Lines Matching refs:numViews
84 void updateFBOs(int viewWidth, int height, int numViews, int numLayers, int baseViewIndex) in updateFBOs() argument
86 ASSERT_TRUE(numViews + baseViewIndex <= numLayers); in updateFBOs()
92 mNumViews = numViews; in updateFBOs()
104 AttachMultiviewTextures(GL_DRAW_FRAMEBUFFER, viewWidth, numViews, baseViewIndex, in updateFBOs()
126 void updateFBOs(int viewWidth, int height, int numViews) in updateFBOs() argument
128 updateFBOs(viewWidth, height, numViews, numViews, 0); in updateFBOs()
1866 auto generateVertexShaderSource = [](int numViews, std::string extensionName) -> std::string { in TEST_P() argument
1873 ToString(numViews) + in TEST_P()
2016 for (int numViews = 2; numViews <= 4; ++numViews) in TEST_P() local
2018 updateFBOs(4, 1, numViews); in TEST_P()
2021 GLuint program = CreateSimplePassthroughProgram(numViews, GetParam().mMultiviewExtension); in TEST_P()
2026 glDrawArraysInstanced(GL_POINTS, 0, 1, numViews); in TEST_P()
2029 for (int view = 0; view < numViews; ++view) in TEST_P()
2031 for (int j = 0; j < numViews; ++j) in TEST_P()
2035 for (int j = numViews; j < 4; ++j) in TEST_P()