P()
1572 int px = getWindowWidth() / 2; in TEST_P()
1612 int px = getWindowWidth() / 2; in TEST_P()
1705 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P()
1708 std::vector<GLColor> pixelsBlue(getWindowWidth() * getWindowHeight(), GLColor::blue); in TEST_P()
1709 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in TEST_P()
1713 std::vector<GLColor> pixelsRed(getWindowWidth() * getWindowHeight() / 4, GLColor::red); in TEST_P()
1714 glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA8, getWindowWidth() / 2, getWindowHeight() / 2, 0, in TEST_P()
1718 std::vector<GLColor> pixelsGreen(getWindowWidth() * getWindowHeight() / 16, GLColor::green); in TEST_P()
1719 glTexImage2D(GL_TEXTURE_2D, 2, GL_RGBA8, getWindowWidth() / 4, getWindowHeight() / 4, 0, in TEST_P()
1734 clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
1735 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::red); in TEST_P()
1739 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
1740 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
1779 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
1780 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, kLevel1Data[0]); in TEST_P()
1790 clearAndDrawQuad(m2DProgram, getWindowWidth() / scale, getWindowHeight() / scale); in TEST_P()
1791 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / scale / 2, getWindowHeight() / scale / 2, in TEST_P()
1801 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
1802 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, kLevel0Data[0]); in TEST_P()
1808 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
1809 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, kLevel6Data[0]); in TEST_P()
1826 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P()
1829 std::vector<GLColor> pixelsBlue(getWindowWidth() * getWindowWidth(), GLColor::blue); in TEST_P()
1830 TexImageCubeMapFaces(0, GL_RGBA8, getWindowWidth(), GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
1834 std::vector<GLColor> pixelsRed(getWindowWidth() * getWindowWidth() / 4, GLColor::red); in TEST_P()
1835 TexImageCubeMapFaces(1, GL_RGBA8, getWindowWidth() / 2, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
1839 std::vector<GLColor> pixelsGreen(getWindowWidth() * getWindowWidth() / 16, GLColor::green); in TEST_P()
1840 TexImageCubeMapFaces(2, GL_RGBA8, getWindowWidth() / 4, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
1855 clearAndDrawQuad(mCubeProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
1856 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::red); in TEST_P()
1865 clearAndDrawQuad(mCubeProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
1866 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
1883 std::vector<GLColor> pixelsBlue(getWindowWidth() * getWindowHeight(), GLColor::blue); in TEST_P()
1884 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in TEST_P()
1888 std::vector<GLColor> pixelsRed(getWindowWidth() * getWindowHeight() / 4, GLColor::red); in TEST_P()
1889 glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA8, getWindowWidth() / 2, getWindowHeight() / 2, 0, in TEST_P()
1893 std::vector<GLColor> pixelsGreen(getWindowWidth() * getWindowHeight() / 16, GLColor::green); in TEST_P()
1894 glTexImage2D(GL_TEXTURE_2D, 2, GL_RGBA8, getWindowWidth() / 4, getWindowHeight() / 4, 0, in TEST_P()
1909 clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P()
1910 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::blue); in TEST_P()
1914 clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
1915 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::green); in TEST_P()
1929 std::vector<GLColor> pixelsBlue(getWindowWidth() * getWindowHeight(), GLColor::blue); in TEST_P()
1930 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in TEST_P()
1946 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
1947 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
1971 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P()
1972 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::green); in TEST_P()
2012 std::vector<GLColor> pixelsRed(getWindowWidth() * getWindowHeight(), GLColor::red); in TEST_P()
2013 std::vector<GLColor> pixelsGreen(getWindowWidth() * getWindowHeight() / 4, GLColor::green); in TEST_P()
2044 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in TEST_P()
2052 clearAndDrawQuad(m2DProgram.get(), getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
2053 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::red); in TEST_P()
2056 glTexSubImage2D(GL_TEXTURE_2D, 1, 0, 0, getWindowWidth() / 2, getWindowHeight() / 2, GL_RGBA, in TEST_P()
2066 clearAndDrawQuad(m2DProgram.get(), getWindowWidth(), getWindowHeight()); in TEST_P()
2067 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::red); in TEST_P()
2069 clearAndDrawQuad(m2DProgram.get(), getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
2070 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::green); in TEST_P()