Lines Matching refs:PositionAttrib
58 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.3f); in TEST_P()
65 drawQuad(mProgram, essl1_shaders::PositionAttrib(), in TEST_P()
107 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f); // this quad should not be occluded in TEST_P()
173 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, 0.5f); in TEST_P()
179 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, 1.0); in TEST_P()
241 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, 0.5f); in TEST_P()
294 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, 0.5f); in TEST_P()
340 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P()
355 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, 0.5f); in TEST_P()
408 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P()
455 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f); // this quad should not be occluded in TEST_P()
464 drawQuad(mProgram, essl1_shaders::PositionAttrib(), -2, 0.25f); // this quad should be occluded in TEST_P()
468 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, in TEST_P()
473 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.9f, in TEST_P()
479 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.9f, in TEST_P()
488 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.9f, in TEST_P()
493 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.9f, in TEST_P()
504 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f, in TEST_P()
511 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.9f, in TEST_P()
570 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.8f); // this quad should not be occluded in TEST_P()
587 drawQuad(mProgram, essl1_shaders::PositionAttrib(), in TEST_P()
629 drawQuad(mProgram, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P()
741 drawQuad(context.program, essl1_shaders::PositionAttrib(), depth); in TEST_P()