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Lines Matching defs:uniformBufferIndex

664     GLuint uniformBufferIndex = glGetUniformBlockIndex(program, "uni");  in TEST_P()  local
890 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "lightData"); in TEST_P() local
939 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "lightData[0]"); in TEST_P() local
997 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "lightData"); in TEST_P() local
1049 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "lightData"); in TEST_P() local
1090 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
1123 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "dmat2"); in TEST_P() local
1180 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "structBuffer"); in TEST_P() local
1229 GLint uniformBufferIndex = glGetUniformBlockIndex(mProgram, "uni"); in TEST_P() local
1266 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "matrixBuffer"); in TEST_P() local
1314 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "matrixBuffer"); in TEST_P() local
1359 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "matrixBuffer"); in TEST_P() local
1413 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "matrixBuffer"); in TEST_P() local
1693 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "matrixBuffer"); in TEST_P() local
2021 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
2073 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
2196 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
2259 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
2321 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
2385 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
2603 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
2691 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
2815 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
2867 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
2911 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
2960 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
3009 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
3058 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
3123 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local