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Lines Matching refs:GLFramebuffer

1508     void bindTextureToFbo(GLFramebuffer &fbo, GLTexture &texture);
2125 GLFramebuffer framebuffer; in TEST_P()
2563 GLFramebuffer fbo; in updateTextureBoundToFramebufferHelper()
2628 GLFramebuffer copyFBO; in TEST_P()
2667 GLFramebuffer drawFBO; in TEST_P()
2675 GLFramebuffer readFBO; in TEST_P()
2715 GLFramebuffer readFBO; in TEST_P()
2725 GLFramebuffer drawFBO; in TEST_P()
2759 GLFramebuffer readFBO; in TEST_P()
2769 GLFramebuffer drawFBO; in TEST_P()
2806 GLFramebuffer drawFBO; in TEST_P()
2840 GLFramebuffer drawFBO; in TEST_P()
2876 GLFramebuffer drawFBO; in TEST_P()
2933 GLFramebuffer drawFBO; in TEST_P()
2997 GLFramebuffer drawFBO; in TEST_P()
3035 GLFramebuffer drawFBO; in TEST_P()
3075 GLFramebuffer framebuffer; in TEST_P()
3163 GLFramebuffer framebuffer; in TEST_P()
3197 GLFramebuffer framebuffer; in TEST_P()
3237 GLFramebuffer fbo; in TEST_P()
3309 GLFramebuffer drawFBO; in TEST_P()
3362 GLFramebuffer drawFBO; in TEST_P()
3417 GLFramebuffer drawFBO; in TEST_P()
3435 GLFramebuffer readFBO; in TEST_P()
3600 GLFramebuffer framebuffer; in TEST_P()
3662 GLFramebuffer framebuffer1; in TEST_P()
3668 GLFramebuffer framebuffer2; in TEST_P()
4087 GLFramebuffer fbo; in TEST_P()
4101 GLFramebuffer readbackFbo; in TEST_P()
4179 GLFramebuffer fbo; in TEST_P()
4193 GLFramebuffer readbackFbo; in TEST_P()
4284 GLFramebuffer fbo; in TEST_P()
4391 GLFramebuffer fbo; in TEST_P()
4465 GLFramebuffer fbo; in TEST_P()
5327 GLFramebuffer framebuffer; in TEST_P()
5343 GLFramebuffer loopedFramebuffer; in TEST_P()
5428 GLFramebuffer floatFramebuffer; in TEST_P()
5444 GLFramebuffer intFramebuffer; in TEST_P()
5989 void SimpleStateChangeTest::bindTextureToFbo(GLFramebuffer &fbo, GLTexture &texture) in bindTextureToFbo()
6004 GLFramebuffer fbo1; in drawToFboWithCulling()
6396 GLFramebuffer mFramebuffer;
6758 GLFramebuffer fbo; in TEST_P()
6842 GLFramebuffer fbo; in TEST_P()