Lines Matching refs:GL_TRIANGLES
585 glDrawArraysIndirect(GL_TRIANGLES, nullptr); in TEST_P()
588 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); in TEST_P()
610 glDrawArraysIndirect(GL_TRIANGLES, nullptr); in TEST_P()
613 glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); in TEST_P()
663 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
666 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); in TEST_P()
678 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
681 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); in TEST_P()
720 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
723 glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); in TEST_P()
774 glBeginTransformFeedback(GL_TRIANGLES); in TEST_P()
790 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
798 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
803 glBeginTransformFeedback(GL_TRIANGLES); in TEST_P()
807 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
812 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
817 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
824 glBeginTransformFeedback(GL_TRIANGLES); in TEST_P()
834 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
889 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
902 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
915 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
921 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
925 glDrawArrays(GL_TRIANGLES, 0, 3); in TEST_P()
1289 glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); in TEST_P()
1298 glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); in TEST_P()
1311 glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); in TEST_P()
1319 glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); in TEST_P()
1330 glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); in TEST_P()
1342 glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); in TEST_P()
1350 glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); in TEST_P()