Lines Matching defs:floatCount
2031 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local
2083 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local
2140 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local
2208 const GLuint floatCount = arraySize * (kVectorPerMat * kFloatPerVector + kFloatPerVector); in TEST_P() local
2270 const GLuint floatCount = arraySize * 2 * kFloatPerVector; in TEST_P() local
2332 const GLuint floatCount = arraySize * 2 * kFloatPerVector; in TEST_P() local
2395 const GLuint floatCount = arraySize * kFloatPerVector; in TEST_P() local
2470 const GLuint floatCount = floatCount1 + floatCount2; in TEST_P() local
2553 const GLuint floatCount = floatCount1; in TEST_P() local
2617 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local
2701 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local
2757 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local
2825 const GLuint floatCount = arraySize * kVectorPerMat * kFloatPerVector; in TEST_P() local
2877 const GLuint floatCount = arraySize * kFloatPerVector; in TEST_P() local
2921 const GLuint floatCount = arraySize * kFloatPerVector; in TEST_P() local
2970 const GLuint floatCount = arraySize * kFloatPerVector; in TEST_P() local
3020 const GLuint floatCount = arraySize * kFloatPerVector; in TEST_P() local
3070 const GLuint floatCount = arraySize * (kVectorPerMat * kFloatPerVector + kFloatPerVector); in TEST_P() local
3133 const GLuint floatCount = arraySize * 2 * kFloatPerVector; in TEST_P() local